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I wounded a boar and had a hell of a time finding it again. When I did, it was limping badly and falling over pathetically. Deer with wounded limbs also limp.
'You have to think about that one shot. One shot is all it takes. A deer's gotta be taken down with one shot'
A Written Note by Unknown
However, XP means 'experience'. You cannot deduct experience. Bad experience is still experience you gain. With bad shot, you're losing score points and quick kill bonus, risking hours of search and possibly lose of consecutive bonus and integrity bonus (if second shot needed to finish the job) as well.
Thank you for the compliment. I was thinking about the good/bad experience of still beeing experience myself. Maybe they just could make the score system more attractive or even mandatory. Because I don‘t care much about it atm respectively when I do a bad shot I just think „oh bummer but oh well...“.
Maybe there could be another way to make the ethical kills more rewarding and the bad shots more ugly. With starting this thread my thought was to share opinions how to make the best out of this game. I like the initial idea of the devs to behave ethical but I think there is still a lot of room for improvement and the animal is not really in the focus of it.
Like just now I know for a fact I shot this dang moose in the face. No way I missed it was that close and on target and the dang thing took over a flesh would from a 7MM to the face.
Yesterday same shot to a bear and the bear would drop in it's tracks but lately I have noticed moose seem to only be taking flesh wounds even when it is a clear vital or in the case above face/brain shot.
I have lost 2 cow moose this morning due to this! The second one I know I hit broadside center mass and yet no vital or even non vital his despite being center mass again only flesh wound and both moose always stayed 1 step ahead and in in clear areas you could never see it.
So until they sort out these issue with animals such as the disappearing animals or the animals that run off into the water there should be no penalties at all as far as I am concerned. To many are complaining about animals even higher animals running into the water and disappearing unable to be harvested as it just vanishes!
I too think that TheHunter is still too buggy for punishment system.
But if it ever gets better, I would ike too see ingame cash to use as for punishment / penalty for wounding animals and leaving them. That would give more interest to place shots better and try to sneak closer.
And some tag system as well, so not any animal would be shot in sight. Just those what one has tags for.
If the OP's suggestion was added then they also need to make wounded animals act appropriately an animal on 0-25 should be barely move not sprinting so much and fast that you can't catch up to it!
As for cash lose no thanks hard enough saving up for things without losing cash. Even in the real world you wound an animal and can't find it it's lunch for another.
Like here is Texas laws briefly touched upon regarding wounded animals
https://tpwd.texas.gov/regulations/outdoor-annual/hunting/general-regulations/laws-penalties-restitution
At least from this so long as a reasonable search for the animal has been made losing it in the end won't put up any penalty so IF there was a monetary penalty incurred then it should only be if you wound an animal and do not track it for X amount of tracks say that way those who do wound an animal and do make a concerted effort to find the animal don't get hurt as we all know hunters do from time to time just lose an animal for whatever reason.