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This game aims at making the players actually feel like their protagonists and experience their struggles, so you aren't simply controlling them, you ARE them, so if something affects them, it will also affect you as a player, and one of the best examples is what you are experiencing right now: in most other games, when your character is aflicted with some status change like blind or confusion, the effect is simply that they will either attack random targets(confusion) or a near 100% miss for all their attacks(blind), but you as a player aren't affected, but since this game aims at making you experience the character struggles and situations first hand, so if the character(9S) is hit with an EMP attack which disables some of his functions and alters his sensors, you as a player will also be directly affected by being unable to perform some actions and have your actual screen(and sound, depends on which effect you get) be distorted.
The end result is that the blindness and confusion from those statuses changes isn't an artificially created impairment in the game, but one caused by you, the player controlling the character, is actually visually impaired and unable to control the character as you'd want.
The same reasoning and logic applies to the sudden difficulty increase: in this moment of the story, the androids thought they were about to win the war after having defeated Adam and Eve, but are instead faced with a horde of enemies far stronger than anticipated and are being utterly overwhelmed and defeated, so that's how you, the player, should feel too, and this is done by making you face a lot of enemies at once, all at a much higher level than anticipated, all with a new set of moves and aggressivity you never experienced in the game so far.
In short, for both cases, the things that happen in this game aren't simply events you as a player witness inm a passive way as the characters go through them, you experience them first hand in an active/interactive way by being directly affected as a player by those events.
And, without spoilers, the game will do more of stuff this later, in some ways that might feel even "worse" than this.
As for A2, yes you will play as her, but you need to reach the point in the story where that switch will happen, and you're not there yet.
but that's not the annoying part, the annoying part is that there is a vendor who sells the cure, but you had to buy it earlier in the game, you cant at the moment you actually need it as far as i know.
I seen players start route C with level 30 when the recommended level is 45+ .
I did everything in A/B and started C on level 51 which was higher then the enemies in the beginning of that route so it was no problem at all.
Its a JRPG in the end, some grinding for levels is expected unless you want to make it harder on yourself.
as for side quests, i did a fair bit but they were very boring so i stopped
if i can do it, you can do it!