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sometimes it happens and you question your life's choices as a robot penis from a robo-songress just grabs you and bites you in half, doing a small chunk of health bar damage but apparently instantly killing you anyway because ♥♥♥♥ you.
sometimes a goliath will punch you high into the air, then grab you and slam you to the ground, resulting in an instant death you didn't see coming.
sometimes you eat a fish and that kills you for some damned reason.
I don't know why people made this game, I assume it was intended to be some form of torture, but i know for a fact that it's difficult.
I'm in the same boat and I just play the game on easy. You get access to "auto" chips (different to the auto heal which auto uses healing items for you) which will attack/shoot/evade/special shot for you, but I've managed to uninstall them and am slowly learning to dodge correctly.
Maybe I'll bump it up to normal for my second play through but right now it is still fun to play on easy.
You don't have to worry about that here. Yes, the combat pretty much falls in line with what you'd expect from PlatinumGames (dodging, countering, arial combos, etc.) but that isn't the actual main core of the game. This plays out a lot more like an RPG, just with the added benefit of PlatinumGames' core combat touches. You don't necessary have to be stylish here, or be quick on the fingers though it certainly would help. No, you'll be spending more time leveling up, customizing your abilities, equipping special quirks and whatnot, in order to deal with enemies better. Pretty much what you'd expect from an action RPG. If that sounds fun, go ahead and play it. It's fun. :D
That said don't be afraid to lower the difficulty. Easy and Normal are what they say on the tin, easy and normal. Hard is actually quite hard and anything beyond that is brutal.
I imagine most people would have to purposefully try to lose playing on Easy.
i wanna see if its as hard as people say when i finish norm
On Hard everything 1S1K's you until you farm some chips and organize them to avoid the cheap damage mechanics in this game. Then you dodge spam to oblivion (no stamina) and use 99x3 healing consumables instantly and Hard becomes Easy.
This game is really bad in combat and balance design, yes, flashy and spectacular but terribly shallow, can't believe this was done by Platinum, masters of the hack'n'slash genre, they tried to make a Dark Souls clone but never understood why the Miyazaki's games are so good.
A poorly balanced and designed RPG, a mess. And let's not go into the storytelling, fanservice for weebs and nerds, sadly. Or missions, ugh, intoxication of fetch quests.
The AI is just not designed to combat the techniques the characters have available. If you run and try to play it like a hack and slash ignoring the rpg mechanics than hard and very hard will be brutal (and pretty much the same difficulty since everything will oneshot you).
I've won the majority of my fights on hard motionless while holding down RB (the shoot button) while 9S tanks the enemies. Your allies are invnicible so they can tank indefinitely with no cost so you can generally just stand there and shoot on anything but bosses. Also catching 12 fish is enough to buy 198 healing items which can be used instantly with no cooldown mid combat while you pause the game.
You haven't played Platinum's other games beyond Bayonetta or MGS:R, have you?
Or rather, anyone who holds them on that pedestal hasn't. They've made some not-so-great games in the past, such as their licensed Transformers game.
I like Platnium generally speaking, but people treat them like they're gods who can do no wrong when making heir games. Not everything they touch is Platinum.