Satisfactory

Satisfactory

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Vyndicu Jun 2, 2020 @ 10:56am
EOS (Epic Online Service)
What if I don't want to use EOS, even as a proxy via Steam, to join a LAN game or something? Are we out of luck?

I personally don't play multiplayer myself much so I am not missing out much but I was wondering is there a plan for non-EOS online games?
Originally posted by Snutt:
Originally posted by Vyndicu:
That comment about Steam ID and friend list is already setting off privacy internal alerts big time. I remember many instance where privacy/hacked account was a huge headache, lawsuit and all that, for Epic and it is not exactly inspiring to expose my friend list to them even temporarily.

Can I use my Steam ID number to sign on EOS and disallow friend list sharing? It would alleviate some of my concerns with privacy security.

So the steam friends list and all that is still managed like any other game on steam and is not handled through eos.
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Showing 76-90 of 115 comments
Vyndicu Nov 4, 2020 @ 8:47pm 
Originally posted by Aquafawks:
Originally posted by Vyndicu:
Wrong. I only click new game once before I found out about EOS. Then blocked EOS. There is no clone anywhere to this day still in the same single save game.
And you're using the -NoMultiplayer switch?

I never once said -NoMultiplayer creates clones. I've only said that steam in offline mode and/or with the game not having access to the internet does it.

I have been using -nomultiplayer since day 1. Since Satisfactory can't check online in that same save game. The clone bug never happened to me since then.

The EOS blocklist was implemented three week or so after I created and I did play Satisfactory for a while beforehand.

As a result, Satisfactory on my PC never really had a chance to do anything online and thus side-step the whole clone mess. I just happened to dodge a bullet on that front by chance.
Tryst49 Nov 4, 2020 @ 9:45pm 
I have had no issues with the internet off. Nomultiplayer switch works fine, doesn't ask me to log into EOS at the start at all now and I've had no issues with clones or any of the problems people have been talking about.

Probably because I started my game with the nomultiplayer switch, it knows the game is not a multiplayer game, so it doesn't have the cloning issue.

I presume this problem occurs if you save the game without the nomultiplayer switch, but still playing a SP game and later load it without an internet connection. Seems like it confuses the software because it thinks the game is multiplayer but the previous player is currently offline and you are a new player joining.
Vault Traveler Nov 5, 2020 @ 1:27am 
Firewall exist for such reasons.
Foul old Ron Nov 11, 2020 @ 11:23am 
Does this mean I can actually buy the game and block EOS access with firewall or such, and the game will even start up the first time without you HAVING to get connected to the CCP? ( Chinas Communist Party )
Foul old Ron Nov 11, 2020 @ 11:27am 
Bought it a little while back, but upon first startup I was served with some Epic-bull***, so I removed the darn thing right away. And got my money back too..
How ever, it seems here, that there's a way around it all. Pitty with the Epic, really, because it's a great game.
But if you block it off, then what about updates? I can still update normally here on Steam?
🦊Λℚ𝓤ΛƑΛᗯҜᔕ🦊 (Banned) Nov 11, 2020 @ 11:58am 
Originally posted by Count. NotforAuto:
Does this mean I can actually buy the game and block EOS access with firewall or such, and the game will even start up the first time without you HAVING to get connected to the CCP? ( Chinas Communist Party )
By the way just so you are aware: All games based on UE4 (Unreal Engine 4) that have multiplayer also use EOS in them.

Originally posted by Count. NotforAuto:
Bought it a little while back, but upon first startup I was served with some Epic-bull***, so I removed the darn thing right away. And got my money back too..
How ever, it seems here, that there's a way around it all. Pitty with the Epic, really, because it's a great game.
But if you block it off, then what about updates? I can still update normally here on Steam?

Additionally all EOS gets is your steam ID (public information) and your IP address to connect to people playing the game on epic. This game does not monitor your activity, record your activity, or anything like that. It's just a connection protocol and nothing more. EOS is not nefarious and does nothing wrong. You're thinking of the Epic Games Client, which does all of that sort of stuff. EOS does none of that stuff. They are two seperate things.
Last edited by 🦊Λℚ𝓤ΛƑΛᗯҜᔕ🦊; Nov 11, 2020 @ 11:59am
Dark Phoenix Nov 11, 2020 @ 12:04pm 
Originally posted by Count. NotforAuto:
Does this mean I can actually buy the game and block EOS access with firewall or such, and the game will even start up the first time without you HAVING to get connected to the CCP? ( Chinas Communist Party )

You do know that Valve are in direct communication with the Chinese government in order to deploy steam in china right? Why do you trust valve when you don't trust epic?

