Satisfactory

Satisfactory

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Crackjack Jul 9, 2021 @ 5:42pm
Zipline should be buffed
*EDIT --UPDATE 7--

Originally posted by Coffee Stain Studios:

Update 7 is out on Early Access!
EQUIPMENT
Added sprinting functionality for the Zipline

Well after playing the new update, i've noticed that zipline is finally scaled after movement speed, and to that i will say... Thank you for actually listenting to the community :-)


The Zipline could be faster IMO, its too slow considering the disadvantages.

Slide jumping with the bladerunners is still faster
and hypertube can easily do the same that zipline can

You can only slide on powerlines and you have to switch powerline each time you meet a powerpole. Giving increased speed for the zipline could make up for this. It doesnt have to be alot of speed, but just enough to feel satisfaction in Satisfactory (:
Last edited by Crackjack; Dec 14, 2022 @ 6:50pm
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Showing 1-15 of 28 comments
Dee Snuts Jul 9, 2021 @ 10:24pm 
i think its like this because its a much more early game tool. I think instead there should be a zipline v2 that needs it own type of cables but is much faster and allows shooting while riding
R3d_dawn Jul 9, 2021 @ 10:32pm 
True for Vanilla Version it is slow even the Hypertube is slow if the distance to travel is long Increase of speed would be good. For the modded version i just use a Teleporter saves a lot of time you can find it in the SML.
Last edited by R3d_dawn; Jul 9, 2021 @ 10:49pm
Aoi Blue Jul 10, 2021 @ 12:04am 
I think they should also make a hookshot which basically makes a temporary zipline between where you are and where you are aiming, and runs you up it quickly, then destroys it. It should have a lower range than a regular zipline, though.

As of buffing the zipline, ti should be faster, IF you get an upgrade. Possibly make the upgrade consume some form of power pack as energy or ammo.
MARTFONGER Jul 17, 2021 @ 8:53am 
fix useless ziplines
why even bother when they just knock you off at every power pole
totally useless
WootHoop Jul 18, 2021 @ 8:03pm 
Ziplines were buffed already. Imagine that.
archelonian Aug 15, 2021 @ 11:13pm 
If you are complaining about the ziplines, you are using them for the wrong purpose. Ziplines are amazing traversal tools for getting you up and down steep slopes with minimal effort. Power poles are cheap and so are foundations. Steep cliff too tall for jet pack? Place a pole next to you and then at a spot higher up the cliff. If the terrain is too steep, place a foundation first to build the pole on. This lets you explore tall areas very quickly. If the line is too steep the jetpack can help get you attached. Much quicker and more fuel efficient than jetpack alone. Also great as a way to get you across large chasms.
Fanger Aug 16, 2021 @ 7:41am 
I saw zip lines as a novelty. It would be cool if they removed them from the power pole concept and allow long runs. One place I want them is at the top of the lake with the coal nodes in grasslands. That would be a nice run.
Hezz Aug 17, 2021 @ 10:42am 
Originally posted by archelonian:
If you are complaining about the ziplines, you are using them for the wrong purpose. Ziplines are amazing traversal tools for getting you up and down steep slopes with minimal effort. Power poles are cheap and so are foundations. Steep cliff too tall for jet pack? Place a pole next to you and then at a spot higher up the cliff. If the terrain is too steep, place a foundation first to build the pole on. This lets you explore tall areas very quickly. If the line is too steep the jetpack can help get you attached. Much quicker and more fuel efficient than jetpack alone. Also great as a way to get you across large chasms.

Yeah what this guy said. I had started a new game in the northern forest, built along near the cliffside. I had set up some bounce pads and jelly to make scaling up and down the cliffside safer, but in the end I usually just ended up ziplining up and down the powerline to the base below and typically just ignored the bounce pads. It was just faster to zipline because it was vertical *and* horizontal movement at the same time, rather than having to run to and from the bounce pads.
bigsapling Aug 20, 2021 @ 9:51pm 
I used it as an elevator when building a factory. Just had some power lines going up from floor to floor and used the zipline to travel up when needed. Then I replaced them with hypertubes later but zipline still works for me when exploring and getting slugs. You can use power lines to zip over chasms and up a mountain.
just.dont.do.it Aug 22, 2021 @ 1:56am 
Do yourself a favor and install a mod that adds skyhook-styled poles, as well as longer cables. Then zipline immediately starts being amazingly useful, at least until you swim in materials for building tubes.
ADMNtek Aug 22, 2021 @ 12:31pm 
Originally posted by just.dont.do.it:
Do yourself a favor and install a mod that adds skyhook-styled poles, as well as longer cables. Then zipline immediately starts being amazingly useful, at least until you swim in materials for building tubes.
link please.
[!CSS] Stefan Aug 22, 2021 @ 2:12pm 
2
Honestly, I just thought it looked cool.

I thought the jumping part to evade poles made it feel more parkouresque(?) instead of just holding mouse button like a nerd.
Last edited by [!CSS] Stefan; Aug 22, 2021 @ 2:14pm
DemandMeNothing Aug 23, 2021 @ 2:36pm 
Ziplines really just need to have the supports out to the side, so you don't have to jump every single pole. Heck, you could park the upgrade further down the tech tree, if you don't want to buff them too much in comparison to vehicles/hypertubes.
Shahadem Aug 28, 2021 @ 2:27am 
Originally posted by DemandMeNothing:
Ziplines really just need to have the supports out to the side, so you don't have to jump every single pole. Heck, you could park the upgrade further down the tech tree, if you don't want to buff them too much in comparison to vehicles/hypertubes.

Devs shouldn't make something ♥♥♥♥♥♥ just to force players to use something equally ♥♥♥♥♥♥ and not up to the task the player is trying to perform.

Just like the devs shouldn't refuse to add a flying vehicle just become the players who don't want them added to the game don't have the self restraint to just not use them.
Last edited by Shahadem; Aug 28, 2021 @ 2:28am
DirtyPhonicxs Sep 20, 2021 @ 1:03pm 
I think if the developers found a way to use the jetpack as a speed buff for the ziplines that would be a really good way to keep them relevant in the later game! I personally am really enjoying the ziplines and have maybe spent 3 hours building a zipline park/ system in my base
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Date Posted: Jul 9, 2021 @ 5:42pm
Posts: 28