Satisfactory

Satisfactory

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Rezznor7 May 8, 2021 @ 2:50am
Petroleum Coke Power vs. Fuel Power
I've been looking into best efficient ways of creating power, such as should a refinery make Fuel straight from raw oil with the polymer resin as an output, or should residual fuel be made from the heavy oil residue after the raw oil is converted into plastic/rubber & heavy oil residue.
3 Oil ->2 plastic/1 heavy oil residue | 6 heavy oil residue -> 4 residual Fuel
Therefor 18 oil is required for 4 Residual Fuel w/ 12 plastic as a byproduct.
Or
3 Oil -> 2 rubber/2 heavy oil residue | 6 heavy oil residue -> 4 residual Fuel
Therefor 9 oil is required for 4 Residual Fuel w/ 4 rubber as a byproduct.
Or
6 Oil -> 4 Fuel/3 Polymer Resin
From there it takes 1Fuel to produce 150power.

Now I look at Coke.
4 heavy oil residue -> 12 coke.
1 Coke to produce 75power.
I would need 2 Coal Generators with one of them ever so slightly OC'd to produce 150power.
But the Coal generator burns through Coke more than 2wice than the Fuel burns through, so to equal 1 Fuel generator requires a smidge more than 4 coke.
So 1 1/3 heavy oil residue to create ~4 coke to create the same 150power as 6 heavy oil residue to create 4 Residual Fuel.

Now while Coke is inferior to regular coal in that Coal takes 4 seconds whilst Coke takes 2.4 seconds to burn through, it seems that Coke would be the more efficient form of energy production as opposed to Fuel while taking up much larger space.
What do you think?
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Showing 1-11 of 11 comments
Mojo May 8, 2021 @ 4:47am 
I just make fuel from straight oil and either make a small plastic production line with the polymer resin, sometimes I just sink the resin.
Maehlice May 8, 2021 @ 4:58am 
Using "Heavy Oil Residue", 300 m^3 Crude Oil produces 1200 Petroleum Coke -- 216,000 MJ.

Using "Heavy Oil Residue" & "Diluted Fuel", 300 m^3 Crude Oil produces 800 m^3 Fuel -- 600,000 MJ.

EDIT: Both of the above recipes also output 200 Polymer Resin.

Using "Turbo Blend Fuel", 300 m^3 Crude Oil (+200 Sulfur) produces 400 m^3 Turbofuel -- 800,000 MJ.

Using "Turbofuel", 300 m^3 Crude Oil (+533 Sulfur & Coal) produces 666.66 m^3 Turbofuel -- 1,333,320 MJ.




Unless I'm missing something, Petroleum Coke is pulling up the rear.
Last edited by Maehlice; May 8, 2021 @ 5:07am
Mojo May 8, 2021 @ 5:08am 
On the wiki https://satisfactory.fandom.com/wiki/Fuel_Generator go to the section near the bottom titled Setting up Fuel power.

:)
Last edited by Mojo; May 8, 2021 @ 5:09am
JebKerman May 8, 2021 @ 5:21am 
If you're just after Power from Oil now just turn Oil into Fuel and probably sink the Polymer Resin.

If you want to burn a byproduct for power, rather than just sinking it, with base recipes, Petro. Coke does beat out Residual Fuel.

If you want to make real power from Oil you'd want to try to find some Alternate Recipes:
"Heavy Oil Residue":
3 Crude Oil = 4 H.O.R. + 2 Polymer Resin
"Diluted (Packaged) Fuel": (Packaged needs Refineries and Packagers, non-packaged needs Blenders):
1 H.O.R. + 2 (Packaged) Water = 2 (Packaged) Fuel

Then there is Turbo Fuel (the recipes for which can only be found in Hard Drives). Which by adding Sulphur and optionally Coal into the mix can significantly improve the amount of power you can generate from Oil (also makes for great vehicle fuel)
Last edited by JebKerman; May 8, 2021 @ 5:35am
Rezznor7 May 8, 2021 @ 11:58am 
Originally posted by Maehlice:
Using "Heavy Oil Residue", 300 m^3 Crude Oil produces 1200 Petroleum Coke -- 216,000 MJ.

Using "Heavy Oil Residue" & "Diluted Fuel", 300 m^3 Crude Oil produces 800 m^3 Fuel -- 600,000 MJ.

EDIT: Both of the above recipes also output 200 Polymer Resin.

Using "Turbo Blend Fuel", 300 m^3 Crude Oil (+200 Sulfur) produces 400 m^3 Turbofuel -- 800,000 MJ.

Using "Turbofuel", 300 m^3 Crude Oil (+533 Sulfur & Coal) produces 666.66 m^3 Turbofuel -- 1,333,320 MJ.




Unless I'm missing something, Petroleum Coke is pulling up the rear.

That's nice. Alas though I do not have those other recipes. So my question regarding Fuel (regular, basic fuel) vs. Coke re: efficiency, is still asked.

Originally posted by Mojo:
On the wiki https://satisfactory.fandom.com/wiki/Fuel_Generator go to the section near the bottom titled Setting up Fuel power.

:)

Yep, I know how to set up Fuel. I am building up the Fuel Generators (currently only have 8 running) as I don't need all that much power just yet, but I will need more as I shut down some Coal Generators to use their coal for more Steel production.

