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Trains by default can carry multiple homogenous resources.
Each train can pull a theoretically infinite number of cars.
Each car docks to its own specific platform.
Each platform is (un)loaded by two unique belts.
So, by default, a train can carry a separate car full of iron ore, a separate car full of copper ore, a separate car full of ... etcetera etcetera.
1. Trains are the best for carrying multiple types of items.
2. Only if you want to. I prefer to build everything "organically" to follow the terrain. (It also makes for a more scenic trip.)
3. The jet pack is best-suited for off-grid mobility (exploration). For building, you want the Hover Pack.\
Thanks for the info and tips. A train closer to the ground would definitely feel much better. Can they climb mountains well though?
2) You don't need to support your foundations except to place the first one at the height you want. You can delete the supports after. If your goal is aesthetics, then your suggestion works just fine.
3) Build a ladder up the initial stack of foundations to reach the top and you don't need to be able to fly.
To change directions in the air, place a catwalk segment at the edge of the last foundation you've placed. Off of that catwalk, you can preview a second segment and control + mouse wheel to rotate it ten degrees at a time instead of the normal 90. Build your next foundation off of that second catwalk at the angle you desire.
Try not to make the climb too steep if you can, but with 1 locomotive engine to 4 freight cars, it can handle most terrain.
If you prefer building on the ground, then it would be helpful to at least build some ramps to make steep hills more gradual.
I tried to destroy it all to retry but the stuck train, freight car and station will not deconstruct not matter what I do....arrrgghh.
Before sending a train along the track, try driving it yourself to make sure there are no simple problems.
Once I had batteries going I was able to setup things like a factory making Aluminum Ingots that supplied enough for two drone ports which in turn could support two drone each depending on transport distance.
I built factory lines supplied totally by drones to produce the final 3 space elevator parts. One drone port supplying batteries and then one port for each component needed for a space elevator part. Some of those parts where in turn built by factory lines supplied by drones.
63 drone ports were being supplied batteries from one factory line making batteries from 5 blenders and a 2nd line making batteries with an Alt recipe from two manufactures. So it doesn't take a very big battery production factory to support a lot of drones.
Everyone has there preferred method, you should play with them all to see which one fits your playstyle the best.