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I live and learn.
I can't remember the bloodhound ever annoying me. I love his happy barking when he finds the harvest. I usually even used it for less then 100 meters just to make him happy XD
I like to have him around.
My problem with the dogs in the game are exactly that, I find them annoying. They're very useful tools but having to listen to their noises is, again, annoying.
What's bothering me is the idle sounds they make, the whining when I'm about to startle something (95% of the time I'm aware I'm about to startle something. All the whining does is take my focus. It was useful once in my playtime so far) and the barking when I ask it to track something and it's waiting for me. It's hard to focus and listen when there's a dog in your ear.
The sounds aren't even useful as there's HUD elements that accompany them. It's nice for people who play without the HUD, sure. But if they can toggle the HUD I'd like to toggle the dogs sounds.
I'm not asking for the dog to be muted, I'm asking for the choice to mute the dog. So people like you who love dogs and want to hear his happy barking can have at it, while people like me who don't can turn it off.
I think the dog warning you is one of the most usefull things. Often you can't really see all animals and i like that he warns you.
Command the dog to lay down or sit and they won't make any noise.
They only make a noise when they find a track or are warning you that an animal is close.
Press "R" to mute the electronic caller.
That only works for so long, then they'll get up again and move when you get too far away.
No, they also occasionally make noise passively. Breathing, slobber noises, that sort of thing.
And I know how to mute the caller, I specifically used that as an example of an annoying thing you CAN mute. But, thank you.
https://www.youtube.com/watch?v=OjtXE0Y3Yp8
And for people saying to just tell them to lay down:
https://www.youtube.com/watch?v=e-Sm64Oc5gY
On the plus side, it is possible to play the game just fine without them.
Since the sounds are there for a practical reason (to communicate what the dog is doing), and for immersion, I don't see the developers removing them any more than they will remove the sound of the weapons when fired or the sound of brush rubbing against your clothing when you walk through it.
It is yeah, but they are very useful tools.
And I don't follow that logic. We can mute the electronic caller, I should be allowed to mute the dog.