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Anyway, I did complete this very first level only by bugged villain, locked in the wall.
Before I did shoot him and his house by everything outside (and from second house) and then jump to the roof and then second floor from trash can.
What bad is bugs. Locked inventory slot with banana after several death grabbing, wrong waypoints for routine after chasing. double-opening doors on the second level.
I thought I would chronicle my misadventures but I simply realized at some point that I've been had.
This isn't a game. It's a sad attempt at collecting money. Only the hype of this game led me to purchase it. Thank GOD I got it heavily discounted. It's so poorly designed that it should be taken off the store or at least made free.
Let's think about this: there are plenty of platformer/puzzle/FPS/Portal-like games that actually work.
This doesn't.
Well...it does I guess but only if you count workarounds as working properly. If Windows crashes and I find a workaround to prevent it from crashing, does that count as working properly or not crashing? Which one? The build here is so alpha and immature that I can't tell if it was just a school project.
THAT'S how I feel about this........masterpiece....of programming.
This thing just sucks.
I got to the impossibly large basement, ran around for awhile....quit. Uninstall. Never went back.