Satisfactory

Satisfactory

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Shodan Nov 2, 2020 @ 3:40pm
Will there be pollution and hostile creatures ?
I just dumped 400 cubic meter of fuel on the ground, that should have been a disaster. I wonder when the alien that live on this planet will decide they have had enough of my destruction of their habitat. I came across some beautiful beach and turned it into a nightmare of coal generators with pipes everywhere. It's called Coal Beach now ! I also love the noise and visual pollution of the factory, a true scarring of this beautiful environment. This should not be a sustainable way to live.
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Showing 16-30 of 32 comments
Shodan Nov 3, 2020 @ 10:47pm 
Hopefully you are wrong, or mods will allow us to make this game complete and not just a PCB design simulator
🦊Λℚ𝓤ΛƑΛᗯҜᔕ🦊 (Banned) Nov 4, 2020 @ 12:32am 
Originally posted by Shodan:
Hopefully you are wrong, or mods will allow us to make this game complete and not just a PCB design simulator
Sorry to be the bearer of bad news: No means no. For the 3rd time in this thread: The developers said no. It's not coming to the game.
stealthXG Nov 4, 2020 @ 1:00am 
Originally posted by Shodan:
Hopefully you are wrong, or mods will allow us to make this game complete and not just a PCB design simulator
That's not how it works buddy. Only the developer can determine when their game is complete. No amount mods will ever change that.
Kaeru Gaman Nov 4, 2020 @ 2:01am 
Originally posted by Shodan:
Hopefully you are wrong, or mods will allow us to make this game complete and not just a PCB design simulator
lol! if you are so convinced of your ideas, you should really go and create your own game.

see, there is no lack of ideas in the world... the lack is on manpower.

it takes a lot of hard work to make a good idea into a working concept and further into a playable game.

everyone can stand up and shout "I have an idea"... take the effords and make it into a good product!
Werric Nov 4, 2020 @ 12:26pm 
If you want to save the planet in an ecologically sound way go play ECO. It can be played online or solo.
Gorby Nov 4, 2020 @ 6:03pm 
There is going to be an "ending" though, with an actual plot and storyline.

Other than that, there's plenty of other games out there that do what you want. Believe it or not there are lots of games out there like this one that don't involve a constant battle against a hostile environment and/or enemies, and plenty of people like those just the way they are.
Elite Goose +1 Nov 4, 2020 @ 8:56pm 
Eh I think pollution and hostiles could be what takes this game from an idle curiosity into a really great game. It doesn't have to turn into a fighting game or an environmental simulator, but a couple of mechanics would be cool just as a way to make you be a little more intelligent about managing your resources and have to deal with issues when your factory gets damaged.

I've spent a good deal of time managing logistics IRL and the fun part of that work is when you hit a problem and find a way to FICSIT. This game doesn't really have any problems or consequences that logistics has to deal with, it's just a perfect world of pick this up and take it here and make this thing and take that thing over here, wash rinse repeat, which is the boring part of logistics. Let an alien break my constructor once in a while because I decided to build too close to their nest. Maybe my products lose something in quality because I chose a more polluting method to make them, or get a buff. They already kind of touched on it with the power slugs and overclocking, and to me the MAM is the most interesting part of the game. Trust, nobody gives out high fives when the truck gets to the location on time without incident. We give high fives when there's a breakdown, two transfers, a fire, and a broken refrigeration unit but the product still gets to the factory on time. That is satisfactory.

As is the game is kinda interesting and has a TON of potential, but, it isn't really all that challenging if you understand basic arithmetic and lacks replayability because everything works pretty much perfectly the first time.

#MakeVideoGamesHardAgain
Elite Goose +1 Nov 4, 2020 @ 8:59pm 
That actually made me realize that the name of the company in this game is FICSIT and you don't fix anything.
Kazuma Nov 4, 2020 @ 9:07pm 
Originally posted by Nazemec:
Originally posted by Shodan:
This should not be a sustainable way to live.
You're not sent to this planet to live there, but to exploit its resources. Ficsit doesn't care about pollution as long as it's efficient, and it sure is.

Don't expect creatures to be more than what they are now. At most they're territorial, not a highly organized army trying to attack you. You know, like what they are, animals. This game will not become a tower defense or whatever variation of it you might imagine, devs were very clear about that.
i just want one turret to get rid of those annoying farting cow giraffes
Originally posted by Kazuma:
i just want one turret to get rid of those annoying farting cow giraffes
That won't happen either. The developers have told us (repeatedly now, multiple times) they will never add turrets or base defense to this game.
Shodan Nov 4, 2020 @ 10:44pm 
@Aquafawks I do not see what you purpose is in this thread, you can repeat one hundred times what you think the dev will do it's completely irrelevant, you have nothing to contribute to this discussion just go away.

