Satisfactory

Satisfactory

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Sleepless Mar 29, 2020 @ 7:37am
Anti-playerbase attitude aside...
It really speaks volumes to the management of this project that, even with a year lead-in, they're so unprepared to launch on steam they can't even begin to estimate when they'll be ready to take our money. "Probably not next month either."
Last edited by Sleepless; Mar 29, 2020 @ 7:38am
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Showing 1-15 of 15 comments
Sleepless Mar 29, 2020 @ 8:16am 
Originally posted by kmarkopl:
You realize that current world situation have been cause for all kinds of delays and disruptions.
Devs might had estimated release date, but now all that was been disrupted, and as they did say : The steam release is planed within 2-3 months, can take less or more, especially now cause the world situation they are forced to work from home.

Can you link me to their comment or press release stating that they knew exactly what they were doing and were on track (until the coronavirus) for steam release once their EGS obligation had been fulfilled? You can't, because it doesn't exist.

The current world situation has absolutely nothing to do with what I'm talking about. You're just desperate to make excuses for the developers for some reason.
Last edited by Sleepless; Mar 29, 2020 @ 8:17am
Mooncake Mar 29, 2020 @ 9:02am 
Originally posted by kmarkopl:
Originally posted by Sleepless:

Can you link me to their comment or press release stating that they knew exactly what they were doing and were on track (until the coronavirus) for steam release once their EGS obligation had been fulfilled? You can't, because it doesn't exist.

According what Jace said here in forum, they did not know if they will release the game on Steam.
And No, It is not about the money, They will release cause people requested it.
Originally posted by Sleepless:

The current world situation has absolutely nothing to do with what I'm talking about. You're just desperate to make excuses for the developers for some reason.

It does, Cause now all must work from home, it is not the same as work in studio.
And as Jace did say: The estimated release date 2-3 months, can be less, or more, especially now as they are forced to work from home.


Actually it is all about the money read my thread. He says for example that many request from the community (customers) that asking for steam was very popular. Why then go with Epic?

Also if it not about money can you give me 1 reason why Epic would be a better choice over steam and multiple platforms. The dev could not answer that can you ? (i know the answer already)
Mooncake Mar 29, 2020 @ 10:02am 
Originally posted by kmarkopl:
Originally posted by Mooncake:


Actually it is all about the money read my thread. He says for example that many request from the community (customers) that asking for steam was very popular. Why then go with Epic?

Also if it not about money can you give me 1 reason why Epic would be a better choice over steam and multiple platforms. The dev could not answer that can you ? (i know the answer already)

Epic - cause money, they got more than they expected
Steam - cause requests, if it was not for that, they would not consider releasing it.


So money thanks for the answer
Talavar Mar 29, 2020 @ 10:31am 
I find it hilarious that people get offended when developers concentrate on profit margins. An elementary move.... You release on epic where your profit margin is higher.. get as many sales as you can before switching to the lower profit margin platform (steam).... then release on steam where the profit margin is lower, but with a larger player base. Win/Win. It's called getting the most out of your work. Devs don't make games out of the kindness of their hearts... In most cases, they are banking their entire livelyhoods on chance that the payoff will be big. Of course they want the most money as possible.
Mooncake Mar 29, 2020 @ 11:11am 
Originally posted by Talavar:
I find it hilarious that people get offended when developers concentrate on profit margins. An elementary move.... You release on epic where your profit margin is higher.. get as many sales as you can before switching to the lower profit margin platform (steam).... then release on steam where the profit margin is lower, but with a larger player base. Win/Win. It's called getting the most out of your work. Devs don't make games out of the kindness of their hearts... In most cases, they are banking their entire livelyhoods on chance that the payoff will be big. Of course they want the most money as possible.


644.000 copies sold and Epic lost money on it most likely.

Goat simulator sold 2.0 million copies and sanctum sold 2 million. So in my book the game flopped. More revenue is not a good example since you need to factor in inflation and game prices back then.

