theHunter: Call of the Wild™

theHunter: Call of the Wild™

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Stoner61 Jul 23, 2022 @ 1:47pm
EW's bug list.....
So, I thought this might help some people. I copy and pasted most of the know bugs and added some inputs myself. This is very long so here we go....

❗ If you're experiencing an issue, even if it is listed on this page, please send us a Support request! The more information we have, the better.

[?] = Reported and under investigation/unable to reproduce
[N] = Issues reported after the latest update
Should be fixed in the next update(green colored)

GENERAL GAMEPLAY
The Strecker 20G is zeroed incorrectly;(supposed to be fixed on next up date)
When the drilling rifle is first equipped, the rifle ammo is active, but the shotgun iron sight is also active. Switching ammo type once will synchronize the sight and the ammo;(supposed to be fixed on next up date)
[N] Hudzik Muzzleloader both ammo types have the same zeroing;(supposed to be fixed on next up date)
[N] SRP Bighorn Sheep Outpost - Players spawning in the underground when fast travel;
[N] The .22LR truncated cone bullet is underpowered;
It is possible to run “into” the lake in Rotonui in TAR;(no info when to be fixed)
Revolvers do not rechamber when firing from the hip;(no info when to be fixed)
The high-powered scopes are “wobbly” (jittery crosshairs) when holding breath and aiming.(no info when to be fixed)

ACCESSIBILITY
Under game Settings, the default settings shown for reflex sight are incorrect. ( I do not know if this is with the new update, but no mention of when it will be fixed)

ANIMALS & ENVIRONMENT
[N] Lynxes can run in circles while in a calm state;(supposed to be fixed on next up date)
[N] Flying birds fall into a ragdoll state when wounded (but not killed) in the air, and may despawn if they aren’t slain after they hit the ground;(supposed to be fixed on next up date)
[N] Animals teleporting around while drinking;
[N] Trophy scores shown in the UI for various animals (including the Tundra Bean Goose, Capercaillie, and Mallard), may appear higher than they actually are (due to numbers being rounded up when displayed);(funny...I am having a problem with a bunch of trolls myself)
Various minor art issues.

AUDIO
Pumas and mountain lions are not using proper warning calls, only mating calls;(supposed to be fixed on next up date)
[N] Bird calls cannot be heard while they are in flight;
[N]Ambient sounds do not attenuate while aiming;
Sometimes the sound of the tripod clanking can be heard when looking through scopes/binoculars;(no info when to be fixed)
Dialogue lines can overlap. This can happen if you quickly complete missions that have unusually long voice dialogues;(no info when to be fixed)
The tire swing in MAPR is haunted…(no info when to be fixed)
XBOX - Some players’ games do not play the audio cue for when the CCR warden offers hunting opportunities (tracks). Subtitles are still present;(no info when to be fixed)
Cacciatore 12g shotgun does not trigger echo when fired from aim but does when fired from the hip.(no info when to be fixed)

MISSIONS
[N] RCR: The Guided Tour mission series may not progress after reaching certain checkpoints;
[N] LLR: The mission "Mr. Black" on Layton Lake Reserve spawns the Great One bear;
[N] Some targets are obstructed for the mission, “Shot for Shot”;
RDAR: Waypoints from the previous mission (Grounded) stay on the HunterMate even if the new mission (A Safe Place) is running;
[?] TAR: Some players are unable to complete the mission: “The Battle Of Stonecastle Valley”;
TAR: During the mission “Left Behind”, letters from Melanie and Kiri's mother are left highlighted after interaction;(this has been a problem for a while)
RDAR: Some players are unable to complete the last step of “Fencing Champion”;(no info when to be fixed)
SRPR: Some players are unable to complete the objective “Investigate the area where Baden dropped her phone” for the mission “Out of Her Comfort Zone”;(no info when to be fixed)

LODGES & TROPHIES
Chamois are mounted too low on wall plaques;(no info when to be fixed)
Some animals (lions, gemsbok, wildebeest) manes & tails look glossy/transparent in Trophy lodges;(no info when to be fixed)
Players who have trophies with legacy scoring in their saved harvests but not yet taxidermied still have those trophies using the legacy scoring system. When these animals get taxed, they will continue to show the legacy score;(no info when to be fixed)

