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As for respawns general consensus is kill low rank males to get high rank males as a respawn which can take a week or more to happen.
But it would be death for Multiplayer when it would be realistic.
I mean when you would keep the Legendarys alive and kill all weak males, so they reproduce and sometimes later have many Kids which also have high chance of becoming big and strong... Then people would consider other Player more as dangerous Poachers and would be afraid that their big breeding Bucks would get shot by someone.
The game ECO has a mechanic similar to what you have envisioned. The population of any animal in the world depends on several factors and it is possible to make one extinct. I don't think they have it where one species can affect another just yet, but they are working on it. Multiplayer issues are solved by servers behind passwords and also by enforcing government laws. I think it might be a little too complex for this game.
Thanks. This is quite helpful but what if after you kill all level 2s and 3s, and then start with clearing the 4s, the 4s start respawning as 1-2-3s? I mean how do we end this cycle or going back to 2s and 3s? And how do we get diamonds by doing this though?
Here is what you do: HM works in two phases: First you want to create as many low level animals as possible. So you start by shooting all middle tier animals. For WT that's L2, for Moose L4 and L3 (maybe keep the L3 with the wonky rack that are < 150TR, also keep diamond potential L4). For Red Deer and Black Bear shot L5-L8. Keep the max level animals for now, this encourages the game to spawn lower level animals.
Phase two starts once you've got the middle tier thinned out. At this point you will already have several max level animals on your map. You can then start shooting everything above the lower tier. The re-spawns will be much higher level than usual, because the game wants to compensate for the many low tier animals.
Thanks Soltyk - but what is stopping the game from respawning the mid-tier kills back as mid-tier respawns in the first phase?
Edit:
Let's assume your average Red Deer population has a level distribution like this:
https://steamcommunity.com/sharedfiles/filedetails/?id=2921977147
After phase 1 it should look something like this:
https://steamcommunity.com/sharedfiles/filedetails/?id=2921977807
thank you . How can i get these graphs for my game?
appreciate all your help. this was the best explanation i received for HM so far.
I'm not sure. It took at least 500 kills but it could've been two or three times as many.