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Always follow the cone.
In the classic game the huntermate shows if the footsteps your looking at are a "roaming deer" or a "fleeing deer". Wich makes it easier to know wich footprints you should follow.
(dont know out of my head how it is in call of the wild or its maybe another missing feature)
So if you would shoot a deer it starts "fleeing" and then you should be able with your huntermate out to determine the correct footsteps, because it could be that the deer was "roaming" before into your direction and you shot at it , the deer turns around 180° and run towards his "older" footsteps (this is how opposite cones can happen) and suddenly changes direction thats why the cone is showing the correct direction.
If the animal changes direction then the whole glowing print should point in the direction rather then the cone. Were I inspecting real prints in the real world I would not look at them going one way and determine the animal made a 90 degree turn after making the prints.
In call of the wild, use the smart phone it will always have the latest print found highlighted with a direction cone. It is more helpfull in determining direction when tracks cross over old tracks or the animal runs in circles.
I disagree. I think this is a bug because everyday I get at least one track where the cone points backwards. The right decision is to follow the tracks and not the cone in this case, according to my experience. When the animal suddently changes direction the tracks are in agreement to that change.
I once was following a blood trail and the cones on it or on some tracks were completely backwards. It was easy to figure out it was a bug because there was a next blood trail when I followed the tracks pattern instead of the cones. This needs to be solved on the next patch.
Its the same in the classic game the cone shows the correct direction.
If you got footprints where the cones are opposite to each other you followed the correct footprint first but encountert a footprint made by the deer a long time before.
I play without any help in this game every visual indicator is turned off only following the cone and its the correct way every time. (unless some of the recent patches introduced a new bug)
Just think about what ive written and test it out.
It seems that is easier to match the cone to the correct direction instead of footprints because that would mean the footprints would have a performance impact on the system, i think thats why they choose the cone way
I know what you mean in point of real life about the footsteps.
But currently as in classic if you shoot a deer it often turns around and you have to figure out wich footprints are made at the point where the deer starts to flee and wich footprints are made from the deer before you shot at it.
http://steamcommunity.com/sharedfiles/filedetails/?id=878888269
As you can see the moose is right in front of me and the cone points backwards. That is precisely what I described previously.
sorry but if you do not have the huntermate out and doing a video about it...... i cannot tell what exactly happend BUT if you watched the moose the whole time and saw he was exactly walking there and in the other direction of the cone then its seems to be a bug, if the moose did not walk right in your direction before.
It is backwards. I'll post another screen with the huntermate equiped when it happens again.
I shot the moose, it went straight in one direction and died. The last blood stain shows the cone backwards.
Here is the last blood trail I was following. As you can see at the huntermate I was heading south and suddently the blood points me north:
http://steamcommunity.com/sharedfiles/filedetails/?id=878936454
Now, look. Just one step further south (this screenshot was taken with me standing right over the blood stain) and I'm already able to see the animal down. The direction pointed by the blood is completely wrong. If I had followed the cone it would have lead me away from the animal:
http://steamcommunity.com/sharedfiles/filedetails/?id=878936596
Look at the huntermate screen where the blood is pointing (the cone) and where the animal actually is:
http://steamcommunity.com/sharedfiles/filedetails/?id=878936786
This specific area is elevated, the only way the animal could have reached there was following the blue dots. Therefore, there is a bug and you can, indeed, have wrong cones.
My advice is: analyze each case and prioritize the steady way of the blue dots over strangely sharp turns indicated by the cones. This works for me in the majority of the cases.
I hope I was able to convince you now, -VG- Napster, and lets hope it gets fixed on the upcoming patch.
Seems its a new bug another guy reported restarting game (plays singleplayer) "solved" it for him but it happens often again he said. I assume the hunter mate cone is correct? iam not sure.....(first picture)