theHunter: Call of the Wild™

theHunter: Call of the Wild™

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KILLBZ Mar 5, 2017 @ 1:50am
Animal tracks not matching direction "cone"
The glowing tracks the animals make don't always match what the movment cone for the direction of the animal.
http://steamcommunity.com/sharedfiles/filedetails/?id=877376174
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Showing 1-15 of 15 comments
Rickenbacker Mar 5, 2017 @ 4:14am 
I think this is by design, though. The HunterMate figures out the cone based on the last few tracks, not just the one you're looking at. In your screenshot, the animal is clearly going the way the cone is pointing, even though it happened to be backtracking at this particular spot.
KILLBZ Mar 5, 2017 @ 10:23pm 
I normally follow the cone, this seems to appear when the animal changes direction suddenly. I have also found two tracks meter from each other with the cone for each print facing in opposing directions. Also consecutive tracks seemingly parallel to each other pointing in the same direction but several meters apart.
OneoftheLost Mar 6, 2017 @ 3:25am 
Animals don't move like humans. Second there is a skill that 'narrows' the cones, I assume it affects where they point as well.
Sintho2785 Mar 6, 2017 @ 2:48pm 
That was just a location where the animal stoped and turned or changed direction nothing else. The game wont display every footprint an animal would normally leave behind so it has to be like this. I guess they are not able or not willing to display the prints in bows.
Always follow the cone.
Last edited by Sintho2785; Mar 6, 2017 @ 2:49pm
-VG- Napster Mar 6, 2017 @ 7:49pm 
Originally posted by KILLBZ:
I normally follow the cone, this seems to appear when the animal changes direction suddenly. I have also found two tracks meter from each other with the cone for each print facing in opposing directions. Also consecutive tracks seemingly parallel to each other pointing in the same direction but several meters apart.

In the classic game the huntermate shows if the footsteps your looking at are a "roaming deer" or a "fleeing deer". Wich makes it easier to know wich footprints you should follow.
(dont know out of my head how it is in call of the wild or its maybe another missing feature)

So if you would shoot a deer it starts "fleeing" and then you should be able with your huntermate out to determine the correct footsteps, because it could be that the deer was "roaming" before into your direction and you shot at it , the deer turns around 180° and run towards his "older" footsteps (this is how opposite cones can happen) and suddenly changes direction thats why the cone is showing the correct direction.
Last edited by -VG- Napster; Mar 6, 2017 @ 7:50pm
KILLBZ Mar 7, 2017 @ 12:05am 
Originally posted by -VG- Napster:
Originally posted by KILLBZ:
I normally follow the cone, this seems to appear when the animal changes direction suddenly. I have also found two tracks meter from each other with the cone for each print facing in opposing directions. Also consecutive tracks seemingly parallel to each other pointing in the same direction but several meters apart.

In the classic game the huntermate shows if the footsteps your looking at are a "roaming deer" or a "fleeing deer". Wich makes it easier to know wich footprints you should follow.
(dont know out of my head how it is in call of the wild or its maybe another missing feature)

So if you would shoot a deer it starts "fleeing" and then you should be able with your huntermate out to determine the correct footsteps, because it could be that the deer was "roaming" before into your direction and you shot at it , the deer turns around 180° and run towards his "older" footsteps (this is how opposite cones can happen) and suddenly changes direction thats why the cone is showing the correct direction.

If the animal changes direction then the whole glowing print should point in the direction rather then the cone. Were I inspecting real prints in the real world I would not look at them going one way and determine the animal made a 90 degree turn after making the prints.

In call of the wild, use the smart phone it will always have the latest print found highlighted with a direction cone. It is more helpfull in determining direction when tracks cross over old tracks or the animal runs in circles.
MacCelo Mar 7, 2017 @ 7:21am 
Originally posted by Sintho2785:
That was just a location where the animal stoped and turned or changed direction nothing else. The game wont display every footprint an animal would normally leave behind so it has to be like this. I guess they are not able or not willing to display the prints in bows.
Always follow the cone.

