theHunter: Call of the Wild™

theHunter: Call of the Wild™

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Lava_Giant May 20, 2022 @ 5:53pm
how do i use turkey decoys ???
i place 4 female decoys and 1 male , and no turkey come near ! I place them 100 meters away from a turkey need zone. Are they bugged ? its hard to keep up with what is broken and what is not.
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Showing 1-10 of 10 comments
The Field Marshal May 20, 2022 @ 8:56pm 
Are you in a blind and are you using the caller?
Last edited by The Field Marshal; May 20, 2022 @ 8:57pm
Katlan May 21, 2022 @ 12:24am 
So they attract turkeys but barely. And have a big range their attractiveness out of 100 is 2 no practical use
Neurotic Panda May 21, 2022 @ 1:58am 
The only map I've really successfully got them to work on is SRP. I'll put a bunch down in an open grass area or valley. Then I'll be in a stand on the tree line right near the open grass land. Use the caller. They eventually come flying over walking around the decoys.

Honestly not sure they are worth the setup time and weight lugging them all over tbh.

But I have had success with them on that map.
Lava_Giant May 21, 2022 @ 5:34am 
Originally posted by Neurotic Panda:
The only map I've really successfully got them to work on is SRP. I'll put a bunch down in an open grass area or valley. Then I'll be in a stand on the tree line right near the open grass land. Use the caller. They eventually come flying over walking around the decoys.

Honestly not sure they are worth the setup time and weight lugging them all over tbh.

But I have had success with them on that map.

That is exactly what im trying to do ! and im probably in the same map, im in silver ridge something. Im trying to replicate irl turkey hunting, im only succesful in hunting turkey when im tracking them..but your not suppose to track turkey. Do you place your lure near a need zone ? Or a random open space (grassland) ?Also i place my blind at 40 meters away from the lures.
Geronimo May 21, 2022 @ 7:25am 
The key to successful hunts in this game is understanding the programmed pathways of the prey. Until any animal species is lured or spooked, it will follow its natural daily programmed pathway, or flightpath with regard to waterfowl.

On land these pathways are made up of Need Zones, drinking, feeding and resting, and each species has specific times that they use these zones. From one zone to another they will travel a programmed path and if you can figure those out by scouting without spooking the prey from that pathway, you can set up to ambush based on the timing of the zones you are in between, or the time of day.

Trying to set up within the actual Need Zone area, about 200 yards in circumference, can be tricky because that is a large enough area that they may not always be in the same exact spot each time.

You're better off figuring out where the next zones are in proximity, and which zones are the ones specific animals are programmed to travel to at designated times. Being somewhere between two zones that a specific animal is using will enable you to be there waiting.

The trick to this type of scouting is making sure you don't do anything to cause the animal to deviate from its programmed course. And being aware that just because you might see it's trail in a certain place upon your first encounter, doesn't mean that it hadn't already been spooked off course by you in the first place, or by a predator in the area.

So pinpointing these programmed pathways, whether turkey or deer, will usually involve scouting that area stealthfully over a couple of days.

Remembering that when you come across a Need Zone on one day, doesn't necessarily mean that it is the actual zone that animal has in its programmed pathway. It might have used that one because you or a predator, or hunting pressure, has caused it to use a different zone.
Geronimo May 21, 2022 @ 7:28am 
When spawning into an area, tent or Outpost, any animal within 200 yards will flee. So if you have a tent setup near a zone you want to hunt, you know that your prey is going to flee, but will usually slowly return if you are able to avoid spooking them again. At some point of alert, they will choose to move to the nearest similar Need Zone. And depending on the time, they may even move on to the next "type" of Zone. And it doesn't have to be the exact time suggested for those zones either. I have followed animals I have spooked from a time zone 15 minutes before that period should have changed to another type (feeding or drinking), and discovered they had moved on to the next type earlier than they normally would have. You will find that some animals will have very long hikes to complete their daily paths, where others will not travel far at all.

As well, I have also followed animals I spooked out of their zones, to find that they did not travel to the next nearest zone, but went much further than I would have expected.

