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I suspect I will have a "0" consecutive harvest bonus, too, if I logged back in, too. Such a shame.
Oh, these were not even wounded animals - this was just tracking.
But I will tell you, if you exit before you see the hunting pressure show up (showing it died), it doesn't mess with your consecutive harvests.
I really hope the devs look at the few bugs because this masterpiece of a game is worth it unlike any other.
OK so I played on Parque Fernando today and shot a red deer. I was sure it would die cuz I shot it in the neck, twice. I followed the blood trails and found them ending at the shore again. This time, however, the body just kept floating and moving around the shore with the wind.
This means that this first time it happened to me might not have been a glitch, either. The body really might have been washed away to another part of the shore.
They did come back, but still no track from them, I was with the bow, couldnt take a good shot at that 9 before spooking the herd and getting aggro from a couple. Went to check the location the 9 was at, no tracks... Waited for 1 IRL hour at that spot and they never came back...
I spotted a beautiful red deer buck and his herd across a lake some 150m away and took a shot. Sadly, the shot wasn't great, so i had to start tracking hoping to find him downed from bloodloss. He stopped bleeding at 25-50% health, but i kept tracking.
After a while, the tracks just stopped completely:
https://imgur.com/LzHWP2g
Reading this and many other posts i placed a waypoint at the last track i could find, and then teleported to the nearest outpost. Then i started hiking the 1.6km back towards the last track, hoping they would "un-bug".
On the way there, i spotted droppings from him. I then decided to backtrack from there to see where i missed tracks if any:
https://imgur.com/FZh9KSL
As you can see, where i am standing pointing towards the original last track, there is a 247m area where tracks are simply just missing (and i went over the area a LOT):
https://imgur.com/CwoZqCV
Also, when i started investigation this and making this post, i also noticed the original tracks from the drinking zone where i shot at him have gone missing:
https://imgur.com/MvFvsKX
So yeah. It seems this issue is still very much alive, and shame on you devs for not fixing it!
The tracks end up going back towards the original spot. And not just a somewhat similar path. No, the exact same tracks i had already examined. From this i guess i can only conclude that the animals path was calculated before i even shot at it, and it is just following or fleeing along this path without deviations regardless of player actions. At least that is what it looks like to me.
Also, notice that even more of the original tracks have gone missing, which makes me conclude that there can only be so many active track icons at once on the map screen:
https://imgur.com/NQkjalx
I took the time to run the path backwards and forwards a few more times. No new tracks appeared except a few i had missed or skipped in between obvious ones. All droppings were listed as very old, meaning no tracks had been updated either since the original examinations.
This leads me to believe that the animal was simply despawned after going "full circle". A kind of "you lose" mechanic i guess, which if i am correct is very much against.
I also went back to the original shot site, and the tracks that should have been from there and connecting the "circle" were no longer there.
Lastly, i also noticed that sometimes, the huntermate and/or map would show different things until i examined the next track in line. It really does feel like sloppy and buggy coding to me, and i suspect that it is very similar or perhaps even identical to the ones they used in the hunter classic, as i have experienced similar things there.
Again, if i am correct: Shame on you Expansive Worlds!
Edit: Final track image - https://imgur.com/5N8Ec7s