theHunter: Call of the Wild™

theHunter: Call of the Wild™

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stangace20 Feb 16, 2023 @ 2:59pm
Best way to hunt Chamois
Seriously without a drinking time I have no idea how to consistently hunt/find these guys other than get lucky and find them at a random feed zone. Makes it so much work just to get a few, I need some serious help/pointers on how to hunt them since there isn't even a call/spray for them either!
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Showing 1-8 of 8 comments
Geronimo Feb 17, 2023 @ 6:23am 
Chamois tend to feed in the higher elevations during the day, only coming down to drink periodically. And they like to rest in gorges and dry-washes flowing down into water zones, in between those areas they are utilizing to feed and drink. Being small animals they tend not to travel too far from the security of their familiar habitat.

Look for pastures in higher elevations and than try to locate their sign.

Remember that in this game you may not see a particular species until you actually tag it's signature in an activity zone it's using. So the time of day that you're looking in an area will be crucial as well. And once you've tagged a Need Zone you will start to see more of that particular species spawning in that proximity.
Last edited by Geronimo; Feb 17, 2023 @ 6:28am
Findus Feb 17, 2023 @ 7:37am 
I think what @stangace20 is referrring to is that the drink times have been removed for Chamois. I haven't played Te Awaroa yet, but in case some of them are loners, I'm afraid you'll probably have to re-check all of the common areas where they usually establish their need zones periodically after you shoot them. Spotting need zones of herds is of course a good idea, but probably understood. I don't think it will spawn more animals, though. I assume you have checked the current animal location maps if there are updated ones for this reserve. Maybe someone currently hunting there will chime in.

Originally posted by Geronimo:
Remember that in this game you may not see a particular species until you actually tag it's signature in an activity zone it's using. So the time of day that you're looking in an area will be crucial as well. And once you've tagged a Need Zone you will start to see more of that particular species spawning in that proximity.
Where should those animals come from? The population is more or less constant and animals don't spawn out of thin air but because you killed them elsewhere. Animals in my experience also don't have a preference to respawn at or around spotted need zones.
And you can't tag a need zone that isn't already used.
Last edited by Findus; Feb 17, 2023 @ 7:40am
Soltyk Feb 17, 2023 @ 8:05am 
Originally posted by Geronimo:
Chamois tend to feed in the higher elevations during the day, only coming down to drink periodically. [...]
They quit drinking.

Remember that in this game you may not see a particular species until you actually tag it's signature in an activity zone it's using. So the time of day that you're looking in an area will be crucial as well. And once you've tagged a Need Zone you will start to see more of that particular species spawning in that proximity.
Just for the record: This is nonsense.
Geronimo Feb 17, 2023 @ 8:55am 
Originally posted by Soltyk:
Originally posted by Geronimo:
Chamois tend to feed in the higher elevations during the day, only coming down to drink periodically. [...]
They quit drinking.

Remember that in this game you may not see a particular species until you actually tag it's signature in an activity zone it's using. So the time of day that you're looking in an area will be crucial as well. And once you've tagged a Need Zone you will start to see more of that particular species spawning in that proximity.
Just for the record: This is nonsense.

I don't really know if recent drink zone elimination for certain species means they don't still travel to water areas.

I thought it just means you won't get their zones showing on the map. They still have to drink don't they?

And as far as nonsense goes, I think it's far more unreasonable to declare something nonsense, that someone else is actually observing regularly when it actually makes perfect sense.
Geronimo Feb 17, 2023 @ 9:14am 
Originally posted by Findus:
I think what @stangace20 is referrring to is that the drink times have been removed for Chamois. I haven't played Te Awaroa yet, but in case some of them are loners, I'm afraid you'll probably have to re-check all of the common areas where they usually establish their need zones periodically after you shoot them. Spotting need zones of herds is of course a good idea, but probably understood. I don't think it will spawn more animals, though. I assume you have checked the current animal location maps if there are updated ones for this reserve. Maybe someone currently hunting there will chime in.

Originally posted by Geronimo:
Remember that in this game you may not see a particular species until you actually tag it's signature in an activity zone it's using. So the time of day that you're looking in an area will be crucial as well. And once you've tagged a Need Zone you will start to see more of that particular species spawning in that proximity.



Where should those animals come from? The population is more or less constant and animals don't spawn out of thin air but because you killed them elsewhere. Animals in my experience also don't have a preference to respawn at or around spotted need zones.
And you can't tag a need zone that isn't already used.

Findus, animal NPCs don't have preferences at all, lol. They are programmed.

