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Using "Heavy Oil Residue" & "Diluted Fuel", 300 m^3 Crude Oil produces 800 m^3 Fuel -- 600,000 MJ.
EDIT: Both of the above recipes also output 200 Polymer Resin.
Using "Turbo Blend Fuel", 300 m^3 Crude Oil (+200 Sulfur) produces 400 m^3 Turbofuel -- 800,000 MJ.
Using "Turbofuel", 300 m^3 Crude Oil (+533 Sulfur & Coal) produces 666.66 m^3 Turbofuel -- 1,333,320 MJ.
Unless I'm missing something, Petroleum Coke is pulling up the rear.
:)
If you want to burn a byproduct for power, rather than just sinking it, with base recipes, Petro. Coke does beat out Residual Fuel.
If you want to make real power from Oil you'd want to try to find some Alternate Recipes:
"Heavy Oil Residue":
3 Crude Oil = 4 H.O.R. + 2 Polymer Resin
"Diluted (Packaged) Fuel": (Packaged needs Refineries and Packagers, non-packaged needs Blenders):
1 H.O.R. + 2 (Packaged) Water = 2 (Packaged) Fuel
Then there is Turbo Fuel (the recipes for which can only be found in Hard Drives). Which by adding Sulphur and optionally Coal into the mix can significantly improve the amount of power you can generate from Oil (also makes for great vehicle fuel)
That's nice. Alas though I do not have those other recipes. So my question regarding Fuel (regular, basic fuel) vs. Coke re: efficiency, is still asked.
Yep, I know how to set up Fuel. I am building up the Fuel Generators (currently only have 8 running) as I don't need all that much power just yet, but I will need more as I shut down some Coal Generators to use their coal for more Steel production.
Alas, I haven't found any alt recipes for Fuel yet, otherwise I wouldn't have asked. Currently I am just trying to make the best usage out of what I have. Focus on the Heavy Oil to Coke, or raw oil to Fuel.
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Oh well, thanks anyways guys, I was just curious if what I saw in my math made sense, that using Coke for power was more efficient (as in, less raw Oil to use) then making Fuel. I'll just do both - make Fuel Generators with rubber/plastic/heavy oil byproducts, and use the heavy oil to make Coke and burn that until I need it for eventual aluminum processing.
Using no alt recipes, 300 m^3 Crude Oil makes either 600 Coke (+200 Rubber) for 108 GJ or 200 Fuel (+150 Polymer Resin) for 150 GJ.
Rubber is somewhat more useful than Resin, so there's an argument for Coke on that basis. But byproducts aside, more power can be had through Fuel than Coke.
Technically you still do make more power than with fuel, BUT when you add the extra refineries to handle converting the coke and the necessary water extractors to feed the coal gens, you end up with less usable power than with fuel.
That's what I was missing, I forgot to add in the power cost of the extra refineries & water extractors.
Use a smart splitter to feed them onto the line and have the overflow head to a muncher once the line saturates. I think this makes it a wee bit better than sinking rubber as you get 2 canisters per plastic.
Petroleum coke isn't the best for power generation but it can be a handy stop gap if you need extra power before fuel generators are available. There are a couple of alt recipes that use it but for power you want to treat coke as short term and look to fuel. Turbofuel is now almost another stop gap since the sinking of nuclear waste after reprocessing is now possible which makes nuclear much more appealing and the power demands for getting to that point need to be met somehow as you research and build towards it.