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I found it easier to take silica and bauxite to a place with oil/water and then build a refinery complex there to make the ingots and send the ingots by train back to the main factory to make sheets & heatsinks.
Given after sheets you will make heat sinks , radio control units and turbo motors which all need the aluminium parts plus lots of rubber you end up making a aluminium/oil/rubber factory anyway.
It is actually quite easy to overproduce aluminium (ive got tons of it lying in storage containers scattered around with nothing to do with it) since it isn't actually used in great quantities as there aren't any tier 8 items yet so you don't even need to be super efficient with it.
Bauxite
quartz -> silicate
Oil -> heavy oil residue
Copper -> copper ingots
I use a train for bauxite and silicate then drops off at a spot with oil, copper and water for processing. Then i haul the alcad sheets, plastic and rubber back to my main base.
3 car train
Station 1: bauxite pick up, 2 cars
Station 2: silicate pickup (its processed from quartz beneath the train station)
Station 3: drop off everything at alcad sheet plant
Station 4: loops around alclad sheet plant picks up alclad sheets, rubber and plastic
Station 5: drop everything off at main base
Ita works pretty well, took forever to set up but I like seeing the trains zip around.
I had water next to the bauxite, so I made the aluminium ingots there. I kinda forgot about the copper ingots, so started producing the sheets at my base along with the heat sinks. Otherwise i would have transported those as well to the bauxite.
I guess it sounds complicated when its all wrote out. But we already had the train route going between those area's so adding in an aluminium route was pretty easy.