Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
However, the way the game utilizes it's small world is absolutely ingenious. Pick it up if you can, once you get into it this game has a lot to offer.
If you found Ocarina of Time's world to feel empty, you'll probably feel the same way about Automata's. There is a lot more to do in Automata though, and it's significantly longer.
Back to Open World games, specifically, in my opinion, there is a distinction if the game is build around the Open World, or if it's only a way to present the locations. Maybe a dozen years ago it was not that clear (Ocarina of Time is a great example), but today, the separation is quite pronounced.
NieR : Automata isn't an Open World-focused game. Yes, it kinda has one, but frankly, who cares if it's empty, it's not why you're playing. You play for the story, for the narration (not the plot itself but the way it is presented), for the art design, for the music, for the action (not exactly the gameplay, more how it is used to, again, present what is happening). And yeah, if you find a little secret in a random building, you're kinda happy, but I hope you got there for the scenery and the atmosphere rather than for the reward, because otherwise you might be disappointed.
This. The fact the world is a shattered husk that you and the robots are fighting over for long obsolete reasons is something the game wants you to contemplate. Filling it up with too much would defeat the point.