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If your guest players behave, they will find need zones for you and help distribute hunting pressure. If they don't, they will concentrate hunting pressure and delete need zones.
Some say you get better harvests on multi-player. This is true if you find a low level player that has explored little of their map - your favorite spots will still be pristine. It's basically the same effect as a map reset.
The other reason is you might find a modded server with tons of rares and diamonds and then pretend you didn't notice.
Well, if respawning higher levels is triggered by the killing of a high level, than it's only logical that having multiple players doing that on the same map is going to cause an increase of higher level spawns. Right?!
I mean it’s kinda net neutral… you have more animals respawning because more are being shot. However, there’s no guarantee you’re the one that gets to shoot the high value respawn. You also risk people deleting zones or shooting them down to one animal. I personally much prefer knowing my maps and harvesting only the animals I want respawns on.