You can block EOS...if you really want to. I don't see the point, as it only collects public info on you...info that china or russia or the outer hebridies can get on you, if they want it...and oddly enough, they don't care about something that minor.
🦊Λℚ𝓤ΛƑΛᗯҜᔕ🦊 (Banned) Nov 11, 2020 @ 12:07pm 
Originally posted by Dark Phoenix:
You do know that Valve are in direct communication with the Chinese government in order to deploy steam in china right? Why do you trust valve when you don't trust epic?
That's a whole other topic. But everyone hates Epic because in the past it was made public that at one point the Epic Games Client was actively creating lists of every file on our computer, networked drives and network file shares and sending it back to Epic. They only stopped once someone caught them and made it public. Steam has never done anything remotely nefarious like that. Steam doesn't now (nor have they ever) archive our entire computer and send it to unknown entities while steam client is running.
Last edited by 🦊Λℚ𝓤ΛƑΛᗯҜᔕ🦊; Nov 11, 2020 @ 12:08pm
Foul old Ron Nov 11, 2020 @ 12:11pm 
Originally posted by Aquafawks:
Originally posted by Count. NotforAuto:
Does this mean I can actually buy the game and block EOS access with firewall or such, and the game will even start up the first time without you HAVING to get connected to the CCP? ( Chinas Communist Party )
By the way just so you are aware: All games based on UE4 (Unreal Engine 4) that have multiplayer also use EOS in them.

Originally posted by Count. NotforAuto:
Bought it a little while back, but upon first startup I was served with some Epic-bull***, so I removed the darn thing right away. And got my money back too..
How ever, it seems here, that there's a way around it all. Pitty with the Epic, really, because it's a great game.
But if you block it off, then what about updates? I can still update normally here on Steam?

Additionally all EOS gets is your steam ID (public information) and your IP address to connect to people playing the game on epic. This game does not monitor your activity, record your activity, or anything like that. It's just a connection protocol and nothing more. EOS is not nefarious and does nothing wrong. You're thinking of the Epic Games Client, which does all of that sort of stuff. EOS does none of that stuff. They are two seperate things.

Well, Epic is owned partially by Tencent. 40% to be exact. Tencent is chineese, and as such well and truly connected to the CCP. All who are a bit enlightened knows that all companies in China are under CCP control.
And I won't have anything at all to do with ANYTHING connected to the CCP. In any way, shape or form.

But that's really not answers to my qestions, though.
Of course, I COULD get a copy from other sources again. But I'd prefer to support the devs by buying the game. Despite their poor business choices. Still a great game.
Dark Phoenix Nov 11, 2020 @ 12:17pm 
Originally posted by Count. NotforAuto:
Originally posted by Aquafawks:
By the way just so you are aware: All games based on UE4 (Unreal Engine 4) that have multiplayer also use EOS in them.



Additionally all EOS gets is your steam ID (public information) and your IP address to connect to people playing the game on epic. This game does not monitor your activity, record your activity, or anything like that. It's just a connection protocol and nothing more. EOS is not nefarious and does nothing wrong. You're thinking of the Epic Games Client, which does all of that sort of stuff. EOS does none of that stuff. They are two seperate things.

Well, Epic is owned partially by Tencent. 40% to be exact. Tencent is chineese, and as such well and truly connected to the CCP. All who are a bit enlightened knows that all companies in China are under CCP control.
And I won't have anything at all to do with ANYTHING connected to the CCP. In any way, shape or form.

But that's really not answers to my qestions, though.
Of course, I COULD get a copy from other sources again. But I'd prefer to support the devs by buying the game. Despite their poor business choices. Still a great game.

Tencent have a 40% stake. Thats not a controlling stake, so they couldn't do anything that would compromise the company. Meanwhile valve are dealing directly with the chinese government to put their games platform into china with no third parties.

And yet you do...if you think China have some interest in your steam id, why are you on the steam platform? Do you not see how weird that is?

Personally i'm on both...i go where the games are, and EOS is litrally just an easy way for companies to do netcode and crossplay. It's the same stuff used for fortnite, why should a company redo all that work if epic want to give it away.

