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The current fastest way to travel right now is hypertubes, especially using certain tricks to make them even faster than intended, so one thing that must be carefully considered is wingsuit speed; too fast, and people will just forego hypertubes for towers and wingsuits, which is almost certainly against the developer's intentions.
The other thing to consider is whether to make gliding time indefinite or timed, and I personally think there should be a limit to time spent gliding. By this I mean you can glide, say, 20 seconds at a time, I am not suggesting a "durability" system. Perhaps the wingsuit can be upgraded multiple times to increase the time, but I don't think it should ever be infinite.
TL;DR: Wingsuit with infinite flying time and "fast" speed as a mod, or a wingsuit with a limited flying time and a "slow to moderate" speed as an official inclusion
Could have it be early game wing suits are poor in the sense they drop altitude fast (Imagine it having holes in it or it's weaved to the way air flows through it instead of being caught by the fabric) and later game could be upgraded with better weave or materials to allow for more *durable* fabric aka better at catching the wind to allow for better and further gliding.
But as said even if it had good gliding from the get go then it's up to the players how they wanna use it if they wanna cheese the game with that's on them and if they didn't wanna use it at all then that's their choice. But if they wanted to wing suit from factory to factory instead of hyper tubes then that's fine it would give multiple ways to travel, Hyper tubes would be auto travel while wing suit would be more active travel, After all we have multiple forms of travel in the real world. Not to mention the other forms of travel instead of hypertubes. It was the same response to them answering questions about the dedicated server requests were their PR guy gave a response in a QnA back in may I believe were he said something like this.
"The problem with dedicated servers is that people would just leave the server running and get a ton of resources regardless of efficiency because the main goal of the game is to build a factory and make it efficient but when you can leave the server on it doesn't matter if it's optimized or not cause you'd just come back like 8-10 hours and be full on resources anyway, However people can still do that regardless by just leaving the game running so it's just kindof up to he player if they wanted to do that or not. Not to mention having a ton of resources and items saved up doesn't really help you in the long run anyway."
A rough quote from what was said and I feel that translates well to the concept of glider abuse and that it's up to the player how they wanna play, Which ever is more fun for them in the end.
A squirrel suit could be pretty neat though. Transform falling speed into horizontal speed, it'd make tall climbing pretty fun.
+1
I'd say that blade walkers ARE the direct successor of the parachute; you'll be swimming in healing items to heal the occasional fall damage you receive using blade walkers, and you don't have to a remember to press a button before hitting the ground.
Speaking of pressing buttons though, I feel like if opening the parachute was mapped to a different button rather than the jump button, it would perhaps feel less intuitive, but it would also prevent accidental parachute uses.
Me using "obsolete" was in reference to all existing transportation options rather than just hypertubes, but I'll say that was poor word choice. Wingsuits "DIMINISHING" the roles of other transportation options was my true concern, but like you say, there are certain roles wingsuits are better at (giving the player a balance of speed and flexibility) and worse at (upwards travel), I think they would be a great inclusion if balanced just right.
Time 0m : 30s
https://www.youtube.com/watch?v=NlIVwoRqjVk&t
I still strongly urge some modder out there to cook up something for the community that wants a taste of flight in the game, but it looks like the official consensus is that Satisfactory is remaining grounded.
Don't hold the space bar. If you hyper-tap it, you can go up to about 50m.
Wingsuits already have limited flying time. It's called gravity.