Another thing to note as you scout is that the disturbed vegetation grass symbol for a rest zone is different from the grass symbol used to signify a feed zone. Just because you see a grass signature doesn't mean it has to be a feed zone.

And for those of you that are willing to test the theory, it is my suggestion that by connecting specific animals to a Need Zone by spotting them in one, or by tagging their tracks or 'signature' within one, will actually replace the zone they normally used with that zone. You will have basically reprogrammed their daily pathway to utilize this new zone now. And that will continue until hunting pressure causes them to abandon it and return to their original programming.

This is why many players will spend so much time reprogramming certain preferred species to use specific areas when setting up favorite hunting hotspots, and then managing them. And managing them means avoiding hunting pressure, and as important, making sure you don't alter that zone's connection to your preferred prey by tagging or spotting a different species in it. Many hunters spend hours setting up zones, and than inadvertently ruining it by tagging a different species in their Binos, or scope, or tagging a track or signature of another species while in the zone.

I can't tell you how many times I had done this before I learned not to be tagging everything without knowing what it was first. Or how many times I had followed a deer trail into a feed zone where there was disturbed vegetation signature all over the place, suggesting that the deer were feeding here, but when I foolishly tagged one of the signature grass symbols, I discovered it was rabbits. And only one piece was actually made by the deer. When following a trail make sure you look for the color indication of the trail you have tagged, and when you come into a zone, only tag the signature that has that matching color.

Sometimes animals will just cross through these zones, so if you're hunting turkey, remember how all this works, and manage your zones accordingly. With turkey you can take them on the ground so it's pretty much the same as hunting any other animal. But with other birds that have to be in Flight you will need to understand your scents affect and your presence on the direction the bird might choose to flee.

With turkey decoys I think the mechanics are to have five birds, preferably 3 females and two males to achieve the full attraction potential. And positioning is again going to depend on where you're scouting has pinpointed the actual zone they are programmed to use, or where you have managed to reprogram a zone. Be aware that you cannot achieve further potential by adding more birds. And in the case of goose decoys if you place enough decoys to fill up a small zone's area there may not be enough space left for a flock to land. If they lure and don't land that could be the reason.
Last edited by Geronimo; May 21, 2022 @ 8:19am
icecold951 May 22, 2022 @ 11:51am 
I've been out a bit, and pretty much learning decoys are just a way to mark the best map spots. I'm right now duck hunting. I've been waiting and waitng, deep in the brush with that little sliver of a line for visibility, and they don't come.
The only duck hunting seems to be fast traveling and then sneaking into an area and they seem to finally be there, when you aren't.
Geronimo May 23, 2022 @ 6:35am 
Originally posted by icecold951:
I've been out a bit, and pretty much learning decoys are just a way to mark the best map spots. I'm right now duck hunting. I've been waiting and waitng, deep in the brush with that little sliver of a line for visibility, and they don't come.
The only duck hunting seems to be fast traveling and then sneaking into an area and they seem to finally be there, when you aren't.


It has to do with programming pathways, as I said in posts above, and until EW figured out how to write those codes properly, we aren't going to see any resolution. Now I don't know if they have figures this out on the heels of this new DLC coming out, but if so, than why not use that to fix the previous DLC first.

It seems to me that would be the perfect testing ground, ahead of time. But, we all know it's about the money first.

Fingers crossed!
Lava_Giant May 23, 2022 @ 11:13am 
Blinds do not work,they are bugged
turkey need zone are bugged.

I dont use tents,i dont fast travel anywhere.

Stay on topic and dont offer advice on thing i do not do !
Last edited by Lava_Giant; May 23, 2022 @ 11:17am
icecold951 May 24, 2022 @ 1:04pm 
Originally posted by Orange Lava_Giant:
Blinds do not work,they are bugged
turkey need zone are bugged.

I dont use tents,i dont fast travel anywhere.

Stay on topic and dont offer advice on thing i do not do !

The point is I don't want to fast travel hunt, and decoys seem bugged too. I wanted to hunt bird properly. It just doesn't work.
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Date Posted: May 20, 2022 @ 5:53pm
Posts: 10