Also Devs used to make games out of there hearts, because back then gaming was an art. Now it's tainted so to speak and games are piggy banks using marketing to see what sells. Art isnt good when it is for money. Think Vincent van gogh made his paintings to sell for money? That something is done a lot and everyone does it, doesn't mean it is the right way.

Games like terraria and factorio don't care about money, tell what are the better games terraria or satisfactory?
Suzaku Mar 29, 2020 @ 12:46pm 
Originally posted by Mooncake:
644.000 copies sold and Epic lost money on it most likely.

Goat simulator sold 2.0 million copies and sanctum sold 2 million. So in my book the game flopped. More revenue is not a good example since you need to factor in inflation and game prices back then.

Games like terraria and factorio don't care about money, tell what are the better games terraria or satisfactory?
Goat Simulator is 6 years old. Sanctum is 9 years old, and Sanctum 2 is 7 years old. Selling almost 700k copies on a less-popular retailer, in a niche genre, in a single year, is exceptional.

Personally, I like Satisfactory more than Terraria. Also, Terraria has had 9 years to develop into what it is, but people around here can't go a couple months without losing their minds. Face it, ya'll know the game is great and the only reason you're going nuts is because you can't stand living another minute without your next fix, but you're too stubborn to download another launcher.
munt Mar 29, 2020 @ 1:59pm 
Not too stubborn, I just don't epic.

Just already have a huge library of games on one system, reacquired all the games I used to love on here as they're released. Why the ♥♥♥♥ would I want to split my library between another program?

if it doesn't come out soon and with a discount I don't think anyone's going to give a ♥♥♥♥ when this drops anymore (obvs u guys put prolly not most).
munt Mar 29, 2020 @ 2:18pm 
Well that works too xD

But not wanting to use epic is a valid reason to not buy the game. Second point is true too, I don't think anyone will give a ♥♥♥♥ when this drops, its been on youtube, twitch and just on the web. For the longest time I thought this game was on steam, just confused it for one of the other factory games...
Originally posted by kmarkopl:
Originally posted by Munt:
Not too stubborn, I just don't epic.

Just already have a huge library of games on one system, reacquired all the games I used to love on here as they're released. Why the ♥♥♥♥ would I want to split my library between another program?

if it doesn't come out soon and with a discount I don't think anyone's going to give a ♥♥♥♥ when this drops anymore (obvs u guys put prolly not most).

With all that whining If I was Dev, I would consider not to release the game at all ever on Steam.

This is more or less where I am at and have been at.

The level of complaining and entitlement that I have seen on these forums the past few days has been unreal, some people have been rational, others not so much.

I could see being angry if they end up lying to us a second time about the game coming to Steam but we don't even have a solid date yet.

WAIT AND SEE WHAT HAPPENS, THEN DECIDE HOW YOU FEEL.
munt Mar 29, 2020 @ 3:13pm 
I think I've seen enough. If the devs' completely ♥♥♥♥♥♥ responses haven't put you off, its you ♥♥♥♥♥♥♥. What the ♥♥♥♥ are you on about?
"With all that whining If I was Dev, I would consider not to release the game at all ever on Steam."

Cool

"The level of complaining and entitlement that I have seen on these forums the past few days has been unreal, some people have been rational, others not so much."

I said I don't use epic and that if the game comes out and doesn't have a discount people won't give a ♥♥♥♥.

"I could see being angry if they end up lying to us a second time about the game coming to Steam but we don't even have a solid date yet."

I'm angry now, cause you're all ♥♥♥♥♥♥ in the head. ♥♥♥♥ off.
Last edited by munt; Mar 29, 2020 @ 3:23pm
MinionJoe Mar 29, 2020 @ 3:44pm 
Originally posted by kmarkopl:
If I was Developer, I would consider not to release the game at all ever on Steam.
And the reason would be all that whining, trashing on Devs.

