Satisfactory

Satisfactory

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Schleder Apr 21, 2021 @ 2:30pm
I was playing offline, quit playing and when I returned my inventory was gone. Is there a way to fix this?
Topic. I'm at a loss and don't feel like playing the game again at all. I lost tons of stuff.
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Showing 1-15 of 32 comments
Hyebri Apr 21, 2021 @ 2:41pm 
You're not logged in so you create a new character every time you quit and log back on. Find where you logged off and kill your previous character to get your stuff back.
Schleder Apr 21, 2021 @ 2:59pm 
Originally posted by Hyebri:
You're not logged in so you create a new character every time you quit and log back on. Find where you logged off and kill your previous character to get your stuff back.

Thank you! I loaded a save from earlier and I had my stuff stored in a container.
Sometimes I can't play online because my son and I share the same steam account, so when I play offline I'll store my stuff before quitting. Gotta remember that.
Hex: BBL Sable Apr 21, 2021 @ 3:10pm 
Wait what is the issue? Just actually confused cause I don't play online at all only single player. What do you guys mean
Schleder Apr 21, 2021 @ 3:34pm 
Originally posted by 先輩 𝓢𝓮𝓷𝓹𝓪𝓲:
Wait what is the issue? Just actually confused cause I don't play online at all only single player. What do you guys mean

If you play offline from Steam, if you quit the game you lose your inventory. It's not a bug, it's meant to be that way: the game only saves your inventory if you're online on Steam.
Numbers Apr 21, 2021 @ 3:37pm 
Originally posted by Schleder:
Originally posted by 先輩 𝓢𝓮𝓷𝓹𝓪𝓲:
Wait what is the issue? Just actually confused cause I don't play online at all only single player. What do you guys mean

If you play offline from Steam, if you quit the game you lose your inventory. It's not a bug, it's meant to be that way: the game only saves your inventory if you're online on Steam.
How the frick is this not a bug? That's obscene and they should feel bad if it is in fact intended.
Last edited by Numbers; Apr 21, 2021 @ 3:37pm
Breadsticks Apr 21, 2021 @ 3:40pm 
well life is life and some things is just not fair we just got to move on
Liobuster Apr 21, 2021 @ 9:31pm 
Originally posted by Numbers:
Originally posted by Schleder:

If you play offline from Steam, if you quit the game you lose your inventory. It's not a bug, it's meant to be that way: the game only saves your inventory if you're online on Steam.
How the frick is this not a bug? That's obscene and they should feel bad if it is in fact intended.
what they missed to tell you is that its not actually "gone"
the game saves your position like a server so when you are offline you do not have the same ID when logging back in and that leads to you spawning in a spanking new character your old character plus inventory still exists and can be looted after said spanking
Tenebris Apr 21, 2021 @ 11:12pm 
Originally posted by Numbers:
Originally posted by Schleder:

If you play offline from Steam, if you quit the game you lose your inventory. It's not a bug, it's meant to be that way: the game only saves your inventory if you're online on Steam.
How the frick is this not a bug? That's obscene and they should feel bad if it is in fact intended.
It's not a bug, it's basically just the way that the game saves player inventories for multiplayer, since there are no dedicated servers and everything is saved to the hosts computer. So if you join a friend's world, and then leave, your character stays there and maintains it's inventory, if you reconnect, it checks if your UserID and the one of the idle character match, and if they do, you reconnect into that character. Which is exactly why you "lose" your inventory if you're offline, because you aren't logged into your steam account technically, so it can't match UserIDs
Stamgast Apr 22, 2021 @ 5:45am 
almost all games these day needs some form of internet conection so dont really see ythe problem. my internet was down for couple day loged on had same issue. saw my other caracter sitting used the gun from box shot him got my stuff. . so not big deal
Schleder Apr 22, 2021 @ 1:46pm 
Originally posted by Stamgast:
almost all games these day needs some form of internet conection so dont really see ythe problem. my internet was down for couple day loged on had same issue. saw my other caracter sitting used the gun from box shot him got my stuff. . so not big deal

Dude...do you mean all the guys sitting at my game are from my previous sessions? ♥♥♥♥♥♥♥♥♥, there's quite a lot.
Woody Apr 23, 2021 @ 4:49am 
If you accidentally start the game while not connected to the internet, you can quit, connect, and restart the game and all is fine.

