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Shooting animals with calibres below the optimal one can allow the animals to run a bit, before dying. I've had this happen not that long ago with a moose shot with a .270.
You want to keep playing it because it's new. With a contemporary game engine it can have "good" graphics and a wide open world. It's cool to have anatomy readouts but thats really it.
It's not realistic and it's bugged to the point of being gamebreaking while the devs have paywall DLC.
Granted, I'm playing it on xbox so that could explain why the hell it looks so grotesque. But if the gameplay itself is even half as buggy as it is on console, and judging by the forums it clearly is, this is inexcusable really.
I've had animal spawns into the world bug so that there is NOTHING in game, bugs where your guns dont do damage, bugs where you hit targets several times and they stagger but leave NO blood trail, disappearing trails.... and those are just to name a few.
Basically everything in this game is bugged. I've gotten stuck in the map. Stuck in crouch and prone position. My inventory bugs and i cant use anything and have to restart the game. Most of these bugs cause me to restart the game.
That doesnt even touch on the awful mechanics, poor progression, daft wounding and terminal ballistics and lack of prey and gun selection.
No. A Moose cant get shot 4 times, especially in the head with a necked down .308 cartridge riding the lightning at 4000 feet per second, PARTICULARLY AT THE SPINE/SKULL JUNCTION.
Super glad i got to play this without buying it, i dont think the devs should be rewarded for releasing a knowingly broken product.
Every game is probably going to have bugs, but this is a ♥♥♥♥ show entirely.
Objectively speaking, head shots are trickier and i think the more ethical and "professional" hunter will aim for a torso hit. There's been some footage of deer survivng some seemingly well placed headshots and it's frustrating to see.
the problem is the head is obviously a smaller target, on a long, limber yet muscular neck. If you do not kill the animal outright with a head/neckshot deer might not bleed out, they'll starve or die of infection. A long, agonizing process.
At distance shooting you're potentially dealing with flight time, multiple wind channels and a moving target. Even if you act perfectly as the shooter outside variables can dial your bullet enough in a hunting situation to make that brain shot a jaw shot, or nin vital neck tissue shot.
That being said, there are times when it is more than appropriate to take headshots. Hunters know their skill. When the angle, distance and shooter are right the shot can be made like any other. There are also other species where it makes plenty of sense to aim for the head, as it is nearly as big as any particular vital organ(prarie dogs)
I noticed right off the bat that the examples you showed were of baited animals. The shooter is in very close proximity and dialed in to remarkable accuracy for that distance. With an optic i wouldnt be surprised if the guy could see the eyelashes of the targets he was shooting.
This is a little different than free range hunting.
Go for the torso. It's more efficient and it's better for hides and trophies anyways.
what hunting sim can you recommend?
so i guess start with duck hunt for NES. Cabelas was fun too.
Seriously. Unless you're btrying to be sarcastic in the defense of this game and make a point, this game will waste HOURS of your time to absolutely gamebreaking bugs.
EVERY TIME i sit to ♥♥♥♥♥♥♥ play it it ruins my gaming. EVERY TIME i have a play session with this game i experience bugs, often times im restarting several times a play session.
I'm on TWO seperate quest lines that bugged today. literally wasting HOURS.
Dont waste your time or money. find anything else.
when you look at how awfully these developers prostituted out thehunter classic, you see pretty clearly they are a bunch of jackasses.
I am really amazed how many people, who don't even own this game, complain about it. Often being the most critical and least constructive, too. The hyperbole used is salty as Hell as well. :D
I assume you probably haven't seen many failed headshots then? You know, those where animals run away and then take a very long time to die after being hit in the head? There are not many such videos on youtube, for obvious reasons, but I came across a few. Just like failed long range shots, they're not a popular reality.
My experience is that a shot to the brain will bring an animal down in this game. If you failed to do so it is because you didn't hit it, which might have resulted in the animal running away in real life as well. But I guess this differs from almost all shoot 'em up games, where headshots are instantly lethal, no matter the shot placement.
I literally have game clip after game clip of this game failing. i literally JUST logged back in to say i sat down and played another session after posting my comment and hit a moose twice at point blank range with a compound bow.
Staggered once after a lower neck/brisket shot. Heeled around and got hit again on the run, square in the torso.
Not even a blood spatter. Stop trying to make this a "oh man go back to cod" thing. This game has critical issues.
There's literally reference to these incidents in the newest patch notes man. i can appreciate you like the game, but honestly youre argument was INSANELY stupid and you aren't worth talking to. Fanboys like you are why issues like this exist in the first place, and i hope you quite gaming because it would honestly be the best thing for the industry.
Seriously. people like you are why lower and lower quality garbage is turned out for more and more money. gaming doesnt need you.
sorry i dont feel like making a nice, pretty essay for points the developer should have already knowingly fixed by now to appease you, but im just going to ignore you. You aren't objective, you aren't being intelligent by any means, and you;'re kind of a ♥♥♥♥♥ hiding behind passive agression and a prive profile (LOL)while crying about my edged comments to the developers who CLEARLY prioritize profits over a fair product.
I don't know exactly to who you are replying, as except my comment of not owning the game, which admittedly could be made clearer when I wrote it, you've straw man me and made personal attacks. :) Excuse me now as I am going to play some substandard hunting game. ;) Have fun!
Actually both those features are likely to be added at some point. It seemed unlikely at first but the devs seem to have changed their tune on the topic in recent months.
And I don't see why it would make players of classic "angry" to have them added to COTW. What difference does it make to them if COTW has it or not?
With that said, I shouldn't be able to shoot a black bear with a .270 square in the head from spitting distance and watch him run off to not-die. I am beginning to agree with those who say this is an arcade rather than a sim.
No, I have it already. And I was not beeing sarcastic but interested if there are any real alternatives that I might have missed.
I also do critizise that game and can really understand the frustration. What keeps me coming back though is the walking sim aspect of this game. Of course this is something that is ready to argue about. Tastes vary. But I can relate to your anger and dissappointment about this game. Because it feels half baked.