NieR:Automata™

NieR:Automata™

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Entropy Jul 16, 2021 @ 6:36am
Game Locked 30 FPS
Teach someone at Platinum Games how to use the calendar. they probably think it's 2007 ...
and feed them ...
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Showing 1-13 of 13 comments
ParasiteX Jul 16, 2021 @ 6:52am 
It should be fps locked at 60fps. Most likely you have vsync on, and you're PC is struggling to maintain 60fps which is causing it to drop to 30fps.
So in short, try disabling vsync.
Last edited by ParasiteX; Jul 16, 2021 @ 6:52am
NuhUh Jul 16, 2021 @ 7:02am 
Also, look at you Anti-Aliasing options. MSAA (x8, x4, x2) all can have a huge impact on your framerate. SMAA is the best for performance. You'll likely see 60fps using SMAA.

Also, look in to turning Shadows settings to Low. This can also hit your GPU hard resulting in less than 60fps.
Entropy Jul 16, 2021 @ 7:50am 
guys thanks for the advice...
But When I turn on the game, the first thing I do is turn off VSync because my monitor supports G Sync...
when the game starts and 2B flies on the "transformer" everything is fine, the game runs at 60 fps ( although disabled in Vsync and I would like to get more frames ) but when the "transformer" collapses and 2b starts to fight with a sword there is 30 fps...

I just set the graphics high, but the game still looks pathetic ... missing a GTX 1080 Ti?
HassleDuff Jul 16, 2021 @ 7:52am 
Are you referring to that cutscene? But those cutscenes are capped at 30 fps. Even with the patch, that hasn't been resolved.
Paulo Jul 16, 2021 @ 7:53am 
It's 60 fps here
ParasiteX Jul 16, 2021 @ 8:02am 
Yeah, that's just the cutscene. Those are still running at just 30fps, despite what the patch notes claim.
Armos Jul 16, 2021 @ 8:04am 
"The bit rate has been improved and all pre-rendered cut scenes adjusted, so they will now play in 60FPS and display in the correct aspect ratio without stretching the picture."

Not working, you guys sure? I'll try it soon, but that seems odd to say that yet not implement it.
ParasiteX Jul 16, 2021 @ 8:38am 
Originally posted by Armos:
"The bit rate has been improved and all pre-rendered cut scenes adjusted, so they will now play in 60FPS and display in the correct aspect ratio without stretching the picture."

Not working, you guys sure? I'll try it soon, but that seems odd to say that yet not implement it.
I extracted the cutscene video files themselves and they are all still 30fps. At-least they fixed the stretching issues when playing at ultrawide aspect ratio.
The Macchio Jul 16, 2021 @ 8:50am 
Dude doesn't know the difference between gameplay and cutscenes.
Entropy Jul 16, 2021 @ 9:16am 
it turned out that at high settings, the GTX 1080 Ti video card does not cope... and therefore the game worked at 30 fps.
RDR 2 at ultra runs 50-60 fps...
this game looks like a newspaper from the 1940s. there is no ♥♥♥♥♥♥♥ colors !
looks like i'll never know why everyone jerks off to this 2B
well ♥♥♥♥ this game.
Sweet Jul 16, 2021 @ 12:14pm 
try lower the global illumination
mcgeehe Jul 16, 2021 @ 12:21pm 
Strange, it's running @ 60fps just fine on my system, cutscenes and all, never misses a beat. Sounds like it's something on YOUR end, maybe YOU need to figure it out.

I'd start by making sure AA it set to SMAA and not MSAA. If you selected the highest preset and left it at that then the game is using 8XMSAA which is going to destroy your frame rate.
Last edited by mcgeehe; Jul 16, 2021 @ 12:25pm
DAZ EXTRALARGE Jul 16, 2021 @ 3:19pm 
Did a fresh install deleting all the shaders and FAR files.
Worked like a charm at 1080p 60fps everything on high and SMAA.
The CAS thing really helps to make image sharper.
All in an underclocked RX 480 8gb.
Even the cutscenes are on 60fps for me.
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Date Posted: Jul 16, 2021 @ 6:36am
Posts: 13