And that programming can easily be written to accommodate changes and correlations that are triggered/activated by specific player interactions. So I still don't understand why you guys would consider it nonsense.

Yeah, the population has a cap, and respawning tries to keep up with that cap, although it's not immediate. But just because there is a cap that the AI tries to maintain doesn't mean that the respawn can't be programmed to correlate with zones that an animal or its signature was tagged in. What do you base that conclusion on, and why do you think it's foolish to reason differently?

And I'm not sure what you mean when you say you can't tag a need zone.

What I said is that you tag the animal or its signature within the boundaries of a need zone. So yeah, an animal would have to be using it. But what you're not getting is that my speculation is suggesting that animals are programmed to use specific zones, just like a waypoint on a daily flightpath. And that programming can be changed to now utilize that zone you just tagged them in, rather than another zone which might be their originally programmed waypoint.

Maybe your confusion lies in that your assuming that if you see an animal using a need zone that it must therefore be using that zone everyday, but there is no reason to conclude that if you know that your presence and movement in an area can cause animals to move off of their regular programming. More often, those animals we see using a zone are at zones they wouldn't normally be in.

And this is precisely why I suggest that by tagging one in a zone you want to see it in again triggers it to respawn in that area instead of the area it would otherwise be in. And by so doing, you're going to see more of its species in that area as a consequence.

Does that have anything to do with animals sharing programming, where when one is reprogrammed the others are also? It's certainly reasonable speculation, certainly not foolish, and more importantly, exactly what I seem to be experiencing myself.
Last edited by Geronimo; Feb 17, 2023 @ 9:20am
Findus Feb 17, 2023 @ 10:40am 
Originally posted by Geronimo:
And that programming can easily be written to accommodate changes and correlations that are triggered/activated by specific player interactions. So I still don't understand why you guys would consider it nonsense.
For the third time: It can, but that doesn't mean that anything you can imagine and would make sense is actually in the game. We are saying it isn't in the game, not that it's impossible to conceive that someone could program that in. You are very prone to convince yourself of things being in the game that actually aren't (some of which would make more and some less sense, would they be actual features), see for example your luring rituals for a very clear cut example.

Originally posted by Geronimo:
But just because there is a cap that the AI tries to maintain doesn't mean that the respawn can't be programmed to correlate with zones that an animal or its signature was tagged in. What do you base that conclusion on, and why do you think it's foolish to reason differently?
Yes it can, no, I'm not seeing that. Feel free do devise a test that would demonstrate it.

Originally posted by Geronimo:
What I said is that you tag the animal or its signature within the boundaries of a need zone. So yeah, an animal would have to be using it. But what you're not getting is that my speculation is suggesting that animals are programmed to use specific zones, just like a waypoint on a daily flightpath. And that programming can be changed to now utilize that zone you just tagged them in, rather than another zone which might be their originally programmed waypoint.
That does not seem to be the case. I've probably amassed dozens or even hundreds of cases by now when I have tagged animals in areas that were far off their original need zonese, sometimes without their orginal ones being tagged before (in which case that far off need zone to which the animal is still attached is spotted/revealed). NEVER was the schedule of the animal changed. Unless proven otherwise, it is my conviction that you simply can't attach animals to need zones that aren't theirs to begin with. You yourself admitted that you never made sure that the animals you claim to have re-tagged that way weren't different animals to begin with. But if you have a sure-fire, step by step instruction to rehome animals by spotting them in different need zones, then please share. Like said, there is always the slim possibility of differences between species, reservers and versions, but these are still knowable criteria.


Edit: As for the drink times/zones being removed, that would mean they don't travel to water anymore, unless coincidentally, which might happen rarely if their habitats are at higher altitudes. Perhaps it's to portrait that those animals get their liquid mostly from plants (no idea if that's actually the case, though).
Last edited by Findus; Feb 17, 2023 @ 10:57am
Geronimo Feb 18, 2023 @ 6:19am 
Agree to disagree Findus. Seems to be our only recourse, but I do appreciate your time.
Findus Feb 18, 2023 @ 12:37pm 
Sure, if you...

...refuse to do tests devised by others...
...refuse to accept the repeatable outcome of tests done by others...
...refuse to give concrete steps that would make your claims testable...

...then I guess there's not many options left. And shutting down the conversation (like so often when you are asked to provide concrete points) and then turning around and going out of your way to leave the same information that was just put into question in two other threads is not appreciating my time at all, it's intellectually dishonest and rather childish.
Last edited by Findus; Feb 18, 2023 @ 12:38pm
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Date Posted: Feb 16, 2023 @ 2:59pm
Posts: 8