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tent (16000) blind (8000) and decoys (8000) times 8 or 10 sites per map with game fowl
get the cacciatore 12ga shotgun which holds 6 rounds ASAP
In what way is it broken? It seems to be working fine for me.
it is working fine to me
yes, with all decoys ( for geese too ) and the 20G shotgun ( 3 shots per gun ) witch is faster and easy to make 6 shots than the cacciatore 12G
I have had to reset my population file for Hirsch many times because the spawns break and stop working, also if you wait and watch the geese and don't shoot them or spook them, they will many times just take off walking across the map and herd up standing around somewhere far off in the middle of nowhere in the woods. (EW really needs to work on the geese AI and fix the way they interact with decoys since they removed the geese having needzones)
this is not true.
i have 1000 hrs ( since April 2020 ) and i have hunting geese all the time ( at least 2-3 every month ) for two main reasons:
1- easy money
2- like hunt birds ( even in RL )
I had hunt 1000+ geese and have already 7 diamonds and never have problems with this hunting. Even when some players come here to say that geese were broken i went to hunt to test it and nothing, they were working fine.
just one remark i NEVER reset / change or made any mods on this game and maybe this is the reason that, except minor bugs , i never have the problems that some hunters report.
I don't mess with the game , the game don't mess with me
I have read your review and I confirm your words
I too am a mature man and I was a hunter
I use a mod to no longer have a hud (everything disappears even the save logo) it makes the game even more immersive but it also makes it very hard
During the game just use the keyboard key C to alternate no hud or hud
The mod folder installs in seconds
It is updated regularly
I have no game crashes, I have been playing for + 200hrs
You can see my screenshots of the game without hud on my profile (be aware that some pictures in my profile might shock you)
I do not use the RESHADE provided because the game is already quite beautiful like that
here is the link
https://www.nexusmods.com/thehuntercallofthewild/mods/27?tab=description
Pootie seems to be understanding the root of the dlc's break.
Those of you who do not understand, are suggesting that just because it's still possible to shoot birds, and work around the bug, making money in the process, somehow means that there is no break, are simply accommodating and making do.
That's fine if you dont care about having it work the way it's supposed to work, and are happy to stalk birds instead of luring them.
But as iI have pointed out a hundred times over the years, and wont bother wasting too much here again, there is a bug that involves the AI Flightpaths of birds which seems to have something to do with waypoints being GPS coordinates on the ground, or water, which causes birds to become unable to continue on their programmed flightpaths. And when they become glitched/stuck on that daily pathway, it's the same as that glitched deer herd stuck in a glitch and unable to move on.
This results in geese landing at a waypoint and proceeding to walk through the woods to get to their next waypoint, and ducks spawning onto the map, flying to their waypoint body of water, and because they cannot walk on land, have to remain stuck at that waypoint. They will not fly to the next waypoint because the program coding, as with the geese, requires them to walk to that next waypoint.
It seems to be a simple matter of wording in the coding that relates to flying, instead of walking, to the next waypoint.
It seems that EW is using coding for the traveling between waypoints that is similar to those used for land animals, causing conflict with bird flightpaths.
It's really very simple.
And this is why we find ducks staying in one body of water and never leaving it unless spooked, which causes them to be unavailable for luring anywhere else, and geese that are unavailable on our maps because they are stuck on foot in the woods somewhere.
Yes, you can still get some that will be flying that have spawned and not yet traveled to a waypoint. And yes, you can still shoot at ducks that are stuck on lakes, or that are just arriving at their first waypoints after spawning, but that doesnt deny the bugged flightpath.
I never see geese walk on land for long distances and i CARE how this game works ( as a RL hunter this is the main reason why i play it )
All your explanation can be ( or not ) correct . but in my maps nothing of what you related is happening ( lucky for me ), so as far i'm concern Ducks/geese are fine ( not the only one saying this )
Well maybe they finally fixed it. I havent seen any patch notes referring to it. But I wont argue my point without checking it out fox. Thanks.
I enjoy the waterfowl myself, but stopped hunting them waiting to see if it ever got fixed.
Maybe I can get back to it, fingers crossed.
So, you are saying that you can set up a blind and decoys for ducks and can lure them in with calls?
Or are you just shooting them when you happen across them?
For a long time once we spooked ducks from a pond we could never get another flock to come in.
And regarding geese, you would have to avoid spooking incoming flock and let land, to see if they start to walk off. If you shoot st them or they spot you they just take flight again.
This could be why you are not aware of the flightpath issue.
I can hunt geese all day long but in order to find out why people were having trouble with geese I started observing them instead of shooting them and discovered the flightpath issue.
And logically, it fits the reason why we couldn't get ducks to return, and why they were always staying in one place all day
Now, time to find out if you're right that they fixed those things or if you've just been managing in spite of the bugs.
Ducks i was waiting them to land on water and than shoot ( i even had some coming when i was harvest some of them ).
On geese i start shooting after they land and some were walking and some were feeding, but when i shoot all take off
just had one minor bug, i shoot a solo one on ground with the .22 rifle , and he fly +/-2mt and die, but i couldn't harvest him because he went underground
PS: i don't know if you see my notes about duck hunting in other post but one of the most important is set the water blind in a tall grass/straw so it gets camo for the ducks, this way when you are inside of it the camo indicator ( low right ) shows nothing ( 100% camo )
Hi Fox, I went goose hunting today to see if there were any changes since my last bird hunt.
What's different right away is that there are no need zones for geese now, which means that the spots I set up are now useless, lol.
I dont know how EW applies AI to goose movement now but without need zones to unlock for them we cant alter their flightpaths like we can with other animals.
I dont know if they also did this with ducks.
Cant say for sure Fox, but I think EW is in the midst of trying to fix it and realized they need to do more, and it probably got set back for something more important.
From what I've been saying about the main glitch being pathway-related, it makes sense that EW would alter their AI pathways trying to fix it.
But I dont know what else they've done. They certainly cant just leave it like this.
Besides not being able to move their pathways to where we want them, theres also the issue that we wont be able to see more numbers in an area the way we would if we could connect them to need zones.
I traveled to a few places in herschfelde today and didn't see near as many flocks in the air as I used to.
The way it is now, if I understand correctly, is that you are only going to see a flock of geese flying from point A to point B, and unless you can find a position where 2 of those cross paths, if there are any, you will only have that one flock flying over that spot.
So how long before it comes back, and does the whole flock have to be eliminated before it respawns?
And couldn't find a flock I could let land to see if they would start hiking across country or not.
Probably wont if they dont have waypoints, but it's still possible they could land and if undisturbed, might start walking to the endpoint of their pathway.
If EW could have birds programmed to wander without instruction and aimlessly, they would have done that with every animal.
Dont know if further investigation is worth the effort when I know they still have work to do.
and in 10 min i shoot 2 major flocks and 2 lonely ones
my spots are on straw big open fields ( north and south ) and all of them ( 6 ) have ducks
if you want i can try post all the spots for you ( and others )