Satisfactory

Satisfactory

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Mesarthim Oct 12, 2020 @ 10:58am
Enemies?
Hello,

Just wanted to ask if there were any plans to introduce more enemies, especially dangerous ones?

I don't say the actual enemies we have now aren't dangerous because they're quite capable of killing you but once you've dealt with them, it gets rather quiet.

Sometimes I even think those enemies are useless, such a small portion of the game they could be removed without any incidence at all.
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Showing 1-15 of 35 comments
Cactus-Cat Oct 12, 2020 @ 11:08am 
I agree that the enemies are very weak right now. They are just an annoyance.
I bought the game somewhat recently and I'm getting close to unlock tier 7/8 and so far I have never died in my first 33 hours.
Dark Phoenix Oct 12, 2020 @ 11:18am 
The enemies are there for the most part to ensure you are prepared for the exploration you do. The spiders are probably the worst, especially the poison spiders.
Mesarthim Oct 12, 2020 @ 11:44am 
In factorio the ennemies system is pretty well made, you need to think about protecting yourself and your factory all the time.

But for people wanting a more "chill" experience, they can deactivate them.

I just don't see the point of having guns and dangerous creatures if the only purpose is to prevent you from exploring "too fast".

Adding more enemies would also make the world more alive.

A boss? Maybe... but it's not one difficult combat somewhere in the world which will improve the combat experience. It will be an additional annoyance and once killed, what will be left?
You just shift your attention from the usual stuff to go hunt a boss for 20min or so.

Originally posted by Cody:
If you want KILL KILL KILL, then go play one of the the million KILL KILL KILL games. I need it to be just about the factory and ways to not pollute or destroy the environment.

This statement is plain silly because they already added guns and creatures to kill.
I think the current system is not fun, either keep it or totally remove it to make it a pure factory building without bothering about spiders and stuff.

You can play factorio with or without enemies, 2 different experience but still enjoyable nonetheless and appeal to both players who want action and players who just want peaceful factory building.

If there's an entire mechanic implemented around it, it could be really fun, add some stress and many laugh with friends.

Anyway, I'm just asking about the future of the game right now and what they have planned around that feature or if it will stay the same as what we have now.
Mesarthim Oct 12, 2020 @ 11:56am 
Ah, thank you.

Though a bit sad... Anything planned about pollution?
Princess Luna (Banned) Oct 12, 2020 @ 12:11pm 
Originally posted by Mesarthim:
Sometimes I even think those enemies are useless, such a small portion of the game they could be removed without any incidence at all.
Why do you want more enemies? The main object of the game is building and not fighting.
Removing enemies would be stupid. At least they make you plan your route to shards/minerals.
Mesarthim Oct 12, 2020 @ 12:28pm 
What I mean is that it doesn't bring anything to the game.
You do smth for like 10min to clean an area, then you never bother about it ever again.

It's a mechanic which only exist to slow you down for a little while.
But here, they created enemies, guns... it takes time for the devs to do all that and in the end, it is as if it wasn't there. Honnestly, with this mechanic "as if", it wouldn't matter if was removed.
Most players would barely notice it's gone.
Princess Luna (Banned) Oct 12, 2020 @ 12:46pm 
The description says "dash of exploration and combat". So do not expect Spitter rushes here.
Once again - this is factory building game.
Edmund Greyfox Oct 12, 2020 @ 1:04pm 
Actually, i find it a refreshing change of pace. Exploring and fighting some not too difficult monsters gives me something to go do when i need a break from building and automating.
Mesarthim Oct 12, 2020 @ 1:18pm 
Originally posted by Edmund Greyfox:
Actually, i find it a refreshing change of pace. Exploring and fighting some not too difficult monsters gives me something to go do when i need a break from building and automating.

Yes but there's not enough of that "break", wish there would be more to it.
Edmund Greyfox Oct 12, 2020 @ 1:53pm 
Originally posted by Mesarthim:
Originally posted by Edmund Greyfox:
Actually, i find it a refreshing change of pace. Exploring and fighting some not too difficult monsters gives me something to go do when i need a break from building and automating.

Yes but there's not enough of that "break", wish there would be more to it.


There i have to disagree with you. There are already plenty of things to fight in the game, and I'm not interested in the tower defense aspect that Factorio had. If i wanted that i'd be playing Factorio or Rimworld right now.
Dark Phoenix Oct 12, 2020 @ 3:24pm 
Originally posted by Mesarthim:
Originally posted by Edmund Greyfox:
Actually, i find it a refreshing change of pace. Exploring and fighting some not too difficult monsters gives me something to go do when i need a break from building and automating.

Yes but there's not enough of that "break", wish there would be more to it.


It's very much factory game first, then exploration, with a small amount of combat to keep you on your toes. It doesn't really need to be much more than that...some games take way too much on to do it properly. If you think of a game like space engineers, which has a lot of good ideas, but none were really focussed on and fleshed out, leaving a lot of half thoughts.

I would be happy with satisfactory just being a really good factory builder, and maybe we will see something else come along that can take the factory builder element and combine it really well with a tower defense game. Fortresscraft evolved does a pretty good job of it.
Princess Luna (Banned) Oct 13, 2020 @ 12:39pm 
After being attacked by Alpha Spitter (Green) and Alpha Hog I think I do not need more enemies.
I admit though that Rifle is better than Xeno-Basher when dealing with them.

But I play the game for building and exploring.
Enemies do make game more interesting, but too much enemies will make people play less.
Maxeek Oct 13, 2020 @ 1:30pm 
SF is 3D and really different than Factorio. When you build supermegabase your CPU will start dying. Adding stuff like pollution and angry animals would kill it even more. You'll have to wait for suuupercomputers. Who knows maybe we will get Satisfactorio one day.
Mesarthim Oct 13, 2020 @ 3:04pm 
Originally posted by Maxeek:
SF is 3D and really different than Factorio. When you build supermegabase your CPU will start dying. Adding stuff like pollution and angry animals would kill it even more. You'll have to wait for suuupercomputers. Who knows maybe we will get Satisfactorio one day.

Duh, you can build those super computers in Satisfactory... Once you build them, it improves your processing power.
[TE] Kuraudo Oct 15, 2020 @ 8:03pm 
More so than enemies that pose an actual threat (that would be great too of course), I'd like to see more diversity in fauna in the different regions. It's the same animals everywhere you go despite the flora being so diverse.
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Date Posted: Oct 12, 2020 @ 10:58am
Posts: 35