CRASHES
Please see this article for crash troubleshooting steps:
[N] XBOX Series S: Crashes occur when switching reserves— we do not officially support these consoles at this time;(If they don't support this platform, how did a individual buy that game in the first place)
[N] Players can crash while hunting Mountain Goats on SRP;
The Crash Reporter tool sometimes fails to send crash reports;
Rare crash occurrences on Xbox Series S and Series X— we do not officially support these consoles at this time.(Again,if they don't support this platform, how did a individual buy that game in the first place)

GRAPHICS & UI/UX
Some lakes have dried up here and there, but the water can still be heard;(supposed to be fixed on next up date)
Codex entries for Vuxa and Dzonga on Vurhonga regarding their sub-regions are reversed;(supposed to be fixed on next up date)
The main outpost of Parque Fernando has a leaky roof. We're working on patching that up;(supposed to be fixed on next up date)
[N] The Inventory menu may disappear after swapping weapons and leaving the menu via the ESC button;
[N] Hunting Dog Command Wheel: “Howl” command is not currently usable;
[N] The tripod POI icon is not displayed on all maps;
[N] Mission objective text appears truncated for numerous missions across various Reserves;
[N] PLAYSTATION: "Focus Shot List" details bleed through the text box in the harvest screen;
[N] XBOX: Graphical issues can sometimes occur when looking at duck corpses;
[N] PLAYSTATION: Some Trophies are not being unlocked when completed;
[N] Certain landmarks, like boat crossings, do not appear on the map after unlocking lookout towers;
Weapons float behind the player when changing their ammo while on an ATV;(no info when to be fixed)
Wind direction arrow for “Windage” perk not rotating in the correct direction;(no info when to be fixed)
Weird stutter in camera movement when the user pets the dog;(no info when to be fixed)
The grass on Hirschfelden can sometimes get groovy and start dancing and flickering;(no info when to be fixed)
The tutorial pop-ups can get “stuck” on the screen for a while;(no info when to be fixed)
Some windows in MAPR appear black with a VERY bright glow around them;(no info when to be fixed)
The ground lookouts in Hirschfelden are using the Yukon map as their reserve map.(no info when to be fixed)
The M1 IWANIEC weapon with the GENZERO 1-4X20 night vision scope causes the scope's reticle to overlap the end (clips through);(no info when to be fixed)
[?] In certain areas of reserves it’s possible to “loop” crossing a reserve boundary. This includes having the region prompt pop up and the region crossing music play;(no info when to be fixed. This has a long history of a problem)

MULTIPLAYER
Please see this article for potential fixes to multiplayer issues.(See below)

Players are unable to reliably switch ammunition on the Grelck Drilling Rifle in Multiplayer if they are within 1.5km of another player and if that player is not also holding the Grelck Drilling Rifle.(no info when to be fixed)

(input from EW's multiplayer info):
Please note that Expansive World's does not maintain any multiplayer servers and that all multiplayer instances are peer-to-peer connections. As such, issues you experience in multiplayer are directly a result of the differences between your machine set-up and others'.

1)My input on this is this. I and my son kept crashing in multiplayer for a while. I found out if you are running an instance of multiplayer I would only run in friends mode and lower the amount of players allowed resulting in fixing the problem of crashing. I believe it works also in standard player, but I have not tested that theory

(input from EW's multiplayer info):
Note: If you have a STEAM limited account (an account with value less than $5.00 or never spent any money), you will not be able to play multiplayer. This is a STEAM platform design decision and has nothing to do with theHunter: Call of the Wild.

1) My input on this is this. If steam resricts ANY game because you do not spend money, that is absolutly wrong. They are controlling independant games out come and blocking game capabilities. This in my opinion is a violation of consumers rights. It also make me think that a lot of the glitches people are seeing in the game is due to steam.
2) If EW knew about this, why did they sell on the steam platform instead of selling a stand alone game.

There is a little more info if you want to go find it, but I hope this helps. PLEASE let me know if this does.
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Yuccasu Jul 26, 2022 @ 4:39am 
Thanks, but I think it's not the idea of the world wide web to copy stuff - links are the way to go:
https://support.thehunter.com/hc/en-us/articles/4415698136978-theHunter-Call-of-the-Wild-Known-Issues
RedeemerBlood Jul 28, 2022 @ 10:14am 
So 22 [N]'s (Issues reported after the latest update) with only three of them green ("should" be fixed in the next update). Now I'm no developer nor am I an IT tech but it doesn't take a genius to see this maintenance structure is extremely flawed, lol.
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Date Posted: Jul 23, 2022 @ 1:47pm
Posts: 2