NieR:Automata™

NieR:Automata™

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Diabetus Mar 23, 2017 @ 3:01pm
Texture/Object Pop-in
Hi All,

I have noticed some significant pop-in in the open areas of the game and I wanted to see if any of you have found a solution. As it stands, the pop-in is extremely noticable and is almost enough to ruin the experience for me. If any of you know of a fix, I would appreciate your help!

Thanks!
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Showing 1-13 of 13 comments
quakefultales Mar 23, 2017 @ 3:03pm 
The pop in is worse when you have AO and MSAA on. Turn of MSAA for better performance and less pop in. Look up Digital Foundry's video for more detail. There's pop in on every platform and Nier's an open world game and the entire genre suffers from it.
Scorpix Mar 23, 2017 @ 3:04pm 
It is short draw distance. It also happens on PS4 Pro. After some time you get used to it.
deathmaster snikch (Banned) Mar 23, 2017 @ 3:05pm 
This game is no more Open world than Doom 2016 IMO
Vodoka Mar 23, 2017 @ 3:05pm 
This actually came up in Digital Foundry's port report. https://www.youtube.com/watch?v=vvnG3-JwLl4 The bit where they talk about it is 4:40
Basically, the type of AA that the game uses doesn't work very nicely with Ambient Occlusion. If the pop-in really bothers you, turn one or the other off. That should fix it.
Bombast Mar 23, 2017 @ 3:08pm 
Originally posted by Burst Fire:
This game is no more Open world than Doom 2016 IMO

That's a bit disingenuous. There are games in between Just Cause 3 and arena shooters.
sammykneen Mar 23, 2017 @ 3:11pm 
Turning off AA and AO and enabling FXAA in Nvidia Control Panel will improve pop in significantly.
Nesano Apr 21, 2017 @ 8:34pm 
This is actually the one reason why I haven't bought the game yet. I was giving it a lot of consideration but then I found a video where a guy shows the pop in problem in action and it looks like it'd be infuriating.
sammykneen Apr 21, 2017 @ 11:48pm 
Originally posted by Nesano:
This is actually the one reason why I haven't bought the game yet. I was giving it a lot of consideration but then I found a video where a guy shows the pop in problem in action and it looks like it'd be infuriating.

Turning off the in-game AA (MSAA) reduces the pop-in effect considerably. It is an issue where objects will not fade into view correctly with MSAA enabled and will just pop-in instead.

Definitely not enough to stop you playing this game don't worry.
pxlwrld Apr 21, 2017 @ 11:50pm 
Your best choice of action is, as mentioned, to turn of AA ingame and go for downsampling instead.
Kisai Apr 22, 2017 @ 12:49am 
I haven't noticed pop-in anywhere except in the desert in the sandstorm areas. I do not use FAR.
The Balance Mar 18, 2021 @ 11:32pm 
Just noting for anyone else searching this with the new version available - the pop-in is not, and cannot be fixed. It's strictly related to draw distance and has NOTHING to do with AA, AO, or any other setting in the game.

EASILY verified by changing any of these things and walking back and forth. The pop happens at the exact same distance regardless of settings.

Ignore literally everything you read about this here or anywhere else, test it for yourself, see that you can't change it, and either decide to play with these Black Desert Online levels of annoying pop-in or don't continue playing. It only gets (significantly) worse!
Your Friend Jesus Mar 18, 2021 @ 11:39pm 
Originally posted by The Balance:
Just noting for anyone else searching this with the new version available - the pop-in is not, and cannot be fixed. It's strictly related to draw distance and has NOTHING to do with AA, AO, or any other setting in the game.

EASILY verified by changing any of these things and walking back and forth. The pop happens at the exact same distance regardless of settings.

Ignore literally everything you read about this here or anywhere else, test it for yourself, see that you can't change it, and either decide to play with these Black Desert Online levels of annoying pop-in or don't continue playing. It only gets (significantly) worse!
Actually it does effect the way grass fades in...
The Balance Mar 19, 2021 @ 1:02am 
Doesn't affect anything in the latest version on XBL. Not a ♥♥♥♥♥♥♥ thing. No matter the settings the pop-in is identical at the same ranges. The only difference is how sharp the textures look once they're loaded.
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Date Posted: Mar 23, 2017 @ 3:01pm
Posts: 13