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Making the route in an open enough area while flooring it yourself usually yields the best results for me.
when i played multiplayer mode as the non host i had bugs accessing them and such, but in SP mode no problems at all..
this said my friend has a issue (which again i dont) where they hit something and bounce all over the map land upside down and constantly require tracking down and resetting.
so buggy for some, okay for others, etc
note during pathing when your not around they dont actually drive along, they jump from node to node, so if you drive real slow the nodes are closer together and its jumps are shorter, however i prefer them to be driven as fast as i can so there are less/longer jumps for it to track along
I made a path, activated auto pilot, got out.
and watched my tractor drive off a into the distance, away from the markers.
decided the path was to long and the start was too far from finish.
i made a gocart.
I made a new path, activated auto pilot, got out.
and watched my gocart drive off a into the cliff into the void, and its marker wont go away.
Start and finish has to be the same spot (or very close to each other).
The thing most people do wrong is "only recording 1 direction instead of both"... that's why it either will drive off into nowhere or go straight from B to A without following the route you recorded.
Remember to record the pause too.
Does it automatically wait until it is loaded/unloaded or does it wait as long as in the recording?