Though if you want to have nothing to do with epic, don't buy the game. It runs on Unreal Engine. Which, as we know, is made by epic.
Foul old Ron Nov 11, 2020 @ 12:19pm 
Well, anyting at all, that has partial chineese ownership is on my ♥♥♥♥♥♥♥♥. Regardless.
Talking never hurt no one.
And I do hope Valve are not also another one of those that bends the knee to the CCP in order to make a buck.
If so, I'm out.
And trust big tech? Today? Look around you, buddy. You think big tech should be trusted?
You do you, by all means.
I'll opt out and keep my private info, ANY onfo, to myself. As much as is under my control, at least.
Foul old Ron Nov 11, 2020 @ 12:21pm 
Originally posted by Dark Phoenix:
Originally posted by Count. NotforAuto:

Well, Epic is owned partially by Tencent. 40% to be exact. Tencent is chineese, and as such well and truly connected to the CCP. All who are a bit enlightened knows that all companies in China are under CCP control.
And I won't have anything at all to do with ANYTHING connected to the CCP. In any way, shape or form.

But that's really not answers to my qestions, though.
Of course, I COULD get a copy from other sources again. But I'd prefer to support the devs by buying the game. Despite their poor business choices. Still a great game.

Tencent have a 40% stake. Thats not a controlling stake, so they couldn't do anything that would compromise the company. Meanwhile valve are dealing directly with the chinese government to put their games platform into china with no third parties.

And yet you do...if you think China have some interest in your steam id, why are you on the steam platform? Do you not see how weird that is?

Personally i'm on both...i go where the games are, and EOS is litrally just an easy way for companies to do netcode and crossplay. It's the same stuff used for fortnite, why should a company redo all that work if epic want to give it away.

Though if you want to have nothing to do with epic, don't buy the game. It runs on Unreal Engine. Which, as we know, is made by epic.

No one is as blind as those who refuse to see
That's why China are currently winning the info war. And you don't know what is collected by who. Because you never saw the codes and routines.. But, by all means. Keep at it.
:steamhappy:

Just respect those of us that are more informed and makes other choises.

Now, to my questions, please? Anyone? It seems to be able to run perfectly well in a "bubble", by some of the posts here, I just want to know if I got it right or misunderstood something. That's all.
Last edited by Foul old Ron; Nov 11, 2020 @ 12:27pm
Dark Phoenix Nov 11, 2020 @ 12:24pm 
Originally posted by Count. NotforAuto:
Well, anyting at all, that has partial chineese ownership is on my ♥♥♥♥♥♥♥♥. Regardless.
Talking never hurt no one.
And I do hope Valve are not also another one of those that bends the knee to the CCP in order to make a buck.
If so, I'm out.
And trust big tech? Today? Look around you, buddy. You think big tech should be trusted?
You do you, by all means.
I'll opt out and keep my private info, ANY onfo, to myself. As much as is under my control, at least.

They already have. Steam Chinese Edition is live in China...and to release anything in China, you have to jump through certain hoops...if you are worried about your data with Epic, why on earth do you trust valve.

Maybe...just maybe...china don't care about your data. It's useless data, steam id and a non unique ip address. Even more maybe...a. that china are not the threat, and b. epic is not under chinese control.

Again, you trust valve. Valve make about 4 billion a year...i think they fall into big tech. They are not the company they used to be.

Some things to think about maybe?

Maybe i'm not blind...maybe i just don't care.
Last edited by Dark Phoenix; Nov 11, 2020 @ 12:24pm
Foul old Ron Nov 11, 2020 @ 12:31pm 
Who sais I trust Valve? No, of course I dont. But they have NO chineese ownership. At leat that I know about so far. So the danger is not there. Even if I'm not happy with it.
And all the data you cab find about me here, are false. Everything is by proxy.. User IP number included..
And foreign ip's useless data to the chineese? Really? Do some reaserch, mate. You'll be surprised.
Last edited by Foul old Ron; Nov 11, 2020 @ 12:34pm
Vyndicu Nov 11, 2020 @ 12:32pm 
Originally posted by Count. NotforAuto:
Bought it a little while back, but upon first startup I was served with some Epic-bull***, so I removed the darn thing right away. And got my money back too..
How ever, it seems here, that there's a way around it all. Pitty with the Epic, really, because it's a great game.
But if you block it off, then what about updates? I can still update normally here on Steam?

There are at least 3 methods I know of which can block EOS connection: Modifying your PC to block specific IPs which is bit risky in my opinion, playing while you are completely disconnected physically and otherwise from the internet, and finally using third party software to ban/blacklist specific IP which is what I went with.

I used Pi-Hole (third-party software installed on a raspberry Pi which is basically a Linux based $30 dollar PC) as my primary method.

There is also data collection toggle in-game menu and '-nomultiplayer' for command line argument either on the actual exe file itself (you don't need steam running to start Satisfactory) or through the Steam client right click game properties which let you input the command line argument from there. This also further cut down on what data Satisfactory can transmit to EOS backend servers.
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Date Posted: Jun 2, 2020 @ 10:56am
Posts: 115