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you will be able to see if you had a major organ hit if you see a large blood spray on the ground...just keep following the blood
Thanks for the tips and welcome to a forum. One tip, there's more to a thread than the title. The content in a smaller font will often point you in the right direction! Happy foruming!
good question. it seems theyre too busy creating new content to bother with bugs. if i hear theres substantial improvement i might come back, but for now it will be uninstalled.
Early on when i wasn't even finding long shots it was obviously a non issue for me. And even after the first couple when i had just assumed they somehow survived with their medium bleeds after vital organs... But then once you realise it's a bug it becomes so much more of an annoyance. Even when not chasing a mission or something and you stumble upon a few deer at 350. You hit, they run, you make your way over there, you start the search... all the while enjoying the hunt... then discover they've disappeared. It's one of the most critical elements of the experience. Sure if it was a new bug it might be understandable but to discover it's been an issue a while they haven't bothered to fix... puts those DLC decisions in a new light i guess.
When an animal you shot dies, the place where you first shot it will be the center of the 'alertness zone' created on the map. That can get you to the initial blood trail, from there you should be able to track it fairly easily. If you had a good shot to begin with, it'll be within 30-90 yards of the initial gallon of blood all over the ground.
Tracks, iirc, will be 'marked' for the animal you last spotted. Use your binos to spot prior to taking the shot, and the trail of that animal will be marked with the 'active' color. Even if you don't see the blood trail, if you hit it, it's tracks should still lead you to it's body.
Generally speaking, it's not worth even taking the shot if you aren't truly confident in hitting the vitals. You are better served closing to a better angle so that you can drop it quicker, as opposed to spending half an hour chasing a wounded animal across the world.
The best way to avoid having to track the animals or their bodies (assuming you don't get bugged) is to use the correct calibers and take good shots. If you drop them on the spot, or within 20 feet of where you hit them, you don't have to chase them down. This is something that requires a bit of learning on anatomy and weapons to really rely on, but if you plan on playing the game for a while, you'll pick up on it sooner or later.
Anyway, i get that game engines have their limitations and such, but this seems like the sort of thing they'd try to sort out. If 'learn to work around the bugs' is the deal well then i guess it is what it is.
Tracers arrows have had a better trajectory than regular arrows since they were introduced so if it is a bug...doubtful a change will be made anytime soon.
And yeah, while a crossbow would be nice addition i've still got a bit of layton and then all of hirsch to consider before worrying about DLCs. Actually, w.r.t. invisible corpses, is this common across all maps or is layton known to have issues in this regard?