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Are you suprised that he actually talks?
I actually came up with my own theory on why the neighbor kind of hates the player.
Maybe the part where he drove to the house, was all a dream, and he fell asleep on the wheel, crashing his car into the neighbor's fence.
I will try to upload this to Youtube when I get the time to.
Edit: (Also voice of the player as well, I think) https://www.youtube.com/watch?v=HjWyiDu-sHY[/url
You can currently buy the game at: https://www.humblebundle.com/store/hello-neighbor
That might be do able if I can import the 3d model in Blender. I've never made a player model for gmod before though.
A ragdoll.
Simply go into the game files,get the neighbor model and the player model, and follow these instructions: http://www.facepunch.com/showthread.php?t=542906&highlight=mariokart
Then these instructions to put the mod on the workshop: https://wiki.garrysmod.com/page/Workshop_Addon_Creation#/Uploading_your_addon
Also, maybe you could port the neighbor's house from alpha 2 as a map?
Not gonna be that easy. I don't think I wanna put all my time and effort into this if I'm not even gonna get any use out of it. I don't play gmod anymore, it's not even installed. And I don't really wanna have to download it again.
Maybe somebody else will do this one day.
I never seen a model of the neghbor on the workshop.
Well it's okay.
UE viewer can view the models and textures, but it can't play the sound files. But it can export them and they are in .ogg format. So any media player should be able to play them fine.
Before using UE viewer you will need to unpack the .pak file which is located at \Hello Neighbor Alpha 1\HelloNeighbor\HelloNeighborReborn\Content\Paks
I used u4pak for that. I'm assuming you already unpacked it though, since you said you looked through the files.