Satisfactory

Satisfactory

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Black Mirror Sep 25, 2020 @ 3:34am
Factory building game
So build factories, big and fast. All is cool and stuff until you actually build a factory and your fps drops to a crawl.
So unless they wont fix the performance the game will be unplayable.
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Showing 1-15 of 19 comments
Verios44 Sep 25, 2020 @ 4:09am 
Name me a game like this that offers endless customization, lots of detail, and limletless expandability? Factorio? Cities Skylines? Space Engineers (kinda)? Just a few examples of other games that have issues when a player builds too big.

That said yes game still needs optimization and devs know it.

There are building methods that metigate lag such as distributed factories, covering up belts, less moving items in your line of sight, etc.

Also this is a CPU intensive game. Your own hardware will make a difference.
Last edited by Verios44; Sep 25, 2020 @ 4:30am
Grandaddypurple Sep 25, 2020 @ 4:25am 
Game needs optimization, but if you're going for very large factories your FPS will drop either way, no matter how well optimized the game is. What's your rig and what settings do you play on?
NerVusTwiTch Sep 25, 2020 @ 4:30am 
you think this game a bad drops, try Planet Coaster....it turns into a slideshow really fast.
Black Mirror Sep 25, 2020 @ 5:12am 
Originally posted by Grandaddypurple:
Game needs optimization, but if you're going for very large factories your FPS will drop either way, no matter how well optimized the game is. What's your rig and what settings do you play on?
Its new PC with AMD Ryzen, but seriously I don't like lags and FPS drops, this will be something like sim city 4 - that game was playable 10 years later when the CPU could handle the load of operations.
I think I got to the reinforced plates production and the game started to slow down, and it was all in really minimal amounts of parts and far from crazy builds people show off on reddit or youtube. When the game lags with minimal stuff build its kinda bad.
Last edited by Black Mirror; Sep 25, 2020 @ 5:20am
cswiger Sep 25, 2020 @ 9:32am 
This game isn't finished yet, so it uses more GPU than it ideally will once the devs fine-tune the LOD models and so forth. Using an nVidia 1080 Ti, I've cranked up the video options and never drop below 60 FPS even on an end-tier base.
Duke Dudeston Sep 25, 2020 @ 9:53am 
Originally posted by Black Mirror:
So build factories, big and fast. All is cool and stuff until you actually build a factory and your fps drops to a crawl.
So unless they wont fix the performance the game will be unplayable.

Yup, this will happen.. as others have said it depends on how complex you are trying to make things. There is only so much that the engine can handle at one time, so if you have some real complex multi-story factory it will start to lag, and the only way the devs can help prevent this from happening is putting limits on how much can be built in one area, which may ruin the overall feel of the game.
NerVusTwiTch Sep 25, 2020 @ 10:11pm 
Originally posted by Black Mirror:
Originally posted by Grandaddypurple:
Game needs optimization, but if you're going for very large factories your FPS will drop either way, no matter how well optimized the game is. What's your rig and what settings do you play on?
Its new PC with AMD Ryzen, but seriously I don't like lags and FPS drops, this will be something like sim city 4 - that game was playable 10 years later when the CPU could handle the load of operations.
I think I got to the reinforced plates production and the game started to slow down, and it was all in really minimal amounts of parts and far from crazy builds people show off on reddit or youtube. When the game lags with minimal stuff build its kinda bad.

That seems a bit early on.
Mine is an i7-7700,32gb DDR4 and a 1080 no OC at all. I left the settings whatever the game put me at.
Im well into oil production with several factory groups in different areas of the map.

My main factory is 4 stories with several 2-3 story factories around it.
The only time im getting any fps drops is from the autosaving,I will get a stutter when autosave kicks in. Other than that Im holding a good 60fps
El Presidente Sep 25, 2020 @ 10:56pm 
In the latest news update one of the community managers said there will be an optimization update in November. That was said yesterday or some time very recent.
DarkJoker Sep 26, 2020 @ 4:05am 
Originally posted by Black Mirror:
Its new PC with AMD Ryzen
Ryzen CPUs are great, but there is a huge difference between a Ryzen 3200G and a Ryzen 3900XT. That's assuming you bought a new PC with a Ryzen 3000 CPU. Some places are still selling "new" PCs with Ryzen 2000 CPUs. Not to mention that you didn't mention any other details like what your GPU is or how much RAM, ect...
I have a Ryzen 2700X and an RX 590 8GB GPU. On 1080P I get 100+ fps, and at 4k I can get 40-50 fps. This is late game with all tiers unlocked and lots of buildings running.