I disagree. I think this is a bug because everyday I get at least one track where the cone points backwards. The right decision is to follow the tracks and not the cone in this case, according to my experience. When the animal suddently changes direction the tracks are in agreement to that change.
I once was following a blood trail and the cones on it or on some tracks were completely backwards. It was easy to figure out it was a bug because there was a next blood trail when I followed the tracks pattern instead of the cones. This needs to be solved on the next patch.
-VG- Napster Mar 7, 2017 @ 9:22am 
Originally posted by KILLBZ:
Originally posted by -VG- Napster:

In the classic game the huntermate shows if the footsteps your looking at are a "roaming deer" or a "fleeing deer". Wich makes it easier to know wich footprints you should follow.
(dont know out of my head how it is in call of the wild or its maybe another missing feature)

So if you would shoot a deer it starts "fleeing" and then you should be able with your huntermate out to determine the correct footsteps, because it could be that the deer was "roaming" before into your direction and you shot at it , the deer turns around 180° and run towards his "older" footsteps (this is how opposite cones can happen) and suddenly changes direction thats why the cone is showing the correct direction.

If the animal changes direction then the whole glowing print should point in the direction rather then the cone. Were I inspecting real prints in the real world I would not look at them going one way and determine the animal made a 90 degree turn after making the prints.

In call of the wild, use the smart phone it will always have the latest print found highlighted with a direction cone. It is more helpfull in determining direction when tracks cross over old tracks or the animal runs in circles.


Originally posted by BCMacCelo:
Originally posted by Sintho2785:
That was just a location where the animal stoped and turned or changed direction nothing else. The game wont display every footprint an animal would normally leave behind so it has to be like this. I guess they are not able or not willing to display the prints in bows.
Always follow the cone.

I disagree. I think this is a bug because everyday I get at least one track where the cone points backwards. The right decision is to follow the tracks and not the cone in this case, according to my experience. When the animal suddently changes direction the tracks are in agreement to that change.
I once was following a blood trail and the cones on it or on some tracks were completely backwards. It was easy to figure out it was a bug because there was a next blood trail when I followed the tracks pattern instead of the cones. This needs to be solved on the next patch.

Its the same in the classic game the cone shows the correct direction.
If you got footprints where the cones are opposite to each other you followed the correct footprint first but encountert a footprint made by the deer a long time before.
I play without any help in this game every visual indicator is turned off only following the cone and its the correct way every time. (unless some of the recent patches introduced a new bug)

Just think about what ive written and test it out.

It seems that is easier to match the cone to the correct direction instead of footprints because that would mean the footprints would have a performance impact on the system, i think thats why they choose the cone way

I know what you mean in point of real life about the footsteps.

But currently as in classic if you shoot a deer it often turns around and you have to figure out wich footprints are made at the point where the deer starts to flee and wich footprints are made from the deer before you shot at it.
Last edited by -VG- Napster; Mar 7, 2017 @ 9:24am
MacCelo Mar 7, 2017 @ 9:53am 
I just shot a moose and followed its blood trail. I think this is the proof we can get wrong cones:

http://steamcommunity.com/sharedfiles/filedetails/?id=878888269

As you can see the moose is right in front of me and the cone points backwards. That is precisely what I described previously.
-VG- Napster Mar 7, 2017 @ 10:03am 
Originally posted by BCMacCelo:
I just shot a moose and followed its blood trail. I think this is the proof we can get wrong cones:

http://steamcommunity.com/sharedfiles/filedetails/?id=878888269

As you can see the moose is right in front of me and the cone points backwards. That is precisely what I described previously.

sorry but if you do not have the huntermate out and doing a video about it...... i cannot tell what exactly happend BUT if you watched the moose the whole time and saw he was exactly walking there and in the other direction of the cone then its seems to be a bug, if the moose did not walk right in your direction before.
Last edited by -VG- Napster; Mar 7, 2017 @ 10:05am
MacCelo Mar 7, 2017 @ 10:18am 
Originally posted by -VG- Napster:
Originally posted by BCMacCelo:
I just shot a moose and followed its blood trail. I think this is the proof we can get wrong cones:

http://steamcommunity.com/sharedfiles/filedetails/?id=878888269

As you can see the moose is right in front of me and the cone points backwards. That is precisely what I described previously.

sorry but if you do not have the huntermate out and doing a video about it...... i cannot tell what exactly happend BUT if you watched the moose the whole time and saw he was exactly walking there and in the other direction of the cone then its seems to be a bug, if the moose did not walk right in your direction before.

