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In short, you either save space, or save power shards. Power generation and resource consumption remain unchanged in the end.
I like to overclock them, but most people are probably going to tell you about how you should only be overclocking extractors and miners and the like.
Early stages = definitely overclock as you see fit, but just remember to recover them.
I like to OC my power generators, gives me a good use for the dozens and dozens that I just have sitting around, and simplifies the setup.
To anyone reading this though, keep in mind, power generators don't correctly scale with their clock speed. The easiest way to do it is clock your generators to EXACTLY 246.2288%, which will basically make them run at double efficiency, makes the input math really easy
I'm really low on computers and heavy frames, so I'll overclock my powergen, for now.
I'll build more Power Gen when I'll get more components.
But it require exactly the double of fuel to produce the double of electricity, so there is no waste, it just need 3 shards instead of 2; but I have around 50 of them so it's better to use them than letting them sleep in a box at the HUB.
Yeah, this is the reasoning, clocking them to 250% would actually clock them to about 202%, which makes for some really wack, and uneven math. But a lot of people don't know the exact % to clock to so they dismiss the idea entirely.
My advice is: don't listen to what other people say is "inadvisable". Play the game how you want.
You want absolute spaghetti, no foundations, sub 100% efficiency? Go for it!
You wanna overclock non-miners? Knock yourself out.
Don't let purists determine how you play this game, letting other people dictate how you play such a sandbox-y game such as this is the worst thing you can do to yourself.
The 4m3 excess each refinery produces adds up to another 40m3, which is 3 more generators and 4m3 extra fuel.
If you use all the pure oil for 33 fuel generators, you'll have enough power, along with the coal generators you should already have going at that point. You can add more.
You don't have to tear down your coal generators and replace them with fuel.
And for power generators 246,2289 is the magic number of clock speed
Overclock your mines, then your preference, then energy, and finally the rest.