Satisfactory

Satisfactory

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Marshall_maz Sep 22, 2021 @ 11:32pm
Which login to choose
Hi all , upon starting the game for the first time you are presented with two different login options and you must choose 1 of the two. One is a Steam login and the other is a 3rd party login. But you have to choose 1 of the two. Which one is the actual correct one to choose and what is the difference ?
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Showing 1-5 of 5 comments
Tomtommer Sep 23, 2021 @ 1:07am 
If you have an epic account, with people on that account's friendlist that also play satisfactory, you choose Epic + EOS

if you don't have an epic account, you choose EOS only.

All the option does is link your epic and steam accounts so you can access your epic friendslist and make multiplayer a bit easier to connect.
Even if you choose EOS only, you will still be able to play with other players who use Epic, by the way.

It just requires the session ID.
(host does: esc > manage session > session settings > set to friends only and get the session ID for the other person to join with )
sansee Sep 23, 2021 @ 1:17am 
It's imortant to know that you don't need any account to play the game, read the pinned FAQ about what EOS (Epic Online Service) is.

And, if you don't care about multiplatform multiplayer through EOS, as in solo playing, then start the game with -SkipMultiplayer. This will skip all that when you start the game.

Like this C:\steam\steamapps\common\Satisfactory\FactoryGame.exe -NoMultiplayer

As long as Steam is running in the background it will still connect the game to your Steam account even if you use this switch.
Last edited by sansee; Sep 23, 2021 @ 1:21am
Tomtommer Sep 23, 2021 @ 3:36am 
steam multiplayer requires EOS too, not just multi-platform multiplayer.
disabling it disables ALL multiplayer.
Marshall_maz Sep 23, 2021 @ 3:39am 
Ok thank you
sansee Sep 23, 2021 @ 4:55am 
Originally posted by tomvanharmelen:
steam multiplayer requires EOS too, not just multi-platform multiplayer.
disabling it disables ALL multiplayer.

True, but I meant you're still "online"/"logged into Steam" even with the switch, unless -NoSteamClient is given or Steam isn't running in the background, to prevent the game from spawning another copy of the player, due to how the player is tracked via Steam (as in no true offline mode).

Even loosing connection to the internet or the servers while loading is enough to make the game spawn another copy, and the inventory and certain settings are "lost".

EDIT: And that's something CSS should probably add into the Early Access message when starting the game.
Last edited by sansee; Sep 23, 2021 @ 5:22am
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Date Posted: Sep 22, 2021 @ 11:32pm
Posts: 5