Satisfactory

Satisfactory

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Blueprint mode
Hi dev. can u guys get us some sort of blueprint mode for us to use? cuz its really painful in mid to end game where i need to try placing spitter in different position to look for minimal space. please give us a blueprint mode to test every structure we could come up with so we can decide which factory we are building
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Showing 1-15 of 15 comments
MAKAIROSI Jun 16, 2020 @ 10:27am 
So true. I would love if i could PLAN what i want to make first, put everything in place, and then start paying the resources for each.
Lukkyb Jun 16, 2020 @ 10:44am 
this 100%
Zorlond Jun 16, 2020 @ 10:47am 
Okay, almost done, just one merger to DANGIT! Too tight a corner! Rip everything down, gotta move it all over one tiny notch and try again!
Perahoky Jun 16, 2020 @ 10:47am 
i agree. blueprint mode please.
Max Jun 16, 2020 @ 10:49am 
yesss +1
Snip Jun 16, 2020 @ 10:55am 
Devs will not add/make blueprints.
Reasons are :
1 Devs want to have game just like in minecraft, you build piece by piece.
2 There is problem with connections on belts and machines.
3 Having blueprints, people will build the factories too large, and come to the point when the game will not be able to run any more, and will just crash.
All this was in last week Stream.
Last edited by Snip; Jun 16, 2020 @ 11:00am
Dark Phoenix Jun 16, 2020 @ 10:56am 
Originally posted by Zorlond:
Okay, almost done, just one merger to DANGIT! Too tight a corner! Rip everything down, gotta move it all over one tiny notch and try again!

Solution there is to make sure you build it all on grid.
Mansen Jun 16, 2020 @ 10:59am 
Originally posted by The_Holy_Only_B33:
Hi dev. can u guys get us some sort of blueprint mode for us to use? cuz its really painful in mid to end game where i need to try placing spitter in different position to look for minimal space. please give us a blueprint mode to test every structure we could come up with so we can decide which factory we are building

The map is ginormous. I plain refuse to accept that you have somehow run out of space, even if you refuse to build vertically at any point. Stop trying to squeeze everything together - give stuff room to breathe, and you have plenty of splitter/merger space.
Zorlond Jun 16, 2020 @ 11:12am 
Originally posted by Snip:
1 Devs want to have game just like in minecraft, you build piece by piece.
If they wanted it just like minecraft, then they forgot multiple things. Aggressive monsters hitting your door at all hours, diggable ground features that let you drop yourself into lava, and an entire planet that is made of cubes.

So, nope, not minecraft, and not gonna be.

2 There is problem with connections on belts and machines.
That's gotta get fixed anyways, so not really a permanent barrier.

3 Having blueprints, people will build the factories too large, and come to the point when the game will not be able to run any more, and will just crash.
Lack of blueprints will 100% Not Prevent this from happening. A too-large factory is just build and build and build more, blueprints aren't needed to do that.
The_Holy_Only_B33 Jun 16, 2020 @ 11:18am 


Originally posted by Snip:
1 Devs want to have game just like in minecraft, you build piece by piece.

Or how about a little creative mode like minecraft where we use to practice redstones? cuz i found connecting belts and cable is just like using redstone .
The_Holy_Only_B33 Jun 16, 2020 @ 11:22am 
Originally posted by Mansen:
Originally posted by The_Holy_Only_B33:
Hi dev. can u guys get us some sort of blueprint mode for us to use? cuz its really painful in mid to end game where i need to try placing spitter in different position to look for minimal space. please give us a blueprint mode to test every structure we could come up with so we can decide which factory we are building

yea well im already buliding a 20 blocks high stuff and found painful. that is why i posted this
Snip Jun 16, 2020 @ 11:24am 
Originally posted by The_Holy_Only_B33:
Originally posted by Snip:
1 Devs want to have game just like in minecraft, you build piece by piece.

Or how about a little creative mode like minecraft where we use to practice redstones? cuz i found connecting belts and cable is just like using redstone .

Creative mode will be close to version 1.0
1140 Apr 28, 2021 @ 9:40pm 
Originally posted by Snip:
Devs will not add/make blueprints.
Reasons are :
1 Devs want to have game just like in minecraft, you build piece by piece.
2 There is problem with connections on belts and machines.
3 Having blueprints, people will build the factories too large, and come to the point when the game will not be able to run any more, and will just crash.
All this was in last week Stream.

This is another reason why other factories "at the competitor's game" are always larger and more optimized.
Kraft51 Apr 29, 2021 @ 12:35am 
Originally posted by The_Holy_Only_B33:
Originally posted by Snip:
1 Devs want to have game just like in minecraft, you build piece by piece.

Or how about a little creative mode like minecraft where we use to practice redstones? cuz i found connecting belts and cable is just like using redstone .
yeah its called the Map Editor, you can enable No Cost/No Power building.
Gopher Apr 30, 2021 @ 1:10am 
the biggest issue I have with building is that I cannot destroy terrain/terraform :(
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Date Posted: Jun 16, 2020 @ 10:19am
Posts: 15