theHunter: Call of the Wild™

theHunter: Call of the Wild™

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PapaJe1F Feb 18, 2017 @ 1:59pm
suggestions: Warning calls :/
So WARNING CALLS are so out of place,,,, Animals don't warn you went they hear you run around .... they just go away...

Even if it's a game and there's probably a place for this mecanic it is breaking the game in its current state. You just have to run around for a minute and you hear like 3 warning calls that you can start chasing ... it makes the game way easy.

Maybe there's a place for some animals likes bears but deer, fox is just weird and boring. Fox are suppose to be hard to spot and right now they just scream their name out loud...

While i am here , the caller are way to effectif... you call a couple time and 6 deers run like right up close in the middle of the day....

i guess my suggestions is that i would like it to be more natural then this arcade style firing rage simulator.

i really love the style and wish for the best :)
Last edited by PapaJe1F; Feb 18, 2017 @ 4:58pm
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Showing 1-9 of 9 comments
Malaras Feb 18, 2017 @ 3:47pm 
In case of the warning calls i have the same opinion. Way to often. Most time i wouldn´t know some animals are near me if they hadn´t call their lungs out. Strategy is to run until you get warning calls, which shouldn´t be the right thing. I can´t say these calls are made for free. But for most animals it should only be rare for them to use these calls. Maybe only low scoring animals. And even in this case these calls should be rare to hear and the animals should spook faster.

Only from animals like wild boars, or bears we might hear them more often than on other animals (but also much fewer than now).

And in addition to that i would say, an animal which makes warning calls should be cautious and then not react to callers. But that is only my opinion
ttv whoott_ Feb 18, 2017 @ 8:19pm 
i agree, one more thing, animals doing warning call behind an hill...fix it. how many time an animals spot me behind an hill from 300 meters away. no wind in my back, too far to be heard and impossible to see me.
Ghost 1_3 Feb 19, 2017 @ 9:22am 
Originally posted by whoott:
i agree, one more thing, animals doing warning call behind an hill...fix it. how many time an animals spot me behind an hill from 300 meters away. no wind in my back, too far to be heard and impossible to see me.

Truth! When I hunt in real life, if I spook a whitetail, they will snort when alerted or scared... They don’t grunt or make any other noise... Sometimes they don’t make any noise at all except the noise of them crashing through the brush running away. I’m not sure if this is something that is even possible to implement but whitetail don’t always spook as easily as they do in this game. I have jumped deer out of brush and thickets when I was mere feet away. In fact, I have damn near stepped on them in thickets before they ever jumped up and ran. I still can’t tell who jumped higher when that happens, me or the deer... In fact, they are usually pretty curious of noise. That is, until they seem movement, then they bolt with tails in the air (also not in the game). I have too many times seen deer run away with that iconic white flash of their tails and ass as they bolt away from a threat. BTW, I mean they are called whitetail deer for a reason... Their whitetails up in the air actually serve as a warning in itself to other deer. Deer can’t see in color but they can see that white of an alerted deer's tail and ass like a lighthouse shining its light in their face.

I can’t speak for any of the European animals because I haven’t hunted for them but I have hunted for most of the animals that are in the Pacific North west area of the game. Bears... in the years I have been black bear hunting I haven’t heard them make much noise and I almost never hear them make any type of "warning" call.
Tanto Feb 20, 2017 @ 3:17pm 
yup. Reported this the other day. The "HERE I AM" call are not realistic at all.
Last edited by Tanto; Feb 20, 2017 @ 3:17pm
Teroras Feb 20, 2017 @ 4:42pm 
I agree, no idea why the implemented this mechanic.
Last edited by Teroras; Feb 20, 2017 @ 4:42pm
NorthernANTs Feb 20, 2017 @ 6:03pm 
I had a Elk do the buggle call, the males make in mating season, came up as a warning call, and the grunt iis a males mating call. Whitetail most of the time they just stomp there foot on the ground. I have them outside my bedroom window every night, I see now they act. I was looking forward to a realilstic game, between the calls, all the same antlers, and no portible tree stand, this is a hug let down.
Ghost 1_3 Feb 21, 2017 @ 5:49am 
Originally posted by markk1975:
I had a Elk do the buggle call, the males make in mating season, came up as a warning call, and the grunt iis a males mating call. Whitetail most of the time they just stomp there foot on the ground. I have them outside my bedroom window every night, I see now they act. I was looking forward to a realilstic game, between the calls, all the same antlers, and no portible tree stand, this is a hug let down.

I agree. The fact that all antlers are completly the same is disappointing.. The first whitetail I saw in game was like damn thats a huge buck. Didnt even bother using the binos, pulled up the 243 and dropped it. Go and claim it.. and its a 1 (Trivial).. seriosuly..? The damn thing looks like it would have scored 190+ B&C in real life.. I was really dissappointed. Have yet to see anything over a "4".
PaKeTeMaN Feb 21, 2017 @ 11:24am 
i hunted a mitic this night dificulty-8
Major Sollus Aug 17, 2019 @ 6:52pm 
Mommy . . . Some animals, especially Whitetail Deer, absolutely DO make warning sounds when they detect danger. However, the deer in this game do not make the appropriate sound of "BLOWING" when they sense danger. This deer huntin' country boy has heard and watched this hundreds of times. Been deer huntin' 38 Years, now. Cool game, but inaccurate.
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Date Posted: Feb 18, 2017 @ 1:59pm
Posts: 9