Satisfactory

Satisfactory

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jamesc70 Jun 8, 2020 @ 4:26pm
Assign Xeno Zapper to hotbar?
All I can find are year old results for this topic, and they say you cannot place items like the Xeno Zapper, and apparently other weapons you get later to the hotbar.

This seems eminently stupid, to have to go into inventory to equip a weapon while you are being attacked... is there a way to add weapons to the hotbar now? Or a shortcut key for them maybe? Did not see anything in the options.
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Showing 1-15 of 31 comments
Suzaku Jun 8, 2020 @ 4:28pm 
There are no options to quickly equip weapons or other non-building items. Keep the weapon equipped in your hand if you need it. As you advance through the game, you gain multiple hand slots which you can quickly scroll through with the mouse wheel.
WSkD Jun 13, 2020 @ 10:46am 
I like it that there is no hotbar for Xeno Zapper and such.
(Edit: To make it more clear, in a way there is - it is always there/equipped! If you CHANGE it for another item, then you need it to change it back, of course ;)

This is like inventory management on a micro scale - you have to manage your hand slot(s) if you want to survive!
Also it gives meaning to the research upgrades/milestones (the ones which give more hand slots) and emphasise the factory building aspect of the game.
Last edited by WSkD; Jun 13, 2020 @ 10:49am
War Wizard Grymzst Jun 13, 2020 @ 10:52am 
as per the design of the game, there is no reason to assign weapons to hotbar, as all of your equipped items are switched via mouse scroll wheel. Later on, once you get the OTHER equipment (jetpack, blade runners, gas mask, etc) those items are only one slot EVER and you must use only one at a time. and different situations call for different equipment.
VirgoCompany Jun 27, 2020 @ 4:53pm 
But what if, hear me out, what if someone's mousewheel is BROKEN?
Buying a new mouse is not an acceptable answer.
cswiger Jun 27, 2020 @ 5:00pm 
Originally posted by VirgoCompany:
But what if, hear me out, what if someone's mousewheel is BROKEN?
Buying a new mouse is not an acceptable answer.
Someone who spends $30 on an early access game yet somehow cannot get a new mouse to replace one with a broken scrollwheel is choosing to suffer self-inflicted problems.
Willow Rivers Jun 27, 2020 @ 5:03pm 
Originally posted by VirgoCompany:
But what if, hear me out, what if someone's mousewheel is BROKEN?
Buying a new mouse is not an acceptable answer.

Then you are in trouble, the only way to change hand items between the equipped ones is with the mouse scroll wheel.

You can get a basic Logitech mouse on Amazon for like $8.99. It is what I use.
Last edited by Willow Rivers; Jun 27, 2020 @ 5:05pm
cswiger Jun 27, 2020 @ 5:14pm 
PS: If you go to the inventory screen, you can drag your currently deployed in-hand item with the other one you want to use. That will swap what's in your hand without using a scrollwheel.
DrNewcenstein Jun 27, 2020 @ 8:28pm 
Use a controller. It's a video game, not a spreadsheet program. The D-pad left/right changes equipped weapons/hand items.
FalconFour Jul 3, 2021 @ 9:56pm 
But what if, hear me out because this is a stretch of the imagination... what if... you wanted to play the game without a weapon or item waving in front of your screen all the time? What if I played the game with empty hands, and since empty slots are skipped, the only way to do that is to unequip the current hand slot?

I'd much prefer being able to assign equipable items to action bar slots, but I suppose that would defeat hand slots (honestly, the idea of hand slots was confusing in the first place - I thought it was dual-wielding at first, until I discovered the mouse-wheel mechanic by accident). I don't see why "hand slots" needs to be a mechanic in the first place.

I guess the Questions board (official feedback forum) would be a better place for this.
WSkD Jul 3, 2021 @ 11:59pm 
I like the hand slots quite a bit. They give you the need for some management.
While I was somewhat puzzled about them at the beginning, I become fond of them and even would like to see them/the mechanic in more games.

But for your "empty hands", I would welcome them as an option - so you could make the empty hands "selectable" (Skip empty hands: On/Off) =)
WSkD Jul 4, 2021 @ 11:02am 
Originally posted by VirgoCompany:
But what if, hear me out, what if someone's mousewheel is BROKEN?
Buying a new mouse is not an acceptable answer.
Put the "wheel up/down event" with a rebind tool on any two keys on the keyboard -> win.
marcusaddamsson Jul 4, 2021 @ 11:15am 
Well, if you're running straight (or falling straight), you can continue to run/fall but still pull up the inventory window. Then the items you likely want (whacking stick/jetpack/parachute) is right at the top... double click the thing you want, it'll move it to the active hand-slot/body-slot... whammo!
andrewa74 Jul 4, 2021 @ 12:22pm 
Why not just allow a custom binding to switch between the hand slots?
How easy is that to do?
BTW, there is nothing wrong with my mouse-wheel. I use it for all kinds of applications, including scrolling down in this conversation. It is only in Satisfactory that it scrolls too fast to be useful.
And I'm not going to bother to use a controller for a game like this.
The fix is easy.
Last edited by andrewa74; Jul 4, 2021 @ 12:24pm
Bodger Mar 25, 2022 @ 4:38pm 
Come on guys this is ridiculous, nothing happens when I use the mouse wheel. Are you in some super advanced war suit? I have my object scanner out, or chain saw, and get attacked, I lose a lot of health switching to my zapper, because the UI is incredibly clunky and takes a lot of quick thinking, which is not why I bought this game. PLEASE PLEASE allow weapons on the hot bar, all other games do.
mackster Mar 25, 2022 @ 4:48pm 
Originally posted by Bodger:
Come on guys this is ridiculous, nothing happens when I use the mouse wheel. Are you in some super advanced war suit? I have my object scanner out, or chain saw, and get attacked, I lose a lot of health switching to my zapper, because the UI is incredibly clunky and takes a lot of quick thinking, which is not why I bought this game. PLEASE PLEASE allow weapons on the hot bar, all other games do.
Sounds like you havent yet unlocked an extra hand slot. Progress the milestones, one will state +1 handslot or whatever



Originally posted by FalconFour:
But what if, hear me out because this is a stretch of the imagination... what if... you wanted to play the game without a weapon or item waving in front of your screen all the time? What if I played the game with empty hands, and since empty slots are skipped, the only way to do that is to unequip the current hand slot?

I'd much prefer being able to assign equipable items to action bar slots, but I suppose that would defeat hand slots (honestly, the idea of hand slots was confusing in the first place - I thought it was dual-wielding at first, until I discovered the mouse-wheel mechanic by accident). I don't see why "hand slots" needs to be a mechanic in the first place.

I guess the Questions board (official feedback forum) would be a better place for this.

For this there is a mod - called empty hand i think. It doesnt take a slot but allows you to scroll away the items in your hand until its 'empty'
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Date Posted: Jun 8, 2020 @ 4:26pm
Posts: 31