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From your description it sounds like it should work.
Best I can suggest is dismantle the station that's not working, dismantle the last piece of track before the station, then rebuild in the order station, platform, platform, track
Well, if that's accurate, that rather nicely cuts the legs out from under the only theory I had - namely, that I needed to 'flip' one of the two stations to make it work. I mean... it's not as if you NEED an empty platform for the last locomotive, is it? At least, the train seems to do just fine without it at ONE end of the track.
'cuz, yeah...
...it's absolutely hanging out of the back of the station at both ends of the track. Like I mentioned in my original post, finding room for a blank station-piece at either end could be difficult... not IMPOSSIBLE, but enough of a headache that I don't particularly want to go to the trouble if it isn't going to HELP. (And again, the train is able to recognize ONE of the stations just fine...)
* Ensure the station's "arrow" is pointing away from you, when you are standing at the "end of the line". Both station's arrows must point away from each other like <------->
* The order of the depots, is reversed at one of the two stations, because the train flips around. Start with a solid and a fluid car to test you got it correctly.
* Make sure you properly set load/unload
* Make sure you have loco at each end and they must point in the correct direction. Just check the "window" looking thing on the locomotives. It's a bit hard to tell which end is which, but something sort of looks like the front. If your locos are not pointing the right way, you will fail
I am probably an idiot, but it took me a making every mistake and figuring out what the game wanted before I got it working.
It's easier IMO, to simply put a loop after each station, so that your station depots are in the identical order. Just extend the line after the station, and loop it back to the station. If you do this on both ends, you can simplify the setup. Only one loco is then needed, and the order of depots in each station can be consistent. The cost is more real estate for the tracks.
IMO, the rails in this game are unnecessarily painful and non intuitive. Stations are also huge, so I suggest considering elevated stations. At least they are fast, and carry a lot of goods, and power consumption seems reasonable.
...well, ♥♥♥♥. I THOUGHT I'd done exactly that, but while trying to take some decent screenshots of the offending station... well...
https://steamcommunity.com/sharedfiles/filedetails/?id=2709084322
I flipped it. Everything works fine now. Well, the RAILROAD works fine now, anyway - there's a bunch of other fires I need to go put out due to a bunch of stuff happening while I was busy scratching my head over this. :P