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FTFY.
That said, Valve does appear to keep a repository of old versions for games they distribute. These old versions can be accessed through official means (ie, the Steam client itself), but the methods are not straight forward. Simply searching for how to download old steam versions should point you in the right direction. Mind you, while looking for information I did find at least a couple things suggesting that you may not be able to do this through Steam anymore, but Valve says they're not planning on removing the ability to retrieve old versions.
If you follow the devs on social media, they frequently put out notices WELL in advance to let players know of major terrain changes. And more importantly to get their buildings tf out of the affected areas if you're determined to continue playing the same save.
Think twice about building in the red areas, and just go ahead and accept that anything in the white area is probably wrecked.
Ah well. C'est la vie. Either aim for the islands to the south, or just accept that crossing the spires will kill my transit lines. At least my planned coal plant should be fine as that's on the desert side of the inlet.
I'm not horribly concerned about it, to be honest. I make new saves all the time, nevermind the ones for major updates. My "big" U5 save has a little over 250 hours in it, and we (my wife and I) are just starting to sketch out the aluminum production facility. We might actually do nuclear, this time, since there's actually a way to get rid of the waste now.
I also have a ~ 60 hour FICSMAS event save where I was a day's production short of being able to unlock the last research item, a 3-hour save where I was getting to coal as quickly as possible (2 hours to unlock, another hour to produce/assemble the required resources), I'm about 22 hours into a "zero alternative recipes" run (though I'm totally taking all the "free stuff" around the pods, I'm just not taking the hard drives), a 40-ish hour run (so far) where my only power production is the biomass burners on the HUB (underclocking dozens of production machines to single-digit clock speed percentages results in some absurdly tiny power requirements, and I wanted to see just how far I could take it)... and I just started a new one a couple days ago to explore another potential starting location... and those are just the ones I've kept.
I've thrown away easily a dozen (if not two dozen) "worlds" with playtimes running from as little as 4 hours all the way up to 80+ hours, either because I hated where I built my initial factory and didn't feel like spending the time/effort tearing everything down again, or because I had finished exploring whatever I was testing with that run, or because I just didn't feel particularly engaged with that specific region of the map and wanted to do something else for a bit. I also have a half-dozen or so save folder backups that I should probably go through and prune, at some point; I bet a lot of those deleted worlds are still hanging around in there.
TL;DR: half the fun is coming up with new designs and trying out new ideas; I'll make my "real" save some time after release, when everything is solidified and there's a story to unwrap... although to be honest, those will probably be two (or more) entirely different saves, too.
You can save another copy of the game yourself and manually choose which one you want connected to steam. The game functions perfectly well in "offline mode" (apart from the new ID problem where you are put into another character upon loading, which still is by design, and they are looking into changing this in the future to something more local) without Steam, as long as you don't plan on playing with others through EOS.
However, my advice is never to trust Steam when it comes to update so don't connect any of the older versions to Steam.
I always run the game detached from Steam with the switch -NoSteamClient and largely have been doing so since I bought the game (the equivalent exists for Epic as well).
A tip is to run a simple copy script whenever there is a new version, if one wants to semi-automate things...
(And speaking of older versions and backup: Game Backup Monitor
http://mikemaximus.github.io/gbm-web/)
mmmm nope you didn't lose your money, the game just got an upgrade. See when you purchase games, they stay in your steam library. What you can do is in the future when you decide to upgrade to a better PC you will then sign into steam and redownload anything you've previously purchased.