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http://nierautomata.wiki.fextralife.com/Plug-in+Chips
For chips? nothing special. Deadly heal, offense heal, and that periodic heal is good for sustain also hp is good. Weapon dmg, movement speed are good too. otherwise its just optional. I didnt upgrade my chips till route B then i upgraded at the end of route B and i stayed at lvl 3-4 chips till end of the game.
Especially since NieR:A seems pretty open-ended on how to approach gameplay, from what I've seen.
Want to just slash and bash machines by button-mashing senselessly? Ok, no shame there. Want to stick to just shooting with the occasional laser? Up to you. Want to show off some skillz and use DMC-style combos and juggles? Yeah, possible. Overlevel and just spam certain Pod skills all day? Heh, again, no shame there. Slowly walk around town using 2B without her skirt? *ahem* Have fun. :D
This is all based on the 3rd person and side-scrolling prespective of the game, though.
I have three sets - A for general travel, has health regen, melee and taunt etc and extra HP
B for 70% extra ranged damage with taunt, you don't even need to upgrade pod and you will feel the difference
C is for boss fights, has 30% increase melee, taunt, counter, lifesteal and extra dodge/regen.
Oh and if you really want to make it easy, get taunt chips and activate it by blinking the pod torch at enemies (works on boss too) and they will receive extra damage when you just pod them to death, that's why in the challenge videos they will say "No pods" because even level 1 pod will beat the living ♥♥♥♥ out of most bosses.
It's good if they outlevel you, more fun that way, I enjoy fighting higher level enemies.
Get more chip upgrade slots, I was kinda disappointed at how easy Adam and Eve was on hard. On very hard it's more challenging since it's indeed one shot.