NieR:Automata™

NieR:Automata™

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TheLastLion Mar 27, 2017 @ 3:33am
So why are not all dialogues voiced?
I get it that they had a tight budget and all but it feels really cheap when you have a main quest with Pascal and 2 out of 5 sentences he says are voiced. Why not put some consistency and fully voice the main quest at least and leave side quests without.
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Showing 1-15 of 16 comments
Peshmerga Mar 27, 2017 @ 3:36am 
tf i know, ask the director, he's on twitter. @yokotaro
TyresTyco Mar 27, 2017 @ 3:59am 
Originally posted by DonGurke:
I get it that they had a tight budget and all

That's it. The only reason. This game is big. Taro had to be smart with the money he had.
nevarran Mar 27, 2017 @ 4:13am 
JRPGs tend to do that. Budget related most probably. But there isn't that much dialogue in the game, how much more would've cost them to voice it all...
JigenDaisuke Mar 27, 2017 @ 4:26am 
Yeah, they should have dubbed the entire main story and made all the side quests text only.
Last edited by JigenDaisuke; Mar 27, 2017 @ 4:26am
NuhUh Mar 27, 2017 @ 4:28am 
Tight budget. While the budget was sizable, Taro has said it was a small budget compared to other AAA games.

You have to remember, Square Enix has never made strong profits from any Drakengard/Nier titles. The expectation was the same for Automata.

Because the budget was so small, there isn't any money left to make dlc. The only way we'll see dlc is if Square Enix sees it as highly profitable.
Last edited by NuhUh; Mar 27, 2017 @ 4:33am
Shade Factory Mar 27, 2017 @ 4:47am 
As stated before, budget and JRPG. Most JRPGs tend to do th at a lot (final fantasy being the most well known and obvious one) simply because of how massive the games tend to be. Then there is budget which is small as best put by NuhUh. I'm just gratefult he vendors have speech.
TheLastLion Mar 27, 2017 @ 4:58am 
Yeah but it's just all over the place. I mean you have random vendors who will say one sentence in the entire game and that's all you'll ever hear from them. Basically they've wasted recources on that one guy instead of spending the money to voice the main quest instead. A bit puzzling to be honest.
Ezekiel Mar 27, 2017 @ 5:02am 
But I want voiced side quests. Honestly, I don't care much. I understand it's expensive. Just imagine the machines turn their microphones off and communicate electronically.
M3gadeuce Mar 27, 2017 @ 5:05am 
I think it's better off without too many people being voiced. I miss the days where you can imagine how a character is going to sound like through text like the ps1 RPG days. If you have too many characters being voiced, you may end up finding some voice actors you hate and then having it grate on your ears.
Shade Factory Mar 27, 2017 @ 5:07am 
Originally posted by M3gadeuce:
I think it's better off without too many people being voiced. I miss the days where you can imagine how a character is going to sound like through text like the ps1 RPG days. If you have too many characters being voiced, you may end up finding some voice actors you hate and then having it grate on your ears.
Oh you mean english 9S? After the first play through I was done. I didn't use the voice changer though because to make him more masculine sounding is wrong when he looks so damn feminine.
Spindles Mar 27, 2017 @ 5:16am 
It's all about the money, simple as that.
M3gadeuce Mar 27, 2017 @ 7:07am 
Originally posted by Chaotic Crimson:
Originally posted by M3gadeuce:
I think it's better off without too many people being voiced. I miss the days where you can imagine how a character is going to sound like through text like the ps1 RPG days. If you have too many characters being voiced, you may end up finding some voice actors you hate and then having it grate on your ears.
Oh you mean english 9S? After the first play through I was done. I didn't use the voice changer though because to make him more masculine sounding is wrong when he looks so damn feminine.

I thought 9S was fine actually. Towards the end of the game, I thought that his voice had more emotion than what most voice actors put into their characters these days. I admire 9S's character for that.
エメベアー Mar 27, 2017 @ 7:08am 
Characters should have better facial expressions too, that's why 'Muricah makes expensive and realistic games like ME Andromeda
TheLastLion Mar 27, 2017 @ 7:11am 
Originally posted by MBA:
Characters should have better facial expressions too, that's why 'Muricah makes expensive and realistic games like ME Andromeda

Topkek.
「Choobs」 Mar 27, 2017 @ 7:21am 
Originally posted by MBA:
Characters should have better facial expressions too, that's why 'Muricah makes expensive and realistic games like ME Andromeda

To be fair, the facial animations and lip-syncing during the ((((Adam)))) fight made me cringe. But at least the characters don't look like troglodytes.
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Date Posted: Mar 27, 2017 @ 3:33am
Posts: 16