I never purchase games that require an internet connection to play. This game is my only exception. Hopefully they will change this. I should be able to play a solo game without connecting.
turvarya Apr 23, 2021 @ 4:58am 
I understand, why it happens, but it is still bad programming.
Saving the ID offline, can't be that hard.
Maverick Apr 23, 2021 @ 11:14pm 
Originally posted by Numbers:
How the frick is this not a bug?
It is.
🦊Λℚ𝓤ΛƑΛᗯҜᔕ🦊 (Banned) Apr 23, 2021 @ 11:49pm 
Originally posted by Maverick:
Originally posted by Numbers:
How the frick is this not a bug?
It is.
I wanted to comment to clear this up. Right now at the current point in the game's development it is coded in such a way that it gets your steam ID # from steam when you start the game. If you are in "Offline mode" in steam or if steam is not online with a connection to the internet then steam does not generate your steam ID to give to the game. Therefore if you are no online then the game does not know your unique steam ID #. The game is coded so that it uses your steam ID # to save your game. When you open the game again if it can not determine your steam ID # then you will spawn as a "new, unknown connection" just as if a friend of yours were to join your game in multiplayer.

The solution to playing the game single player while always having your inventory when you restart (and avoid creating clones when you start the game) is to make sure your computer is online and on the internet *BEFORE* you start the game. Also make sure steam is on the internet and active as well.

Know in your mind that if you are not online then it will create a clone and you will spawn at your HUB without your inventory. Just to be clear for everyone to understand: THIS IS NOT A BUG. THIS IS INTENTIONAL BEHAVIOR OF THE GAME PER THE DEVELOPERS.
Last edited by 🦊Λℚ𝓤ΛƑΛᗯҜᔕ🦊; Apr 23, 2021 @ 11:49pm
Tenebris Apr 24, 2021 @ 11:33am 
Originally posted by Aquafawks:
Originally posted by Maverick:
It is.
I wanted to comment to clear this up. Right now at the current point in the game's development it is coded in such a way that it gets your steam ID # from steam when you start the game. If you are in "Offline mode" in steam or if steam is not online with a connection to the internet then steam does not generate your steam ID to give to the game. Therefore if you are no online then the game does not know your unique steam ID #. The game is coded so that it uses your steam ID # to save your game. When you open the game again if it can not determine your steam ID # then you will spawn as a "new, unknown connection" just as if a friend of yours were to join your game in multiplayer.

The solution to playing the game single player while always having your inventory when you restart (and avoid creating clones when you start the game) is to make sure your computer is online and on the internet *BEFORE* you start the game. Also make sure steam is on the internet and active as well.

Know in your mind that if you are not online then it will create a clone and you will spawn at your HUB without your inventory. Just to be clear for everyone to understand: THIS IS NOT A BUG. THIS IS INTENTIONAL BEHAVIOR OF THE GAME PER THE DEVELOPERS.
It is intentional, yes (Like, you cannot argue that it's not, they literally added a cute sitting coffee drinking animation to the offline character model in update 4), but it's a sorta lazy way that the devs decided to handle save data, at least for the host.

On the other hand, it's brilliant for non-host players. It's the same method that games like Rust or Ark handle offline players, it doesn't have to fetch their player/inventory data and doesn't have to save their last known position to file and keep it in waiting for the next time that they join, it instead just saves their data to a physical body with their SteamID attached to it and keeps it in the world. This is all for the purpose of keeping save data as a single file instead, world AND player. Whereas some other games (e.g Minecraft) would have separate files and folders for world data and player data
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Date Posted: Apr 21, 2021 @ 2:30pm
Posts: 32