It is backwards. I'll post another screen with the huntermate equiped when it happens again.
I shot the moose, it went straight in one direction and died. The last blood stain shows the cone backwards.
-VG- Napster Mar 7, 2017 @ 10:37am 
Originally posted by BCMacCelo:
Originally posted by -VG- Napster:

sorry but if you do not have the huntermate out and doing a video about it...... i cannot tell what exactly happend BUT if you watched the moose the whole time and saw he was exactly walking there and in the other direction of the cone then its seems to be a bug, if the moose did not walk right in your direction before.

It is backwards. I'll post another screen with the huntermate equiped when it happens again.
I shot the moose, it went straight in one direction and died. The last blood stain shows the cone backwards.
yeah then its definelty a new bug... Did you shot the moose while he was looking at cone direction? hmm can it be that the cone shows the direction where the moose looked at while the bullet hitted him? and if he would run a little bit farer away that the 2nd footstep maybe has the correct cone direction? just curios to know....
Last edited by -VG- Napster; Mar 7, 2017 @ 10:40am
MacCelo Mar 7, 2017 @ 11:23am 
Ok, it just happened again and now I'm going to detail it to you:

Here is the last blood trail I was following. As you can see at the huntermate I was heading south and suddently the blood points me north:

http://steamcommunity.com/sharedfiles/filedetails/?id=878936454

Now, look. Just one step further south (this screenshot was taken with me standing right over the blood stain) and I'm already able to see the animal down. The direction pointed by the blood is completely wrong. If I had followed the cone it would have lead me away from the animal:

http://steamcommunity.com/sharedfiles/filedetails/?id=878936596

Look at the huntermate screen where the blood is pointing (the cone) and where the animal actually is:

http://steamcommunity.com/sharedfiles/filedetails/?id=878936786

This specific area is elevated, the only way the animal could have reached there was following the blue dots. Therefore, there is a bug and you can, indeed, have wrong cones.

My advice is: analyze each case and prioritize the steady way of the blue dots over strangely sharp turns indicated by the cones. This works for me in the majority of the cases.

I hope I was able to convince you now, -VG- Napster, and lets hope it gets fixed on the upcoming patch.
Last edited by MacCelo; Mar 7, 2017 @ 11:27am
-VG- Napster Mar 7, 2017 @ 1:46pm 
Originally posted by BCMacCelo:
Ok, it just happened again and now I'm going to detail it to you:

Here is the last blood trail I was following. As you can see at the huntermate I was heading south and suddently the blood points me north:

http://steamcommunity.com/sharedfiles/filedetails/?id=878936454

Now, look. Just one step further south (this screenshot was taken with me standing right over the blood stain) and I'm already able to see the animal down. The direction pointed by the blood is completely wrong. If I had followed the cone it would have lead me away from the animal:

http://steamcommunity.com/sharedfiles/filedetails/?id=878936596

Look at the huntermate screen where the blood is pointing (the cone) and where the animal actually is:

http://steamcommunity.com/sharedfiles/filedetails/?id=878936786

This specific area is elevated, the only way the animal could have reached there was following the blue dots. Therefore, there is a bug and you can, indeed, have wrong cones.

My advice is: analyze each case and prioritize the steady way of the blue dots over strangely sharp turns indicated by the cones. This works for me in the majority of the cases.

I hope I was able to convince you now, -VG- Napster, and lets hope it gets fixed on the upcoming patch.

Seems its a new bug another guy reported restarting game (plays singleplayer) "solved" it for him but it happens often again he said. I assume the hunter mate cone is correct? iam not sure.....(first picture)
Last edited by -VG- Napster; Mar 7, 2017 @ 1:49pm
MacCelo Mar 7, 2017 @ 2:48pm 
This time it was correct, but you can see in the third picture it matched wrongly with the cone and I just walked a few meters away from the spot where I took the first picture. It is another evidence of a bug.
Last edited by MacCelo; Mar 7, 2017 @ 2:53pm
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Date Posted: Mar 5, 2017 @ 1:50am
Posts: 15