theHunter: Call of the Wild™

theHunter: Call of the Wild™

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Vurhonga Savanna ( The Big 5 Solution ) for Implementing
Hey Hunters And Devs - I hope you are all doing well
I’ve been going through the threads on this Hunter COTW community and I see that People have been asking for the Rest of the big 5 - Well I have thought deeply and I have managed to come up with 2 Ideas to make it possible ! Living in South Africa is an awesome thing , I’ve seen the big 5 and I must say it’s quiet incredible , however I have asked many Guides, Trackers and experts in Wildlife sustainability in Africa - And the answer was Through Controlled Hunting especially in big 5 .. so my first idea I came up with was the “ Dangerous Game DLC” which includes the Elephant And the Rhino , So a certain percentage of revenue generated from the DLC Goes straight to A Big 5 Fund that helps there survival in real life !
The 2nd One is : Controlled Hunting - for example Grandfather Njabulo gives you a ring and tells you to take down a Rhino or Elephant that has been causing havoc in the past week like destroying vehicles , injuring people and any other Cause. I think this is the only way to do it right and I generally think it’s very Ethical as long as the system isn’t abused ! When I hung in Vurhonga Savanna I don’t just hunt lions - I will take one down every now and then but not often ! People can’t say it’s a Poaching Simulator or it isn’t right if you do it in these 2 Ideas that I thought of - I hope you guys agree with my Words and respect what I’m trying to convey to the Developers
Let me know your thoughts on this Topic
Happy Hunting

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Showing 1-5 of 5 comments
Since you are offering solutions to this issue let me suggest one other idea I had

Subsistence hunting is acceptable in most remote regions where people have to rely on hunting to live. In most these cases they can hunt limited endangered species to survive. Like while whaling is illegal for most areas, natives in Alaska can in fact hunt whale to sustain the lives and community.

So what I suggestion is for those animals (globally to cover future game changes) but for those animals that are considered endangered one other route to go would be this

Rather then have map pressure you add village pressure where the game regulates when the village has enough meat to sustain itself. When meat of a certain type is getting low it will alert the hunter that X meat is required by the village and hunting season on that animal type is allowed until the Village is all set again. Once set no hunting of that meat type would be allowed until it is low again.

So rotating this scenario would allow pretty much for open season but would not be open season all the time on a specific animal it would rotate it around the reserve. The more endangered species that a map has means the longer time span between hunting periods for that animal.

So just like normal pressure when pressure is to high in an area you go hunt elsewhere same thing here you hunt to much say Elephant then you go hunt Rhino and so on.
I am tossed on the idea though that this be a paid DLC. I like the idea that if it was that part of the sales for this specific DLC would go to real world education and help regarding this issue, BUT having all the DLC usually gives you a discount on new content. So I think that if this is a Paid DLC it should be excluded from being a required purchase to get future discounts as it is a sensitive topic and not all players would want this DLC because of the issues surrounding it. So if it is a paid DLC I would ask that the devs exclude it from being a requirement to get discounts on future DLC.

If they can't do that due to system set up then they have said new animals are always free then I ask that a small percentage of sales (to be decided by them) go towards education and awareness!
BananaKaboom Jul 21, 2019 @ 9:10am 
I've suggested a DLC to help endangered animals in the past. I'm sure I'm not the first, and that they've already considered the idea, so hopefully they decide to implement it, because it gets us what we want while mitigating the optics problem.

As I mentioned in the other thread, we're Vurhonga game wardens, not hunters. They already took care of this in the flavor text on the store page and in the game, so anything we do is nice and legal and ethical and within the context that the animals we shoot are being eaten or otherwise utilised. They did this on purpose, and also left themselves an "in" for threatened species by indicating that it's the player's role to "improve" the reserve, to bring back the family's honour and presumably the animals. It's my opinion that they'll be included at some point, because eventually they'll just run out of places to plonk down interesting reserves and will need to do something to shore up revenue.

As to the implementation, I'm not sure what the goal is here. Actual money will be diverted to real animals in need, and you want to add tedious conditions onto shooting virtual ones, decreasing the chance that people will buy the DLC in the first place? It doesn't sound like a great plan vs. just doing the same thing they did with lions, and charging money for it.
Last edited by BananaKaboom; Jul 21, 2019 @ 9:34am
spencerbotten95 Jul 21, 2019 @ 11:34am 
I see where you coming from ! It’s not a bad idea so let’s make it Happen !
Originally posted by BananaKaboom:
I've suggested a DLC to help endangered animals in the past. I'm sure I'm not the first, and that they've already considered the idea, so hopefully they decide to implement it, because it gets us what we want while mitigating the optics problem.

As I mentioned in the other thread, we're Vurhonga game wardens, not hunters. They already took care of this in the flavor text on the store page and in the game, so anything we do is nice and legal and ethical and within the context that the animals we shoot are being eaten or otherwise utilised. They did this on purpose, and also left themselves an "in" for threatened species by indicating that it's the player's role to "improve" the reserve, to bring back the family's honour and presumably the animals. It's my opinion that they'll be included at some point, because eventually they'll just run out of places to plonk down interesting reserves and will need to do something to shore up revenue.

As to the implementation, I'm not sure what the goal is here. Actual money will be diverted to real animals in need, and you want to add tedious conditions onto shooting virtual ones, decreasing the chance that people will buy the DLC in the first place? It doesn't sound like a great plan vs. just doing the same thing they did with lions, and charging money for it.
https://www.twitch.tv/videos/371781343?filter=archives&sort=time

3.30 they start talking about rhinos etc and at 3.50 they mention technical concerns so there it is there not going to happen so stop asking for animals that they can't do.
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Date Posted: Jul 21, 2019 @ 3:02am
Posts: 5