Originally posted by JebKerman:
If you're just after Power from Oil now just turn Oil into Fuel and probably sink the Polymer Resin.

If you want to burn a byproduct for power, rather than just sinking it, with base recipes, Petro. Coke does beat out Residual Fuel.

Alas, I haven't found any alt recipes for Fuel yet, otherwise I wouldn't have asked. Currently I am just trying to make the best usage out of what I have. Focus on the Heavy Oil to Coke, or raw oil to Fuel.

---------------

Oh well, thanks anyways guys, I was just curious if what I saw in my math made sense, that using Coke for power was more efficient (as in, less raw Oil to use) then making Fuel. I'll just do both - make Fuel Generators with rubber/plastic/heavy oil byproducts, and use the heavy oil to make Coke and burn that until I need it for eventual aluminum processing.
Maehlice May 8, 2021 @ 12:06pm 
Originally posted by Rezznor7:
Originally posted by Maehlice:
Using "Heavy Oil Residue", 300 m^3 Crude Oil produces 1200 Petroleum Coke -- 216,000 MJ.

Using "Heavy Oil Residue" & "Diluted Fuel", 300 m^3 Crude Oil produces 800 m^3 Fuel -- 600,000 MJ.
That's nice. Alas though I do not have those other recipes. So my question regarding Fuel (regular, basic fuel) vs. Coke re: efficiency, is still asked.

Using no alt recipes, 300 m^3 Crude Oil makes either 600 Coke (+200 Rubber) for 108 GJ or 200 Fuel (+150 Polymer Resin) for 150 GJ.

Rubber is somewhat more useful than Resin, so there's an argument for Coke on that basis. But byproducts aside, more power can be had through Fuel than Coke.
Last edited by Maehlice; May 8, 2021 @ 12:06pm
Mister Fabulous May 8, 2021 @ 12:13pm 
In update 3, you could gain more power converting residue to coke and feeding it to coal generators than you could from making it into fuel prior to alternate recipes, but not by much. With the reduction in fuel consumed per second from 15 to 12, you gain more overall power fuel.

Technically you still do make more power than with fuel, BUT when you add the extra refineries to handle converting the coke and the necessary water extractors to feed the coal gens, you end up with less usable power than with fuel.
Tenzek May 8, 2021 @ 12:22pm 
The other plus for fuel is that the structure will be in place when you do get the turbofuel formula. It will be far easier to switch over at that point.
Rezznor7 May 8, 2021 @ 1:11pm 
Originally posted by Mister Fabulous:

Technically you still do make more power than with fuel, BUT when you add the extra refineries to handle converting the coke and the necessary water extractors to feed the coal gens, you end up with less usable power than with fuel.

That's what I was missing, I forgot to add in the power cost of the extra refineries & water extractors.
Dunhill May 9, 2021 @ 11:26am 
Originally posted by Rezznor7:
I've been looking into best efficient ways of creating power, such as should a refinery make Fuel straight from raw oil with the polymer resin as an output, or should residual fuel be made from the heavy oil residue after the raw oil is converted into plastic/rubber & heavy oil residue.
3 Oil ->2 plastic/1 heavy oil residue | 6 heavy oil residue -> 4 residual Fuel
Therefor 18 oil is required for 4 Residual Fuel w/ 12 plastic as a byproduct.
Or
3 Oil -> 2 rubber/2 heavy oil residue | 6 heavy oil residue -> 4 residual Fuel
Therefor 9 oil is required for 4 Residual Fuel w/ 4 rubber as a byproduct.
Or
6 Oil -> 4 Fuel/3 Polymer Resin
From there it takes 1Fuel to produce 150power.

Now I look at Coke.
4 heavy oil residue -> 12 coke.
1 Coke to produce 75power.
I would need 2 Coal Generators with one of them ever so slightly OC'd to produce 150power.
But the Coal generator burns through Coke more than 2wice than the Fuel burns through, so to equal 1 Fuel generator requires a smidge more than 4 coke.
So 1 1/3 heavy oil residue to create ~4 coke to create the same 150power as 6 heavy oil residue to create 4 Residual Fuel.

Now while Coke is inferior to regular coal in that Coal takes 4 seconds whilst Coke takes 2.4 seconds to burn through, it seems that Coke would be the more efficient form of energy production as opposed to Fuel while taking up much larger space.
What do you think?
I'm gonna assume I'm smarter than I am, and give you a likely incorrect response because I only read the title. Petroleum coke is at first slightly better than fuel made from heavy oil residue, but when you unlock diluted fuel, it becomes almost three times more efficient than petrol coke.
Mr. Fibble May 9, 2021 @ 2:16pm 
If you use the resin to make plastic and then convert that into canisters you can add those into a diluted fuel based system and save yourself the hassle of transporting loads of empties to the refinery site.

Use a smart splitter to feed them onto the line and have the overflow head to a muncher once the line saturates. I think this makes it a wee bit better than sinking rubber as you get 2 canisters per plastic.

Petroleum coke isn't the best for power generation but it can be a handy stop gap if you need extra power before fuel generators are available. There are a couple of alt recipes that use it but for power you want to treat coke as short term and look to fuel. Turbofuel is now almost another stop gap since the sinking of nuclear waste after reprocessing is now possible which makes nuclear much more appealing and the power demands for getting to that point need to be met somehow as you research and build towards it.
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Date Posted: May 8, 2021 @ 2:50am
Posts: 11