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回報翻譯問題
Yes. What we (both) do:
- start Steam
- start Epic
I'm on steam, so next I start TheHunter on steam.
He's on Epic, so next he starts TheHunter on Epic.
As steam user, I create a public multiplayer game, choose a map we both have and create game.
When in game, he goes to multiplayer and searches for the game.
Can't find it.
He started a game as well, I couldn't find that either.
We are showing each other online on the Apex website and as friends. In-game 0 friends are shown online or offline. Finding him again as friend from the ingame interface fails (no such friend)
In my case:
I launched epic and steam, then I turned on Cotw, started game first on standard game map like Hirchfielden, then after starting it, he found my game with filtering without problem, most of the own serwers are named "Server by [name]". I also started later on dlc map like savanna and he also found game no problem.
But today we were able to play together for the first time. Epic and steam are on. and both accounts are connected/linked, I don't know if it was required.
What took us the most time was to find the set up server. After selecting the area. We were looking for our server on all ranges. And finally it worked. In total, we made two attempts with joining and both were successful.
There is no easy connection. Adding friends does not work. No filter / server search. But once it is connected, playing is pure pleasure and a lot of fun.
I translate everything from a translator. sorry for the mistakes.
-Adding friends in game does not work, although it clearly says "request sent" when their name is typed in correctly as opposed to "player not found" when typed incorrectly
-You may be able to log into to your Apex account on your web browser and see the friend request there, but adding them on the browser still has no effect in game.
-You can play with friends between Steam and Epic by making a public game and searching for it by "refreshing" the game list until you find them. This works regardless of whether a Steam or Epic user is hosting.
-What currently does NOT work in some cases is playing DLC reserves with crossplay friends, *SPECIFICALLY* if a STEAM user owns a DLC, hosts the match, and has an EPIC friend WITHOUT that DLC join. The user will join, but be prompted with a message stating they will be kicked because "one user must own this DLC" or something. I have tried to get this to work with my friend over the past few days to no avail
-If an EPIC user hosts a public match in a DLC reservation, a STEAM user who does not own it can join and play with them with no issues.
-The most the dev team has said about these issues is just a general acknowledgement of them in a few-day old Twitter post, stating that they're aware and looking for solutions. They also not a patch incoming on December 7th that addresses certain issues but I can't figure out if they're saying the Apex issues will be fixed then or if that patch is specifically for other issues outside of the Apex ♥♥♥♥.
Yeah sadly no chance for that until Apex starts to actually work :(
No that's not a problem. I own a lot of DLC on Steam and my friend has just basic Hunter on Epic and we have no problems playing DLC maps.
Some others already reported that they can do it the same way me and my friend did so maybe if it's not working for someone that's up to some specific issues (e. g. for someone it could be needed to open ports to host games) hard to say what's the reason.
At this point we have to wait for them to fix their problems with Apex so we have a solution for anyone.
Friend with Steam did not found my host ( I play with Steam), but friend with EPIC found. I did not found neither friend's hosts and also they did not found each others hosts.
So my host was only one visible and only to EPIC friend and their's were not on anyone of us. Luckily my Steam friend was able to connect through steam friend list.