A lot of people are running the game perfectly fine, you seem to have hardware problems.
Zaris Sep 26, 2020 @ 5:14am 
They won't fix the performance problems because they can't because of that design, simple as that.
Originally posted by DarkJoker:
A lot of people are running the game perfectly fine, you seem to have hardware problems.
You will always have some kind of limitation. With better hardware you just push the limit further, nothing more. Especially these kind of games where you just build a unit and it needs to be fully rendered / calculated. At some point your fps will drop. Just try to mark to much units to dig in Craft the World and you will have 2 sec freeezes every 3 secs because the pathfinding algorithm is overstrained (happened on my i9-9900k / gtx 1080ti). I just reduced the marked units to maybe 80 and it workd again without problems.

Thats why good games try to hide the cost. Just a little example: In Satisfactory / Factorio /Oxygen not included every "unit" needs to be updated every single time something happens. Items on conveyer for example. Build to much and the performance drops. Other games like Anno 1800 just let you place duplicated animations and the only things besides that are units like ships or the handful transport guys who delivers goods. Everything else are just some numbers in the background wo increases / decreases.

Adventure / Action games are also quite easy to keep the performance in check. Assassins creed just replaces models from high detail to flat textures the further away you are. On top of that the civilians are just copied versions (especially notable in AC4 in Paris (?) where they put 10.000 on the screen the same time.
Last edited by Zaris; Sep 26, 2020 @ 5:18am
DarkJoker Sep 26, 2020 @ 11:48am 
You are absolutely correct, there is a limit to every system and the game engine as well. Satisfactory isn't optimized, but it is running on the Unreal Engine, which is well made and runs on not-so-good hardware. OP made it sound like the game is a slide show and horribly programmed when he can't even figure out what hardware hes using. My point was that while the game will eventually start to slow down, my 2 year old system can run it just fine. Hes complaining about something he doesn't understand.
Weaver Sep 26, 2020 @ 12:05pm 
Have a good computer, turn down settings if needed, and don't use mods, especially ones that add lights, that will absolutely crash performance.
Build walls and enclosed buildings. The less moving crap you see at once, the less it impacts your performance. Open air factories will have much more of a performance hit than building stuff inside enclosed buildings. Spread things out into different hubs instead of making a single mega factory. Glass is also bad for performance.
I have map spanning factories at end game with virtually every node being used and maxed graphics with no performance issues currently, but I have a high end PC.
Saying something is a "NEW PC" is absolutely meaningless. You can go out and buy a brand new potato PC right now. New does not mean high end. My PC is a couple years old and running the game smoothly.
I'm not sure why OP has avoided mentioning their specs thus far....
Black Mirror Sep 26, 2020 @ 1:19pm 
Originally posted by Weaver:
Have a good computer, turn down settings if needed, and don't use mods, especially ones that add lights, that will absolutely crash performance.
Build walls and enclosed buildings. The less moving crap you see at once, the less it impacts your performance. Open air factories will have much more of a performance hit than building stuff inside enclosed buildings. Spread things out into different hubs instead of making a single mega factory. Glass is also bad for performance.
I have map spanning factories at end game with virtually every node being used and maxed graphics with no performance issues currently, but I have a high end PC.
Saying something is a "NEW PC" is absolutely meaningless. You can go out and buy a brand new potato PC right now. New does not mean high end. My PC is a couple years old and running the game smoothly.
I'm not sure why OP has avoided mentioning their specs thus far....
AMD Ryzen 5, 16 GB Ram, and GTX 1060 6 GB, so decent enough to run the game to some extent, the main problem is performance while you actually start building ig facories and that will be always a problem, even more with 3d game that tries to look nice.
Grandaddypurple Sep 26, 2020 @ 1:30pm 
Originally posted by Black Mirror:
AMD Ryzen 5
Yea but which AMD Ryzen 5 ? If it's a 3500U for instance then that's your issue
Last edited by Grandaddypurple; Sep 26, 2020 @ 1:39pm
Verios44 Sep 26, 2020 @ 1:33pm 
Originally posted by Grandaddypurple:
Originally posted by Black Mirror:
....
AMD Ryzen 5,
Yea but which AMD Ryzen 5 ? If it's a 3500U for instance then that's your issue [/quote]

To reitterate, saying you got a Ryzen 5 is like saying you have a truck. You failed to say what kind of truck.

Hope analogy works
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Date Posted: Sep 25, 2020 @ 3:34am
Posts: 19