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回報翻譯問題
In the game folder, right click on the game exe and disable windows 10 fullscreen optimizations in properties.
In general, there will still be some framerate drop, but that's a limitation of the game engine and how the game loads assets, but with your hardware they shouldn't be that big.
If all of this does not help, there's a guide here on steam about changing some stuff about how FAR interacts with the steamapi since apparently it can cause some stuttering even when using FAR, i did not test it myself cause despite having a low end pc which can run this game only at 30-ish fps, i never got any stutter, but quite a few people commenting in the original thread where that solution was posted said it helped a lot, so it's worth a try.
But yeah, sadly this is one of those bad PC ports where top tier specs don't guarantee the best performance.
In the past I also run it without HDR and MSAAx8 and GPU usage would go to 90%+ and some framedrops in City Ruins mainly, all other areas were perfectly smooth.
I still notice framedrops when changing between areas, but that's expected. This game hasn't optimized too much asset loading, so even the fastest SSD-RAM-VRAM combos will struggle with map loading during gameplay.
It's hard to believe that an RTX3070 should struggle to run this at 1440p, it should. Unless the issue is outside the game or something like that: driver or who knows...
Could you monitor both CPU/GPU usage during game? It may give an insight; FAR provides widgets for monitoring your hardware while running the game.
PS: I don't consider AA stupidly expensive. May be a preference, but it gets very hard through my nerves the edge flickering, so I'm really pleased of having a good AA in games. N:A with MSAAx8 is a breeze in that.
Really frustrating as the game doesn't even tax the CPU and GPU. Bad ports make me sad.