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No problem with sound in CotW or any other game.
This card is 11 years old but still works perfectly with every game I've ever played.
Possibly related to your problem...
Some people have recently posted that CotW was giving them troubles and they figured out that changing their audio bit-rate and/or sampling rate solved it. You'll have to do some searches for the exact info, but it had something to do with 32-bit vs. 24-bit and high sample rates.
I have my SoundBlaster set to 16-bit, 48000Hz (DVD quality) via the Windows Sound control panel. I also do not enable SB enhancements like DTS Neo PC or CMSS 3D, I just let the games' sound sound engine play as the dev's intended without additional artificial post-embellishment.
So for some reasons it may be that it worked at 96kHz at one point (CotW), but now refuses to. So I'll test it tonight after my workout. Thanks for reminding me of that one.
24bit 96kHz works when using my SBX H7T headset with it's own DAC, but who knows?
I've already tried disabling DTS Connect though. But I'll try lowering the frequency. If it doesn't work, also the bitrate. I'll report back after that.
But I want my Sound Blaster's DSP back. Otherwise there's no point, Might as well just play over HDMI. Sounds good enough. Just nowhere near as good as with the SBZ to me. Clear lack of proper EQ on HDMI too.
Again, my Sound Blaster Z works 100% everywhere else. Just stopped working with CotW since that last Windows update.
This may be a long-shot, but is there any newer firmware update for your SoundBlaster? Sometimes driver updates alone are not enough to get things running stable.
I would maybe go through the headache of pin-pointing which update it was (if it indeed is really coming from an update), if it affected other things than this game alone. But I'll just play the game on HDMI audio or headset for now. IF it ever goes back to normal. Maybe my SBZ is dying off, but I don't think only CotW would be affected in such scenario. Thanks for trying to help though.
Because it's really the only game that doesn't work with my sound card, and it's only since the latest Windows 10 updates since 1 month or so.
Not many use sound cards anymore so getting a response from anyone here may take a while or never happen.
Good luck!
Thank you! Yes, I have reported the issue on the Creative Reddit's forums. But there are already a bunch of other more widespread issues that they need to fix. This issue is too isolated.
I'm pretty positive it is a Windows' update that changed something in their audio layer (again) that triggered this.
I updated Windows about a month ago, and noticed the loss of audio with the Sound Blaster Z right after. So it's not a game patch.
Major Windows' updates often break the drivers' functionality of many sound cards, but this time, it didn't for me for the rest of the software/games I use.
So this particular game must have some special offset when it comes to audio that makes this particular sound card not work with it anymore since changes in the OS have been made.
HDMI audio works 100%, same for audio with my Sound BlasterX H7T headset, which uses it's own DAC. So it is kind of complicated as it seems to be a mixture of the changes in the OS, the particular drivers of the SBZ, AND this game audio offset that makes it not work.
I was just hoping someone here was using this particular model to know if they have the same problem. It's so isolated that I doubt it will ever get fixed. Maybe only by chance, and most likely it would come from another Windows' update.
I would have to report on the Microsoft's boards, but I doubt it is important enough that it would be looked at anyway.
It's very weird that it seems only this sound card model is affected. Anyhow, I reported it was only this particular game that didn't work with the SBZ on Reddit, and no responses there either.
It's either here gamers don't use this sound card with the game, or SBZ owners on the Reddit boards don't play this particular game.
But thanks for the suggestion anyway. I searched Google for "Sound Blaster Z Call of the Wild issue", and it's this forum that comes up on top. So nothing there, but at least if someone else got this issue, it comes up on Google.
So it's not completely lost. Audio sounds fine over HDMI anyway, so not that big of a deal.
To change it, search sound and then sound control panel.
No offence but, I mentioned the game works with HDMI audio and my SBX H7T Headset, and tried different playback sample rates, so of course I know how to change playback device, and know which one is being used...Thanks for tying to help though.
No problem, happy you understand. Very good idea you are proposing now though. It worked before without having to do so, but maybe since the last major Windows update, it is what is happening. I am playing right now, so I don't want to disrupt my session.
But when I'm done, I will try what you suggested and come back to tell you if it worked or not. Thank you!
Thing is, to have 5.1 over optical, the signal needs to be compressed. So basically what the sound card does is use Encoders (DTS or Dobly Digital) to compress the signal in real time.
But since SPDIF is 2.1 only, it needs to trick Windows into thinking the digital signal goes through Analog. So I need to have Sound Blaster Z Speakers selected, and can't disable SPDIF.
I could disable Nvidia HD Audio without loosing video signal to my TV though. But disabling it didn't help.
But I remember trying the game over SPDIF directly too, and it didn't work. When I minimise the game, I don't see any green on any audio indicators.
So it doesn't seem to use another Audio Device as you suspected. It seems to try to use the default one, and just doesn't work when it is the sound card selected.
I have another HDMI cable coming out of the motherboard itself, using the Intel IGP. It only appears in the Audio Devices when I put my AVR in Blu-Ray mode.
Otherwise it doesn't appear, so I didn't have to disable that one anyway. That's the one I use now that my sound card doesn't work with the game anymore though (this one, or my SBX H7T headset, which is disconnected also when not used). The plus side is the signal isn't compressed like when I use optical with the sound card.
And I can use 192KHz signal instead of 96KHz. The downside is I have minimal Digital Sound Processing. Fortunately, Windows' Loudness Equalization works great in theHunter. Not so much in other games though.
Thus why I prefer using the sound card most of the time. Crystalizer, Smart Volume and Dialogue Plus are pretty handy. Plus I get direct control over the EQ.
Thanks for trying to help again though. Never hurts to try new things.