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Agreed James, but this is more a matter of sharing our experiences out there for the purpose of being able to be better lurers, not so much for unveiling mechanics.
On the subject of scent lure, I "feel" that the scent moves with me attracting animals (as if it was in my clothes). I could be wrong since one do not move very far from the activation location until you notice the action... Just my recent observation, nothing scientific about it. But I guess it should work similar to the scent eliminator?
About one caller canceling the other, I know there was/is a long discussion about it under the Classic platform. In general terms, any new call would cancel out the previous by simply scaring away animals - since you could not repeat the call the same way we do in COTW. But, for COTW, I really do not know.
I used to think that as well James. I was so sure of it that I would argue it in this forum. It really seems to follow you but what I came to realize after experimenting with it, is that it's an illusion.
I think that illusion is partly due to, as you noted, proximity. And also, our simultaneous calling plays a part, which is what begs the question I have about prioritization and cancellation.
Anyway, if you know animals are within the 215 yard calling range, go into an open spot with a clear line of sight, make a couple calls, and then spray some scent there.
Then leave immediately and do NOT use your caller again. You should try to get to a point far enough away that your scent doesn't create an issue, and where you have cover, and clear line of sight. All this should of course be figured out ahead of time.
You should observe that species being lured making their way to the spot you placed the scent. It's actually a very useful tactic once you understand the dos and don'ts.
However I still haven't concluded whether an animal will prioritize the call over the scent lure, which is what seems to be the reason we used to think the scent lure was on us instead of the location. We know now that was a mistake assumption, but still don't know which the animal will choose to follow if given the choice.
So to be strategic, we need to make sure that if we try to position scent, that we don't undermine that by calling our quarry away from it.
Scent doesn't have to be only used locally like this, but when it is, calling while it's active is probably undermining the effort.
My experience with deer are I spot deer from 300m away. Move into lure effective distance (says on inventory screen) and call them. Use range finder or map pings to find distance. They start moving towards me and after about half a minute/one minute they turn around and go back. So you have to periodically/spam call them to get them to move closer and closer to you. I haven't noticed any animals spooking from spamming the callers, unlike in the original the hunter classic. You can also spam as many callers as you want as long as you're quickly switching between them the animals will still slowly make their way towards you.
With birds, the callers only occasionally attract flocks out of the sky to land near your decoys. Some flocks fly overhead of your decoys but they are heading towards another need zone. Spamming your bird caller can sometimes yoink flocks from other need zones so they land at your decoys. Sometimes they dgaf and fly right by.
I don't think any players other than the developers know if scent lures place down a radius on the map or attach a radius to the player. If wind is factored into this than that radius will be coned shaped with the pointed end attached to the player or ground with the fatter end of the cone moving down wind a certain distance. If wind isn't apart of it than its just a circle.
Only way to properly test is to put the scent on the same spot and use a lure at incremental distances with similar wind direction throughout the test, then use a cheat trainer/hack to spawn an animal at the same spot every time to test on. Then repeat the test with different wind. Or read the code if you understand that stuff.
If you don't want to cheat, I guess you could camp a need zone and set up once the animals arrive. Talking about multiple attempts and 50+ hours. But we're talking about scent lures and my advice is to not use them. Your wife will be mad when you come home smelling like doe piss.
Haha, my wife learned a long time ago that doe urine is much less funky than my own after a night of drinking.
I disagree with you though, Moon. I use lures every trip into the woods, and really don't know how folk manage to hunt without them. Same with the eliminator. I hear people say they never use it, but I couldn't go without it.
I think it's a matter of the time and place factor. Knowing where and when to properly utilize those tools obviously makes a huge difference.
It sounds like maybe you do most of you're hunting in open territory with a wide open view. And no, I don't wander the land spamming my callers, lol. I like to use them just as I do IRL, whether it matters or not with regard to their programming. The callers aren't just for luring animals that you've already spotted. They're also used to initiate vocal responses that help point you in their direction. Since you're familiar with Classic, I remind you how some of their calls are only used for the purpose of location, and have no attraction factor at all. So yes, you can use them as you're wandering through the landscape in the hope that you get a response that gives you the tactical advantage, if you react strategically and skillfully.
I've often taken trophies by using my caller, where I might have just passed right on by not even knowing there was anything nearby. As a matter of fact, most hunters will pass near many animals that they never knew were even there.
From the way you've described how the deer respond to your calls, it sounds like there might be some other factors involved in the interaction. For example, deer might respond reluctantly, overcautious due to picking up a bit of your scent, noise, or visual aspects.
Typically, in my experiences, once animals are brought under the attraction effect of the lure they tend to focus on working their way toward its point of origin. And if I'm well concealed, mindful of where my scent is carrying, and being silent, the enchantment continues until something happens to break that spell. Which is hopefully the sound of my weapon firing.
btw, i stalk/walk constantly. never use the atv. i spam callers as i walk, relative to the animals i know should be in that area at that time. i usually get a call back. then when i do get a call back, i slowly move to the flank of where i was when i made that last call. prey tend to head towards the call. predators tend to flank the call. but yah, spamming a caller while you are walking works better than standing still due to you refreshing the effective range of that caller
*also, absolutely purchase both slots of the "Fatal Attraction" skill.