@Captain Matt, I agree with you, dealing with native wildlife and ecosystem meshes very well with the game as logistical problem. You can invest resources in using cleaner technology or you could go for maximum production but endure living in dirty environment which occasionally catches on fire and poisons you enough that you have to wear gas masks. You can leave the animal habitat be and make your industry compact, but then suffer animal destroying your infrastructure.

As the game exist, the environment is just a desktop background for your factory placement software, I don't know why they made it so beautiful because it does not really serve much of a functional gameplay mechanic. It does not really push back unless you go too close to the ravines.

Also there are very few, if any choices or compromises to make in this game. You escalate the progression chart until you reach god like powers. There is no "you can choose X but then Y". This is a power fantasy and the only limit is how fast you can stuff the scenery into your biomass burner !

🦊Λℚ𝓤ΛƑΛᗯҜᔕ🦊 (Banned) Nov 4, 2020 @ 10:52pm 
Originally posted by Shodan:
@Aquafawks I do not see what you purpose is in this thread, you can repeat one hundred times what you think the dev will do it's completely irrelevant, you have nothing to contribute to this discussion just go away.
You seem to be somewhat uninformed as to how the steam forums work. Around here you can not tell other members to "go away" and you can not tell anyone to be quiet or stop posting. Only moderators can do that and you are not a moderator. Anyone can post anything on any topic they want to as long as they don't break any of the steam forum rules.

You also seem to be unaware of things the developers have told the community via the Q&A videos so I thought I would take the time to inform you of that. If you have seen any of the videos then you would understand that they will not be doing what you ask, no matter how many times you ask for it. It's a closed topic and they won't even consider it.
Maehlice Nov 4, 2020 @ 11:05pm 
Originally posted by Shodan:
@Aquafawks I do not see what you purpose is in this thread, you can repeat one hundred times what you think the dev will do it's completely irrelevant, you have nothing to contribute to this discussion just go away.

Your OP asked the question, "Will there be pollution and hostile creatures?"

Aquafawks (and others) answered your question.

Rhetorical or not, the OP has been answered. You've derailed your own thread to pine for wanting to dump fuel on the ground and watch it burn as aliens get mad at you for killing their grass.
Bobucles Nov 5, 2020 @ 5:11am 
Building the factory is difficult enough. Rebuilding it after half of the stuff gets destroyed from an alien wave would be a nightmare. Explain how this would be fun, like at all.

No thanks.
Elite Goose +1 Nov 5, 2020 @ 10:04am 
@Bobucles

i guess it appeals to the old SimCity lover in me. Managing the conveyor belts of this game is fun and reminds me of managing traffic routes in a city builder. Sometimes, yes, it's frustrating when an entire district of my city gets wiped out by an earthquake, but it is also really cool how it gets rebuilt sometimes.

Factories in real life go through this, too. Sometimes stuff breaks or gets wiped out and has to be rebuilt and it comes back better! I do that intentionally from time to time with Satisfactory as is, i often rebuild areas to be more efficient or serve a different purpose, usually when new tech becomes available. If you save along the way it's kinda cool to see how your factory morphs over time. Adding a few unexpected curveballs from time to time would be an interesting mechanic.

Now, these things should definitely be subtle, the best part of this game is just the self-made puzzle. You don't want it to become harrowing, but a challenge every now and again would be nice. Agreed, a wave like you mentioned seems like way too much. But a few isolated incidents triggered by your own choices might not be so bad.

Y'all don't be so quick to bash OP. Requiring people to read all 3452837986 posts in the forum and watch a bunch of videos before commenting is some ridiculous gatekeeping that most people don't have time for, especially when the devs very first comment on the store page is asking for people to give their input and that they read it all. Sure, the devs might not do it and maybe even have expressed interest in not doing XYZ, but that doesn't mean they're not interested in hearing our opinions...especially since they kinda, you know, specifically said so. Who knows, maybe it'll inspire a mod or an expansion pack or or a sequel or something that y'all purists don't have to download and then the company gets extra money, OP gets his mod, and you guys can stay with the original format lololol
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Date Posted: Nov 2, 2020 @ 3:40pm
Posts: 32