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You can build a Miner with a belt going to a storage box with a belt leading to the smelter.
You can create an alternate output. What you do, is on your Smelter, instead of linking it to a Constructor right away -- link it to a Splitter. You can leave this Splitter alone as long as you like, but later you can attach a Lift to it. You can track Ingots up to two alternate pathes / lines, saving time and resources.
1) Early on, the game feels like it's pressuring you to manually craft everything. Do your best to resist this. It may be difficult at the earlier tiers of bio burners, but even automating something as little as iron plates will help you in the long run.
Especially with the earlier tiers, it will probably take even more time to automate parts of your factory compared to manual crafting, but you'll get a lot more out of the game in lots of areas. (As you progress, having automated product lines already built will be a godsend too!!!)
2) Sort of a repeat of my previous comment - always use storage containers at the end of each of your product chains. Ore is infinite, and electricity is very manageable, so you should always try to have as many (if not all) products being made at all times and being stored. It's always better to need something and have too much of it, than needing something and having to manually craft it from scratch.
Or if you produce more ingots than your constructors spend there will be 100 of them that you can take from constructor itself without stopping anything.
Works on real machines after all :9