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BUT, there is a mod which improves all of this called NAIOM, it allows for a more free remapping of all the keys, adds a dedicated dodge button(instead of double tapping a direction), and changes a long ranged fire key from a hold to a toggle(so you won't have to hold the button down to fire constantly), and most importantly, fixes mouse camera and aiming by making it raw input(1:1 movement), adding a crosshair where needed.
Despite all this, even with normal functioning hands, KB+M is unusable for me(and it's not me cause i can get by fine with KB+M controls in other 3rd person action games like DMC)...other people can get accustomed to these wonky controls just fine, but to me(and to a lot of other people), M+KB keeps being too busy and messy even with the fixes.
If possible, I'd always recommend a controller, that's how the game was designed to be played,
I am very bad at action games but even without any changes in setting (that cna be changed in game) it feels very natural and dont made me big issue (ye, some speed challenges or perfect jumping for hidden chests gave me good headache but those are optional) - just mid last 3rd playthrogth (hence heading end of game)
The video about the mod that fixes all this shows very well how the game without mod works(from 00:35), and it's...unusable(he also explains the issues) https://youtu.be/83vZUk8fxRM?t=36
Again, not an attack, i'm just curious.
You meet and build opinion on very small vocal minority you meet eg. in discussions.
Similar as everyone here state FAR is essential mod and only recognizible difference for me is annoying mouse pointer blinking during cutscenes, correct fullscreen could possible set by ALT+ENTER already.
Also, when you mentioned FAR, no one says it's essential, it's a known fact that most players don't need it, but what you're saying about fixing the fullscreen resolution issues by doing ALT+ENTER is false, because those who experience those issues have them regardless of pressing ALT+ENTER.
For the rest of your reply, your way of playing by just using melee weapons is not a very good representation of how the controls are: just cause you don't use all the controls it doesnt mean they're usable, it means you don't use them. If i want to walk diagonally up while jump attacking, shooting pod, switching weapons, target another enemy and heal myself, i can do that with 3 fingers on controller in 2 seconds, but on keyboard you can only move the camera and attack with mouse, so everything else must be done on left hand, so..2 fingers to move diagonally up, one for jumping, and im left with just 2 fingers to press the remaining 4 keys to switch target, swap weapons, shoot pod, and heal muyself? Not possible, not in the 2 seconds it'd take on controller.
You can decide to not do it, like you said, and just move and attack, but if i decide to do all that, the controls must allow me to do it. And the keyboard controls in this game simply don't allow this.
To sum it up, it's not about adabtability, cause as example i can easily switch from controller to keyboard in games like Bayonetta, DMC, and other 3rd person action games like this, the controls are comfortable and take no time to adapt, here it's not the case.