Satisfactory

Satisfactory

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TargetLost Jun 19, 2020 @ 10:02am
2 In 2 Out Belt Modul?
There is a splitter with 1 Input and 3 Output
and
there is a merger with 3 Inputs and 1 Output.

But what would be most useful for small foot prints dense industrie is a box doing both with
2 Input and 2 Outputs.

For me most usefull would be this type:

.........Out
......... ^
......... |
In ->BOX -> Out
......... ^
......... |
......... In

So if I can have 1 request for this game than it's that one.
Last edited by TargetLost; Jun 19, 2020 @ 10:05am
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Showing 1-15 of 18 comments
whyteboi Jun 19, 2020 @ 11:48am 
doesnt exist
IPWIW Jun 19, 2020 @ 11:50am 
https://satisfactory.gamepedia.com/Storage_Container#Industrial_
Industrial Storage Container
Contains 48 slots for storing large amounts of items. Has two inputs and outputs for conveyor belts.
kinda big but it's there,usable
Last edited by IPWIW; Jun 19, 2020 @ 11:51am
Mist of Majora Jun 19, 2020 @ 11:58am 
Dunno where you want the products directed, but i just put a merger in between 2 splitters in those situations - it takes up a bit more space but its the same thing on a horizontal level. (note - in this example, the merger is only balancing the two splitters - you're not actually connecting anything else to them)

And you can always use a belt elevator on one of the unused inputs/outputs if you want them coming/going in a different direction.
Last edited by Mist of Majora; Jun 19, 2020 @ 12:00pm
TargetLost Jun 19, 2020 @ 12:33pm 
Actually after 50 hours I started to build like this:

F F F F F F...............
M-M-M-M-M-M.........
|
v
S-S-S-S-S-S..........
F. F. F. F. F. F.............

Because this structure is easy upgradeable.
The Problem however could be the belt capacity link between the Merger chain and the Splitter chain at some point...

I can solve it with doubleing the box'es

SMSMSM
|...|...|
v..v...v
MSMSMS

To avoid the double of the boxes the 2 in 2 outbox would be ideal.
It's even then likely possible for small capacity or left and right changes to only build one chain and have half of the orginal boxes

Meewec Jun 19, 2020 @ 2:24pm 
Originally posted by TargetLost:
For me most usefull would be this type:

.........Out
......... ^
......... |
In ->BOX -> Out
......... ^
......... |
......... In.
how is this useful in any way? just have a conveyor hop over the other conveyor
TargetLost Jun 19, 2020 @ 3:00pm 
well say that box is K then I can do this:

FFFF.........
KKKK........
| | | |
vvvv
KKKK........
F.F:F.F........

no bottleneck...or as a simpler (*) compact open expandable solution just

FFFF .........
KKKK .........
F.F.F.F. ..........

Allows a much more clean and simple design and no huzzle with changeing between splitter and merger box all the time.


(*) here the problem is that the far left Factory can not feed the far right factory stage 2 .. maybe could be half way solved by connecting the last K output with the first K input (closing a ring)

oh and to clarify I paint a flat design not one build in the height here

in case the idea is not clear..I want all factory of stage 1 feeding all factory on stage 2 anyway the factory count and load distributtion..it shall autobalance.
Last edited by TargetLost; Jun 19, 2020 @ 3:05pm
Zero Jan 7 @ 1:26am 
Originally posted by Meewec:
Originally posted by TargetLost:
For me most usefull would be this type:

.........Out
......... ^
......... |
In ->BOX -> Out
......... ^
......... |
......... In.
how is this useful in any way? just have a conveyor hop over the other conveyor
That configuration is exactly what I would need for overflow protection of my mega silo depot. It is an array of tall stacks of industrial storage columns that are all bumper to bumper with elevators trickling content down and shot back up to the top. Because of the perpetual waterfall, an overflow to sink would want to be attempted to be fed back into the silo before being really sent to the sink.

So this means an ideal universe would have a perpendicular belt run along the array length (lets say that belt is flowing West and the array is South of the belt). A 2 in 2 out would be placed aligned with each silo output in the array. South input is from the aligned silo and East input is upstream overflow continuing to flow West. As you may guess, West output is programmed to overflow. North output is programmed to the aligned silo's contents and is elevatored and fed back to the silo. Any content that can go back to the silo will and any that cannot will sushi bar to a single overflow sink.

In this example, there is infinite North/South space, but no margin at all East/West. I have toyed around with annoying workarounds, but everything I have tried will involve more clipping than my friend will permit. Life would be much easier if a programmable splitter could just have an output be redefined as a second input.
why would you want two in two out? just belt normally without a splitter/merger, you have two belts already.
worst case use a merger and a splitter.
Originally posted by RadioIesbian Fluid:
why would you want two in two out? just belt normally without a splitter/merger, you have two belts already.
worst case use a merger and a splitter.

edit: ofc didnt see the colossal necro this was.
B Jan 7 @ 3:10am 
Originally posted by RadioIesbian Fluid:
why would you want two in two out? just belt normally without a splitter/merger, you have two belts already.
worst case use a merger and a splitter.
Agreed, 2 in 2 out is redundant in the game. If you need to buffer and need two in two out use the industrial storage box. although I will say not being able to control which hole your storage comes out of and it being unequal is mildly annoying.
Jaddi Jan 7 @ 3:49am 
You just described the Industrial Storage Container - I use them as splitters.
Jyin Jan 7 @ 7:26am 
Originally posted by Jaddi:
You just described the Industrial Storage Container - I use them as splitters.

The container is not good for using it as 2x2 balancer.
The output from each belt is un-balanced. It seems there are no logic to how much you get from each output.

I use 2x2 and 3x3 balancer all the time and they are very useful in case that you have un-equal inputs.

Here's how I make them.

https://steamcommunity.com/sharedfiles/filedetails/?id=3402655599

J
Originally posted by Jyin:
The container is not good for using it as 2x2 balancer.
The output from each belt is un-balanced. It seems there are no logic to how much you get from each output.

Just tested it out of curiosity. Its pretty much perfectly balanced. 20 times in a row i split off a 50 stack.
19 times i got 25 on each belt going on. the 20th time i got 26 on one and 24 on the other.

So the container works just fine for balance. I could see an issue if the items being fed into it would end up stuttering.
But placing a stack directly into a container and outputting it, it splits very evenly.
Ryzilynt Jan 7 @ 11:53am 
The gentleman that resurrected this 4.5 year old post has concerns primarily involved with confined space. He wants this split to happen in the same footprint as a standard splitter.
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Date Posted: Jun 19, 2020 @ 10:02am
Posts: 18