With as much money as Epic paid them, they don't even need to finish this game, much less release it on Steam. So maybe they'll just give up and retire from the industry already. Right now is probably even the best time for that option.
Mooncake Mar 29, 2020 @ 4:14pm 
Originally posted by Suzaku:
Originally posted by Mooncake:
644.000 copies sold and Epic lost money on it most likely.

Goat simulator sold 2.0 million copies and sanctum sold 2 million. So in my book the game flopped. More revenue is not a good example since you need to factor in inflation and game prices back then.

Games like terraria and factorio don't care about money, tell what are the better games terraria or satisfactory?
Goat Simulator is 6 years old. Sanctum is 9 years old, and Sanctum 2 is 7 years old. Selling almost 700k copies on a less-popular retailer, in a niche genre, in a single year, is exceptional.

Personally, I like Satisfactory more than Terraria. Also, Terraria has had 9 years to develop into what it is, but people around here can't go a couple months without losing their minds. Face it, ya'll know the game is great and the only reason you're going nuts is because you can't stand living another minute without your next fix, but you're too stubborn to download another launcher.


Actually that 2.5 million copies was in 2015 so your point is already flawed :) i didn't include that on purpose to see if people actually did research or just spout out random stuff. I was not disapointed.

Am i too stubborn to download another launcher? No not even close. I have microsoft store, origin, uplay, gog launcher (had it) and probably something else i forgot.
I guess if i am not against downloading another launcher something else must be the reason why i wont download it.
Maybe actually ask a person for the reason instead of assuming you know everything when you never met the person.

Your niche genre argument is also ridicoulous because the dev stated that they didnt know if a factory game would sell. So they thought it was a niche genre.

BTW terraria sold 200.000 in the first nine days, in a MONTH they sold 432.000 (coming awfully close already) by june 2015 4 years later it sold 12 million copies, and in okt 2018 sold 25 million copies and early 2019 selling 27 million copies. (and 12 million of those are on pc)

So terraria sold almost the same amount of copies in the first month then satisfactory sold in the first year. I guess we know which business ethics work and which doesn't


And you gotta love this old quote from a coffee stain dev about sanctum.

"In retrospect the console ports were a bad idea — we've made about 95 percent of our revenue from PC, so having a day 1 port is not something we want to do again," Aspeby wrote. "We're still unsure of why we sold so much more on Steam than on consoles, but if we'd take a guess we'd say that it could be because visibility is much easier to get on Steam with daily deals, free weekends, etc, compared to consoles, where we got pretty much no visibility at all."

(source) https://www.polygon.com/2014/5/12/5709006/sanctum-2-for-windows-pc-sales-represent-95-percent-of-total-revenue

I am going to use that quote a lot now.
Coyote Mar 29, 2020 @ 4:43pm 
My problem with epic is that for people who do not have full control of their finances(minors). Some people have more control of their finances then others, but some people’s parents will not let them get things like PayPal and they are not old enough to get credit cards. They need not use things like gift cards and where I live, might be different in other parts of the world I don’t know, epic does not have gift cards.
Mooncake Mar 29, 2020 @ 4:47pm 
Originally posted by Coyote:
My problem with epic is that for people who do not have full control of their finances(minors). Some people have more control of their finances then others, but some people’s parents will not let them get things like PayPal and they are not old enough to get credit cards. They need not use things like gift cards and where I live, might be different in other parts of the world I don’t know, epic does not have gift cards.


Epic has a lot of flaws and reason why you shouldn't use the store.
Coyote Mar 29, 2020 @ 4:48pm 
Originally posted by Mooncake:
Originally posted by Coyote:
My problem with epic is that for people who do not have full control of their finances(minors). Some people have more control of their finances then others, but some people’s parents will not let them get things like PayPal and they are not old enough to get credit cards. They need not use things like gift cards and where I live, might be different in other parts of the world I don’t know, epic does not have gift cards.


Epic has a lot of flaws and reason why you shouldn't use the store.

I don’t use it. And what I said is why.
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Date Posted: Mar 29, 2020 @ 7:37am
Posts: 15