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We are actually planning to get something going on the Discord soon, but with all the reports we've had of people having connectivity issues we thought it might be best to wait a week or two until those get figured out.
New hotfix coming today which we're hoping will help fix a few of these and if not at least get us some more information with additional tests for the logs, so hopefully will only be a week or two. I'll be posting an announcement both here and in Discord once we have a better idea.
Happy gaming!
-Grim
Both are in the works! Should be coming at some point early-ish next year
Awesome! That is great to hear. This will be a fun game for my friends on consoles. Look forward to the crossplay. :)
As of December 9th, 2023, the server issues have been resolved!
Crossplay can also bring communities together to improve numbers. Servers that are fuller, quick queue times and the sort. I think crossplay can only improve games, depending on what they are. That may just be my opinion, but I do feel like -- if done properly -- crossplay can't hurt any games, really.
Put simply, for your understanding: consoles are nothing more than extremely dumbed down hardware with quite limited controls and capabilities. Should CIG completely neuter Star Citizen just so some console brat can 'experience it' and not feel completely left out?
For arcadey crap like Gauntlet, sure... crossplay all ya want, and leave me out of it. But for actual gaming with more intensity than Mrs Pacman? Why would you literally handicap yourself? PC is the ONLY option.
Hardware (HD/RAM/Video/etc) - PC will ALWAYS be superior in in every measurable way, without having to replace the ENTIRE proprietary device.
Controls - Between my keyboard, Mouse, Hotas, pedals, wheel, and even m ore (including custom hand-made controls using Arduino, Pi, etc), I have literally THOUSANDS of control combinations compared to how many for conole controlers? Maybe 10 buttons? ROFL!
With ONLY those 2 examples, how is console NOT a handicap?