NieR:Automata™

NieR:Automata™

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Yuri Mar 21, 2017 @ 8:35am
This game is Depressing. (semi spoilers)
Dont get me wrong, i love the game, love the story.
But it realy makes me so depressed that evryone you care abouth, just die.
Theres just nothing worth living for, the game makes you know the characters, love them, even the bad guys like eve i had Sympathy for, yet his death was as depressing as the main and side characters.

I felt realy sorry for 9S, he had to go so many things.
As for A2 I didnt realy care abouth much since you hardly get to know her, she was the only character that felt undeveloped, altho she was made pretty badass i just didnt realy care if she went away.

Now to dry my tears!
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Showing 1-6 of 6 comments
sammykneen Mar 21, 2017 @ 8:37am 
Game made me feel depressed too. Although I found there was quite alot if development for A2 as well in her sidequests and pear harbour story.
Riverxik Mar 21, 2017 @ 8:40am 
I know that feel bro :c but the final ending seems like positive. (I mean [E] ending) (sorry for my bad english)
Last edited by Riverxik; Mar 21, 2017 @ 8:53am
Scorpix Mar 21, 2017 @ 8:41am 
Pascal and childrens in a factory was also quite a depresing scene (go after it to village as 9S to get more shocked)
eRe4s3r Mar 21, 2017 @ 9:43am 
The machine intelligences and Androids are imo all sad, when you think about what ending E implied, you also gotta accept that Androids exist because machine intelligence built them (blackboxes are machine intelligence built), that the war is an infinite cycle that only exists because the machine intelligence allows it in order to evolve itself. I am also not convinced creating 2 machine intelligences that oppose each other is a good idea, because now you have 3 evolutionary factors working to compete, and that means 33% less chance to win for androids. This is literally the "Geth" problem from Mass Effect (TL;DR Do not ever allow networked intelligence)

And that is assuming victory is even possible... for the machine intelligence, it certainly seems like a logical fallacy, if they ever actually achieve victory, they can no longer achieve victory. Meaning the machine intelligence would likely never seek victory to begin with, it would just create endless infinite loops to evolve, but always leaving a backdoor (like Androids) to avoid achieving total victory.

For Androids, what ending E showed is literally the only way to ever break out of it, they need to transfer memories of all cycles and at some point, the flaw of a cycle will be revealed before the AI can utilize it.


TL;DR depressing are imo all endings. But I can't say I didn't enjoy the story, it was thought provoking and more complex than I thought.
John Madden Mar 21, 2017 @ 9:58am 
Well the developers did get started with Drakengard, game whose main character was a insane mass murdering sociopath, sidekiks include a pedophile priest, a elf woman who eats babies and a sparkling fairy
Scorpix Mar 21, 2017 @ 10:02am 
Originally posted by John Madden:
Well the developers did get started with Drakengard, game whose main character was a insane mass murdering sociopath, sidekiks include a pedophile priest, a elf woman who eats babies and a sparkling fairy

But she was eating them so they could feel safe inside her :(
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Date Posted: Mar 21, 2017 @ 8:35am
Posts: 6